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New Massively Article - Second Wind

gamehobogamehobo Posts: 1,970 Arc User
As part of their "Second Wind" mmo series they took another look at Champions Online.
Post edited by gamehobo on

Comments

  • pion01pion01 Posts: 758 Arc User
    edited April 2013
    Wow, that was actually a pretty good article.

    A little more positive than it should be, but overall, pretty solid.
  • bluhmanbluhman Posts: 2,410 Arc User
    edited April 2013
    pion01 wrote: »
    Wow, that was actually a pretty good article.

    A little more positive than it should be, but overall, pretty solid.

    Actually, I think its positive tone is fine. The only reason why we're complaining is that there's mostly nothing new for us to do.

    That's something that most new players won't have issues with for a very long time. The core missions of the game (in MC, Canada, Desert, Lemuria, MI, all that... Sadly excluding the Nemesis System, which is really hard to find in the first place anyway) still work, and they'll still have some side-events to compete/take part in.

    If anything, new players from positive publicity is what the game would benefit most from.
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  • smoochansmoochan Posts: 2,564 Arc User
    edited April 2013
    Welcome to Grep.

    Champions Online: Be the hero you wish you could be in a better game.
  • zahinderzahinder Posts: 2,382 Arc User
    edited April 2013
    I think, for a new player, there's a lot to be said for this game. It's free, for one thing, and there are loads of possibilities starting out.

    It's not until later that the problems start cropping up, like the strangely limited starting mission experience (the oft-mentioned Westside startup, which is weird since they made the experience less open than it used to be). Or the way Alerts obscure most of the rest of the game. Or how pointless crafting is. Or how dead PvP is. Or the whole lockbox rabbit hole.

    So, hey. Free mmo, what the hey.
    There are many that are considerably worse.
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