It's become quite standard in superhero comics movies and often games now to show damage to a hero's costume.
We already have some pieces available through perks and the zombie costume set along these lines but while good for undead heroes the degree of grievous wounds means most of the parts the wont work for this idea.
So i'm suggesting a new costume set of torn and damaged costume pieces including:
* Tattered cape (with a few rents but mostly a shredded bottom edge, should be great with cape-glide)
* Torn tights 1 (showing a few ragged claw-like tears of skin and available in as many tights patterns as possible)
* Torn tights 2 (much more torn and shredded with some burn patches as if the hero has survived a close explosion, blood (which should be colourable) to show some minor injury if ESRB allowed)
* Metal-damaged (a new texture of silver scuffs and scratches and burned blackened spots enabling any armor part to be made a scuffed up and damaged armor part)
* Bubbledome-cracked (for the most popular of the bubbledome helmets at the least. Comes in two versions, one has a big spiderweb-crack and the other has a big jagged crack)
* Bubbledome-broken (for the most popular bubbledome helmets this time with a great big jagged hole in the helmet)
* Aint got time to bleed skin (show how tough you are with this new addition to torso and leg skin with a few long bleeding scratches, blood should be colourable for non-human blood colours)
Any other ideas?
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While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
I wonder if there can be a universal skin that can be added to each costume piece that gives it the torn effect.
There would have to be a pattern with holes and, to make it look better, a detail texture to make the holes look like holes. I don't think the holes could be made as an additional layer. Instead, there would need to be compies of existing patterns with the holes added to them. Kinda like the zombie tights do it, except without visible flesh and bones.
The holes can be done by making certain skins invisible through them. It can easily be done with any cg program. And making the edges of the transparent parts shaded to make the effect of deep holes and cuts.
Yeah, it'd be nice a nice addition IMO, having torn/tattered costume pieces, from tights to skirts, capes, etc; it fills a certain niche that I believe the Zombie set hasn't quite covered, and I think a lot of players would be pleased.
Battle scars, wounded body, more face scars, bandaged parts, body with arrows and swords stuck on it would be be badass too. I have made a zombie apocalypse type character who had a kind of wounded look with whatever costume parts I could use and it's actually fun playing as a kind of worn out looking fighter.
Comments
CellarRat33 :: formerly Bsquared
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"The great thing about glory unending is that it's dirt cheap!" - Tateklys
From the Adventures of Thundrax (canadascott)
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There would have to be a pattern with holes and, to make it look better, a detail texture to make the holes look like holes. I don't think the holes could be made as an additional layer. Instead, there would need to be compies of existing patterns with the holes added to them. Kinda like the zombie tights do it, except without visible flesh and bones.
Don't get your hopes up. If the engine actually supported layers like that, that's how tattoos should work.
The dirt effects work as such.
Deliciously nutritious!
True. *facepalm* You just proved how incompetently other parts of the CC were cobbled together if the tech actually is in there.
It is disappointing, yeah.
Deliciously nutritious!
They could make torn clothing geometry and just permit textures to be used on them, like torn pants currently work and so on.
Bubbledome cracked could probably be done with a diffuse.
Yeah, it'd be nice a nice addition IMO, having torn/tattered costume pieces, from tights to skirts, capes, etc; it fills a certain niche that I believe the Zombie set hasn't quite covered, and I think a lot of players would be pleased.
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