test content
What is the Arc Client?
Install Arc

Legacy devices to become Cores

itsbrou#5396 itsbrou Posts: 1,778 Arc User
edited March 2013 in Suggestions Box
It may not be too late to take the Drifter store legacy devices and turn them into cores for their old respective primary slots.

This can tip the scales of balance back to a point from before they were unleashed on the public, having lead to outrageous combos like Exilir x 5, that make game balance difficult. The fact about these devices is that they were once primary upgrades and were balanced with the expectation that you would only have one copy at a time.

Slotting this "power" core will add click functionality to your primary slot of the core's described function. Only one power core may exist on a primary upgrade to protect against glitches.

When they become cores, they can be fused to make more powerful versions of themselves. This will encourage repeated purchase and content replay to a point. Once ranked high enough players may feel compelled to spend Questionite, Zen, or Globals to transplant their hard-earned cores, causing a healthy new dimension of the game economy to manifest.

Also, I would like to encourage repopulating the lair, cosmic, and other instance loot tables when they are revamped to drop these cores as they dropped these special primary upgrades in the past.

Random proc upgrades, such as Feral Spirit, Coruscating Might, and other long lost enchantments can make their return in the mod system this way.
Brou in Cryptic games.
Post edited by Unknown User on

Comments

  • braddkashhbraddkashh Posts: 249 Arc User
    edited March 2013
    It may not be too late to take the Drifter store legacy devices and turn them into cores for their old respective primary slots.

    This can tip the scales of balance back to a point from before they were unleashed on the public, having lead to outrageous combos like Exilir x 5, that make game balance difficult. The fact about these devices is that they were once primary upgrades and were balanced with the expectation that you would only have one copy at a time.

    Slotting this "power" core will add click functionality to your primary slot of the core's described function. Only one power core may exist on a primary upgrade to protect against glitches.

    When they become cores, they can be fused to make more powerful versions of themselves. This will encourage repeated purchase and content replay to a point. Once ranked high enough players may feel compelled to spend Questionite, Zen, or Globals to transplant their hard-earned cores, causing a healthy new dimension of the game economy to manifest.

    Also, I would like to encourage repopulating the lair, cosmic, and other instance loot tables when they are revamped to drop these cores as they dropped these special primary upgrades in the past.

    Random proc upgrades, such as Feral Spirit, Coruscating Might, and other long lost enchantments can make their return in the mod system this way.

    That would mean people would have to give up the current mods we have for the new ones. When right now, we can have both our mods and the devices at once. No one would like that. You are suggesting everyone defbuffs themselves rather than make ourselves stronger.

    I respect your suggestion, but I highly doubt it will happen for one, and for 2, like I said, no one is going to want to make their character weaker. I certainly don't. So on that basis, I will have to go against this suggestion about legacy devices.

    Your other suggestions sound cool though :)
  • itsbrou#5396 itsbrou Posts: 1,778 Arc User
    edited March 2013
    braddkashh wrote: »
    That would mean people would have to give up the current mods we have for the new ones. When right now, we can have both our mods and the devices at once. No one would like that. You are suggesting everyone defbuffs themselves rather than make ourselves stronger.

    I respect your suggestion, but I highly doubt it will happen for one, and for 2, like I said, no one is going to want to make their character weaker. I certainly don't. So on that basis, I will have to go against this suggestion about legacy devices.

    Your other suggestions sound cool though :)

    Legion gear has shown us that they can increase slots if need be.
    Brou in Cryptic games.
  • braddkashhbraddkashh Posts: 249 Arc User
    edited March 2013
    Legion gear has shown us that they can increase slots if need be.

    Very true. However, I very highly doubt that players who have spent hours and hours farming, countless number of G (in the 10s of thousands probably), would be content with having to throw it all away for yet another thing. That's just my opinion.

    If they had more slots though, it sounds like a cool idea and I'd be for it.
  • embracemyswordembracemysword Posts: 308 Arc User
    edited March 2013
    A shared cd is what the legacy devices really need. Eruption should be reviewed asap, too since that device is gamebreaking in it's current state.
    [SIGPIC][/SIGPIC]
  • smoochansmoochan Posts: 2,564 Arc User
    edited March 2013
    braddkashh wrote: »
    Very true. However, I very highly doubt that players who have spent hours and hours farming, countless number of G (in the 10s of thousands probably), would be content with having to throw it all away for yet another thing. That's just my opinion.

    If they had more slots though, it sounds like a cool idea and I'd be for it.

    Really they would just exchange the people who are crying about devices being too powerful now for the people who would be crying that their devices were removed. So really, the idea that "people might complain" is irrelevant... people are complaining already.

    Champions Online: Be the hero you wish you could be in a better game.
  • flamingbunnymanflamingbunnyman Posts: 2,035 Arc User
    edited March 2013
    A shared cd is what the legacy devices really need.

    This has always been my opinion on the matter. Those with 5 of a kind of most any device would likely scream, and I can't really blame them; it takes a lot of effort to get those. But it would be better for balance in the long run.

    Converting Power Replace items to Cores, and giving a new slot type to put them - that's something I could get behind.
    _________________________________________________
    @flamingbunnyman in game. Formerly @Roderick in City of Heroes.
  • braddkashhbraddkashh Posts: 249 Arc User
    edited March 2013
    A shared cd is what the legacy devices really need. Eruption should be reviewed asap, too since that device is gamebreaking in it's current state.

    A shared CD for legacy devices is a TERRIBLE IDEA. The whole purpose of them are NOT to share a CD. Eruption is meant for PVE for squishy ATs not to die doing lairs or alerts or what have you. Taking that opportunity away from them is INJUSTICE!

    I hope for the sake of this game, the devs DO NOT nerf any legacy devices. All of them are fine EXACTLY how they are.
  • monaahirumonaahiru Posts: 3,073 Arc User
    edited March 2013
    A shared cd is what the legacy devices really need. Eruption should be reviewed asap, too since that device is gamebreaking in it's current state.

    Have you ever tested multi-Eruption by your own self?
    Multi-Eruption can only do multi-Eruption in 50ft range or killed by out-range Attack easily.

    L2P.
  • crosschancrosschan Posts: 920 Arc User
    edited March 2013
    braddkashh wrote: »
    A shared CD for legacy devices is a TERRIBLE IDEA. The whole purpose of them are NOT to share a CD. Eruption is meant for PVE for squishy ATs not to die doing lairs or alerts or what have you. Taking that opportunity away from them is INJUSTICE!

    I hope for the sake of this game, the devs DO NOT nerf any legacy devices. All of them are fine EXACTLY how they are.

    Click Upgrades would strongly dissagree with you on on your points. :wink:
    2s9bzbq.jpg
    Join Date: Aug 2009 | Title: Devslayer
  • embracemyswordembracemysword Posts: 308 Arc User
    edited March 2013
    monaahiru wrote: »
    Have you ever tested multi-Eruption by your own self?
    Multi-Eruption can only do multi-Eruption in 50ft range or killed by out-range Attack easily.

    L2P.



    Not multi, single eruption is gamebreaking already. Godmode for 12 seconds should not be in an mmo at all. especially if the base CD is what? 5 seconds? With gears/proper skills the CD doesn't even exist anymore and constant freaking godmode is just bad. In another mmo with fancy lightsabers and stuff, people complained about a 4 sec godmode which already broke the entire pvp.
    braddkashh wrote: »
    A shared CD for legacy devices is a TERRIBLE IDEA. The whole purpose of them are NOT to share a CD. Eruption is meant for PVE for squishy ATs not to die doing lairs or alerts or what have you. Taking that opportunity away from them is INJUSTICE!


    And this is why the device costs roughly 1500-2000g? And archetypes can hold 250g & i can only spot FF abusing said device in pvp... it makes perfect sense, mate. The non - shared CD is plainly a bug, because cryptic as always didn't know what they were doing. Have you ever seen my squishy AT die in any Lair? Nimbus, possession and flesh graft + a def passive does the job, godmode is not needed and gamebreaking.
    [SIGPIC][/SIGPIC]
  • braddkashhbraddkashh Posts: 249 Arc User
    edited March 2013
    And this is why the device costs roughly 1500-2000g? And archetypes can hold 250g & i can only spot FF abusing said device in pvp... it makes perfect sense, mate. The non - shared CD is plainly a bug, because cryptic as always didn't know what they were doing. Have you ever seen my squishy AT die in any Lair? Nimbus, possession and flesh graft + a def passive does the job, godmode is not needed and gamebreaking.

    You can always trade items for it. But in terms of abusing in pvp. You know I am one of the more known PvPer's in the game, and I can safely say that the majority of the PvP community know Eruption has an unspoken (for lack of a better word) rule that comes with it: Using it in a duel is highly frowned upon and isn't done by the majority. Eruption in PVP is mainly used for when you are getting ganked in B.A.S.H by 2 or 3 people at once, which is understandable and fair.

    In terms of Eruption and other devices like it, they add a new aspect to the game and make builds more versatile and bring more options to the table in terms of how you want to build your toon. For instance, Omicron is a travel power disabler, so equipping it saves you 2 advantage points when that you may see a better fit for somewhere else instead of getting a NTTG advantage. There are many other examples but you get my drift.

    I don't think that devs ever intended to have legacy devices share a cooldown and I strongly agree with their decision as it has made the game much more diverse and versatile.
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited March 2013
    Shared cooldowns, I mean they were so well accepted when cryptic did it to those "summon help from a champion" destroid drops. Sure, I'd love to see the forum erupt in a ball of hate again. Why not?
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • falchoinfalchoin Posts: 383 Arc User
    edited March 2013
    I like Brou's idea. The legacy devices as they are now do not feel balanced at all, and the shared cooldown will not solve the problem of having theoretically 6 sets of pheromones active at the same time (5x devices + original). Brou's idea would promote gear diversity, free up device slots and return some semblance of balance to CO.

    Personally I'd take it one step further and prevent more than one of any legacy mod from being equipped at the same time.

    @Monaahiru, staying outside 50 feet is not viable for everyone. Melee and builds with 50 foot max range builds do exist. Requiring everyone to ER spam from 100 feet just to keep your opponent from healing and using their Eruption device is not a healthy PvP meta in my opinion.

    Additionally, perma-immunity is easy to obtain in PvE and completely game breaking. Mobs aren't smart enough to stay outside 50 feet, assuming they have 50+ feet attacks at all. Yes PvE in CO is easy but that doesn't mean it should be even more of a joke.
    [SIGPIC][/SIGPIC]
  • crypticbuxomcrypticbuxom Posts: 4,621 Arc User
    edited March 2013
    If this happens to the devices (changed to mods) I'd gladly like a return on all the keys I bought with my Zen. What is it, around $200 worth?

    Shared cooldowns on the devices is the step in the right direction. We don't want an overnerf to "just test how it works". That's what the PTS is for.
  • itsbrou#5396 itsbrou Posts: 1,778 Arc User
    edited March 2013
    If this happens to the devices (changed to mods) I'd gladly like a return on all the keys I bought with my Zen. What is it, around $200 worth?

    Shared cooldowns on the devices is the step in the right direction. We don't want an overnerf to "just test how it works". That's what the PTS is for.
    How is shared cooldowns any different than what I asked? Both makes owning more than one pointless.

    This would be a buff, because you could fuse all your copies of that core to make a more powerful version of itself(with a voucher for 100% success through the transition.) You would also have more room on your tray for mission and other types of devices.
    Brou in Cryptic games.
  • braddkashhbraddkashh Posts: 249 Arc User
    edited March 2013
    Devices and Gear are fine just the way they are. Being able to use more than 1 of the same device makes this game much more interesting and makes certain builds actually viable and not complete garbage to play like they were before the legacy devices came out. Perfect example of this is pheremones and pet builds. There are maybe 2 or 3 decent pets that are effective, the rest of the choices are super mediocre. Be able to use more than 1 pheremones allows pet uses to actually have a fun, high dps build that is viable in both pve and pvp.

    I don't know if anyone has ever dueled a pure pet build before, but 5x pheramones + normal powers = one tough build to build!. I am one of the better PvPers in the game (so I've been told), and even I had trouble beating them. Only way to really consistently win against them is by using 1-2 eruptions, which I did and it secured victory.

    I really don't understand why so many people are asking the devs to make their characters/builds/etc weaker instead of stronger. Like I said on page one, suggesting to only be able to use 1 device instead of having multiple is like going to a gun fight with a knife when you have access to the best guns in the world. If that makes sense.

    I personally, and I know many would also be very angry if they actually made legacy devices into mods or made them have shared cooldowns. After all the money and time we've put into buying/farming them. F that noise.

    I do not support making my characters weaker, sorry Brou.
  • somebobsomebob Posts: 980 Arc User
    edited March 2013
    braddkashh wrote: »
    I don't know if anyone has ever dueled a pure pet build before, but 5x pheramones + normal powers = one tough build to build!. I am one of the better PvPers in the game (so I've been told), and even I had trouble beating them. Only way to really consistently win against them is by using 1-2 eruptions, which I did and it secured victory.

    ROFL

    How to build a 5 pheromone build:

    AoED to do insane damage with your critters
    Your EB to direct the mob
    DONE!

    Also, the 'only' way to beat them is with another broken set of Devices.

    Face it - Cryptic screwed up (and BADLY) with the new Drifter Devices. Even more so than how broken Legion gear (certain pieces) makes things.
    Owner and Lead Moderator for the Primus Database. Post your Hero today!
    Razira's Primus Database Page
    Get the Forums Enhancement Extension!
  • braddkashhbraddkashh Posts: 249 Arc User
    edited March 2013
    somebob wrote: »
    ROFL

    How to build a 5 pheromone build:

    AoED to do insane damage with your critters
    Your EB to direct the mob
    DONE!

    Also, the 'only' way to beat them is with another broken set of Devices.

    Face it - Cryptic screwed up (and BADLY) with the new Drifter Devices. Even more so than how broken Legion gear (certain pieces) makes things.

    Uh, pet builds that don't have pheremones are complete garbage in terms of PvP. They may be okay in PvE but definitely don't have "insane dps".

    Best example of good pet builds are Lady Fate @codemode or Fey Hazard @fluffy something..can't remember her handle.

    Legacy devices and Legion gear are awesome and Cryptic made the best decision of their lives to add them in to the game and to not have a shared cooldown on the devices.
  • falchoinfalchoin Posts: 383 Arc User
    edited March 2013
    I don't buy into the "I paid for it so you can't nerf it" business. If something is overperforming then it should be fixed. Some of the legacy devices as they are now give too much power.

    Specifically regarding pet toons, I would much rather have the actual pet powers be worthwhile than need to use devices as a band-aid to make pet toons have viable dps.

    Players shouldn't need to make up an honor code for anything in a game. The developers have failed if it's frowned upon to use certain powers/things in a PvP match. Besides, what makes it okay to use Eruption when fighting multiple people but not in a 1v1 situation?
    [SIGPIC][/SIGPIC]
  • braddkashhbraddkashh Posts: 249 Arc User
    edited March 2013
    falchoin wrote: »
    I don't buy into the "I paid for it so you can't nerf it" business. If something is overperforming then it should be fixed. Some of the legacy devices as they are now give too much power.

    Specifically regarding pet toons, I would much rather have the actual pet powers be worthwhile than need to use devices as a band-aid to make pet toons have viable dps.

    Players shouldn't need to make up an honor code for anything in a game. The developers have failed if it's frowned upon to use certain powers/things in a PvP match. Besides, what makes it okay to use Eruption when fighting multiple people but not in a 1v1 situation?

    The unspoken code of conduct in the PvP community is that eruption is not to be used in a 1vs1 duel but anything goes in B.A.S.H. The reason it is fine to use it in B.A.S.H is because its a good way to counter the 3-4 vs 1 that usually happens. My personal rule is that I don't use devices in duels unless it is agreed upon or my opponent starts using them first :)
  • crypticbuxomcrypticbuxom Posts: 4,621 Arc User
    edited March 2013
    How is shared cooldowns any different than what I asked? Both makes owning more than one pointless.

    This would be a buff, because you could fuse all your copies of that core to make a more powerful version of itself(with a voucher for 100% success through the transition.) You would also have more room on your tray for mission and other types of devices.

    Changing the devices into mods that go in our gear would require the nerf in gear performance. Plus it would require to fix two different systems in the game into one system. Lets come up with a solution that requires just fixing the devices themselves.

    Putting same name devices on shared cooldown is a lot easier than trying to make a new system out of two different systems.

    And I can't imagine having to grind for dozens of a specific device power to get the full effect for it. Using hundreds of keys just to get one is the most any game company should ask for. And that's still pushing it.
  • falchoinfalchoin Posts: 383 Arc User
    edited March 2013
    I guess my point is it shouldn't be necessary to have unspoken community rules regarding how somone plays or what powers/devices they use. To me that says something is not balanced correctly and is too powerful given the situation.
    [SIGPIC][/SIGPIC]
  • itsbrou#5396 itsbrou Posts: 1,778 Arc User
    edited March 2013
    Changing the devices into mods that go in our gear would require the nerf in gear performance. Plus it would require to fix two different systems in the game into one system. Lets come up with a solution that requires just fixing the devices themselves.

    Putting same name devices on shared cooldown is a lot easier than trying to make a new system out of two different systems.

    And I can't imagine having to grind for dozens of a specific device power to get the full effect for it. Using hundreds of keys just to get one is the most any game company should ask for. And that's still pushing it.

    I never stated that the devices would become weaker, only more powerful when fused.

    A shared cooldown while remaining devices would leave us with bound devices that we can no longer use, and people will ask for refunds anyway, even more. As cores, you could at least fuse your x5 pheremones and equip/sell, or equip one and sell 4 for profit. Options!
    Brou in Cryptic games.
  • crypticbuxomcrypticbuxom Posts: 4,621 Arc User
    edited March 2013
    Are you saying that Neuroelectric Pulse Generator should do more than my 10k hits, Ice Grenades do more than my 8k average and "incapacitate" devices hold stronger? Some of it is good but they are too much as is.
Sign In or Register to comment.