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Thoughts and Feelings towards Answers from Cryptic?

theravenforcetheravenforce Posts: 7,155 Arc User
Recently we've received answers to some burning questions that we had and whilst personally, the answer to some were unsavoury, it was a comfort if you will to know -something- was being done.

Been, seening alot of negativity from people on the forums recently, more than usual...anyway back to the point of the OP.

What are your reactions towards the answers we received?
Post edited by theravenforce on

Comments

  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    edited March 2013
    Like you, I was happy to see communication. Though I was disappointed with many answers, at least there were answers.
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  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited March 2013
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  • itsbrou#5396 itsbrou Posts: 1,779 Arc User
    edited March 2013
    The answers were fine.
    Brou in Cryptic games.
  • cellarrat33cellarrat33 Posts: 400 Arc User
    edited March 2013
    I was happy to receive some communications from Cryptic.

    BUT...being the bittervet that I am. It was like pulling teeth to get said communications from Cryptic. I dread thinking that we have to resort to forum melt downs to get them to talk to us.

    What was answered and not answered leads me to believe that:
    1) Cryptic is not pulling the plug on CO in the near future.
    2) We are not getting significant resources for any major development.

    Basically, status quo.

    Dribs and drabs of "Mega-Events" story arcs, 2-3 5 minutes missions and a 10-person rampage.


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  • sekimensekimen Posts: 297 Arc User
    edited March 2013
    I think it was fine. Some disappointing answers, but there's stuff being worked on. I'm glad there was communication with the Devs.
  • skyburn1309skyburn1309 Posts: 26 Arc User
    edited March 2013
    I thought the answers were fine as well.

    They've got a lot of work to do and only so many people available. I'm looking forward to the next event they'll put up, which sounds like may be the Forum Malvanum.


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  • thatcursedwolfthatcursedwolf Posts: 489 Arc User
    edited March 2013
    While I would have liked to see "yes, you'll be getting the Foundry soon" the more realistic answer of don't hold your breath is still appreciated.

    Small teams working on large projects have to prioritize and somebody's item has to end up on the bottom of the list. I've still got a sliver of hope they can snag someone from STO or NWO who knows the Foundry system to get it up and running for us.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • visionstorm01visionstorm01 Posts: 564 Arc User
    edited March 2013
    Glad to finally see some communication, disappointed with the answers we got and the ones we didn't (Chat Ban - what are you gonna do with it?). Basically, it was Ask Cryptic as usual--at least, as was usual months ago when we stopped getting them.
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  • keikomystkeikomyst Posts: 595 Arc User
    edited March 2013
    The answers to the questions were OK, even if they weren't satisfactory (I don't want more lockboxes Q_Q) but I, too, was lead to believe that the game is simply going to keep on existing and keep up it's slow pace of development.
  • smoochansmoochan Posts: 2,567 Arc User
    edited March 2013
    I think the complete and utter lack of answers relating to pvp can be considered their answer to the question "Is any attention going to be paid to pvp anytime soon?". Working as intended.

    Champions Online: Be the hero you wish you could be in a better game.
  • squidheadjaxsquidheadjax Posts: 51 Arc User
    edited March 2013
    Well... it was a big cup of no, so... I can't say I was terribly happy about it.

    CO continues to be a tragedy of potential unrealized, and it looks like it'll stay that way.
    SQUIRREL!
  • gandalesgandales Posts: 340 Arc User
    edited March 2013
    I am ok is some way. Probably, most unanswered questions could be just answered as "not in the plans", "too hard in the future", "it is cool but there is not a time frame to implemented"

    However, I can guess moreless the pace of the development so I can plan my gaming time accordingly.
  • itsbrou#5396 itsbrou Posts: 1,779 Arc User
    edited March 2013
    I really can't complain, since stuff is coming out at a faster rate than I remember.
    Brou in Cryptic games.
  • gamehobogamehobo Posts: 1,754 Arc User
    edited March 2013
    The most upsetting part is the LACK of effort shown to give players (and ex-players) actual answers. The questions were closed Sunday and not answered until Wednesday NIGHT. Wednesday morning TrailTurtle said "We're working on making sure we dont just say "SOON(tm)" <--Paraphrased.

    So not only were the questions not being prepped for answer before they were closed, but even in the 3 day span that they WERE closed they still didn't have answers solidified on Wednesday.

    More-so TrailTurtle admitted to making an EFFORT not to just say "Soon" and this was the result. If that doesn't reek of "Soon(tm)" I don't know what does. There was no "Autas are scheduled to go live in two weeks" or "Telepathy is scheduled to hit the PTS #NOW (or even in 4 weeks)"

    - -

    I also want to point out that we never recieved definate answers to "What was discusssed in the PREVIOUS meeting TrailTurtle had with the developers." We were all pacified to say "Hey guys.. TT is meeting them this week.. lets wait till we hear about that before getting mad".. never happened.

    Then it was "Hey Guys lets wait till we get answers from the Ask Cryptic answers before getting mad"

    I simply am not going to be pacified by nice words and high hopes. Show me the result..


    Megan Hillty said it best "They Just Keep Moving the Line"
  • thatcursedwolfthatcursedwolf Posts: 489 Arc User
    edited March 2013
    gamehobo wrote: »
    More-so TrailTurtle admitted to making an EFFORT not to just say "Soon" and this was the result. If that doesn't reek of "Soon(tm)" I don't know what does. There was no "Autas are scheduled to go live in two weeks" or "Telepathy is scheduled to hit the PTS #NOW (or even in 4 weeks)"


    They give a firm date, something happens and they miss it and we drown them in a piss-storm of hate and you wonder why they don't give us a firm answer anymore?
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  • smoochansmoochan Posts: 2,567 Arc User
    edited March 2013
    They give a firm date, something happens and they miss it and we drown them in a piss-storm of hate and you wonder why they don't give us a firm answer anymore?

    In other parts of real life, having a deadline gives you motivation to get things done.

    Imagine you get to a job, and your boss tells you "Okay here's the list of stuff you need to do. Get it done...whenever. We'll keep paying you every week no matter how quickly or slowly you get it done though."

    I think it would do wonders for community confidence if they were to actually give a date for something, and then accomplish it by that date. They've been doing this for a few years right? They should have the ability to set realistic dates by now, shouldn't they?

    Champions Online: Be the hero you wish you could be in a better game.
  • thatcursedwolfthatcursedwolf Posts: 489 Arc User
    edited March 2013
    smoochan wrote: »

    They should have the ability to set realistic dates by now, shouldn't they?

    There's a big difference between maintaining something with a skeleton crew and maintaining and improving something with a skeleton crew.

    When everything is humming along nicely it's easy to stay within projected timelines, but when something goes haywire the people that are fixing it are the people that would be working on whatever bright idea the brass had.
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  • ashensnowashensnow Posts: 2,048 Arc User
    edited March 2013
    There's a big difference between maintaining something with a skeleton crew and maintaining and improving something with a skeleton crew.

    When everything is humming along nicely it's easy to stay within projected timelines, but when something goes haywire the people that are fixing it are the people that would be working on whatever bright idea the brass had.

    Which is why skilled, knowledgeable, and experienced, "brass," and, "crew," use realistic deadlines not based on perfect world (no pun intended) circumstances.

    'Caine, miss you bud. Fly high.
  • thatcursedwolfthatcursedwolf Posts: 489 Arc User
    edited March 2013
    ashensnow wrote: »
    Which is why skilled, knowledgeable, and experienced, "brass," and, "crew," use realistic deadlines not based on perfect world (no pun intended) circumstances.

    "Skilled, knowledgeable, and experienced" are disqualifiers for management. Sales needs yesmen to say yes we can have a cold fusion plant capable of powering the U.S. while fitting in a bread box ready in two hours.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • gamehobogamehobo Posts: 1,754 Arc User
    edited March 2013
    in 2013 is the new "Soon".. they have 9 months to give us Auras. And then AFTER that.. a telepathy pass.. (no specifics of what will be in the pass or if any of the work that players actually loved and wanted will be included)

    So NO ONE can complain until 2014

    HAHAHA
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,594 Arc User
    edited March 2013
    smoochan wrote: »


    In other parts of real life, having a deadline gives you motivation to get things done.

    Imagine you get to a job, and your boss tells you "Okay here's the list of stuff you need to do. Get it done...whenever. We'll keep paying you every week no matter how quickly or slowly you get it done though."

    I think it would do wonders for community confidence if they were to actually give a date for something, and then accomplish it by that date. They've been doing this for a few years right? They should have the ability to set realistic dates by now, shouldn't they?

    I think I'm coming down with something...
  • smoochansmoochan Posts: 2,567 Arc User
    edited March 2013
    "Skilled, knowledgeable, and experienced" are disqualifiers for management. Sales needs yesmen to say yes we can have a cold fusion plant capable of powering the U.S. while fitting in a bread box ready in two hours.

    Reality
    [A space of several miles]
    The direction this conversation is taking.

    Champions Online: Be the hero you wish you could be in a better game.
  • kojirohellfirekojirohellfire Posts: 2,078 Arc User
    edited March 2013
    It was like communication from a politician. All "we are doing something, but we can't do what everyone wants" in an attempt to placate the masses while avoiding the crucially important questions altogether.

    Pretty much, I was not impressed. At all.
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,594 Arc User
    edited March 2013
    smoochan wrote: »


    Reality
    [A space of several miles]
    The direction this conversation is taking.

    http://dictionary.reference.com/browse/smug

    http://dictionary.reference.com/browse/thoughtful
  • tskalestskales Posts: 12 Arc User
    edited March 2013
    It made me sad.
  • zahinderzahinder Posts: 996 Arc User
    edited March 2013
    I'm pleased that we got a few crumbs.

    I'm less pleased that my expectations have been ground down so far that crumbs are an unexpected joy.
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  • chalupaoffurychalupaoffury Posts: 2,559 Arc User
    edited March 2013
    zahinder wrote: »
    I'm pleased that we got a few crumbs.

    I'm less pleased that my expectations have been ground down so far that crumbs are an unexpected joy.

    ^

    I have no emotions whatsoever until I'm sure that I'm not being lied to. Turtle doesn't have a history of that, so I'm cautiously optimistic.

    I hope our crumbs turn into croutons on a nice ceasar salad.
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  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,594 Arc User
    edited March 2013
    Nothing left for me but to kill foolish mortalz and do the occasional lair or mission (a.k.a. fun time ^_~)
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