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Bunker Buster mission broken AND Bug Reports failing

f4321bvgrr34f4321bvgrr34 Posts: 3 Arc User
edited March 2013 in Gameplay Bugs
So I'm posting this here because in two consecutive attempts on the "Bunker Buster" Nemesis mission my nemesis AND all my npc allies just stand around doing nothing in the final fight, and when reduced to 0 hp my nemesis continues to stand around doing nothing, making the mission uncompleteable. But on top of that, my attempt to report the bug in-game gets repeated server timeouts. So yeah. Yesterday's patch definitely broke some junk, this mission worked fine last week.
Post edited by f4321bvgrr34 on

Comments

  • wimpazoidwimpazoid Posts: 456 Arc User
    edited January 2013
    If your nemesis is using a martial arts framework, change it to something else before the mission.

    It may work.
  • somebobsomebob Posts: 980 Arc User
    edited January 2013
    Yesterday's patch definitely broke some junk, this mission worked fine last week.

    Actually, Bunker Buster and the 'finally beat your Nemesis for good' mission have very good chances of breaking. And sadly have been that way for some time now.

    The patch had nothing to do with it.
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  • f4321bvgrr34f4321bvgrr34 Posts: 3 Arc User
    edited January 2013
    My current nemesis is Infernal. I suppose I could try changing that and see if it fixes anything.

    At least the "bug reports are bugged" thing is new? Horrible, but new.
  • crypticbuxomcrypticbuxom Posts: 4,621 Arc User
    edited January 2013
    Every time, yes, EVERY time I do Bunker Buster when I reach Red Winter after saving all the heroes, I encounter an odd sound duplication bug. It plays everything twice including overlapping background music, which that second sound is slightly delayed. It lasts until I close Champions and restart it.

    This bug never fails to be replicated.
  • louisfrienddrn#8375 louisfrienddrn Posts: 36 Arc User
    edited March 2013
    I have had some trouble getting this mission to work and have experimented with different ways of doing it to find what is causing the glitch. After 7 tries it seems to be the "rescue hero" part of the mission.

    It may have been just a fluke but this is what I did to complete it. (do not rescue any heroes)

    1.Bust grate, defeat both mobs, advance to motor pool.

    2. Defeat all mobs and villain in motor pool and advance to giant robot room.

    3. Defeat villain in giant robot room and flip console switch then head down hallway to lab.

    4. Defeat villain in lab and head back to robot room and open door to 4 way hallway.

    5. Open barracks room and defeat villain, rescue guys on floor.

    6. Open goldfinger laser table room and defeat villain.

    7. Open brig and defeat villain, open cells, rescue men, do not talk to hero in back right cell.

    8. Open Hausers room and defeat mobs, while he runs to get his power armor head to war room and open door.

    9. You nemesis should be the only one standing there defeat your nemesis - done and done.

    NOTE: While I was fighting my nemesis I got the Hauser armor cutscene so don't panic.

    Hope this helps.
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  • thebrainstemthebrainstem Posts: 50 Arc User
    edited March 2013
    Brilliant. Your guide worked perfectly for me, barnhouse. I've been struggling to finish this mission for ages. Thanks so much!
    ___________
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  • louisfrienddrn#8375 louisfrienddrn Posts: 36 Arc User
    edited March 2013
    Glad I could help, now I'm working on figuring out the glitch on Breaking Point and why the last Villain does not advance through the chamber door at the end. Sometimes he does sometimes he doesn't.


    I'll figure it out eventually.
    "I have never questioned the orders or the intelligence of any representative of the Federation. Until now." - James T. Kirk
  • mensarmensar Posts: 294 Arc User
    edited March 2013
    So I'm posting this here because in two consecutive attempts on the "Bunker Buster" Nemesis mission my nemesis AND all my npc allies just stand around doing nothing in the final fight, and when reduced to 0 hp my nemesis continues to stand around doing nothing, making the mission uncompleteable. But on top of that, my attempt to report the bug in-game gets repeated server timeouts. So yeah. Yesterday's patch definitely broke some junk, this mission worked fine last week.

    The way I finally got through this (almost a year ago) was to invite someone else into the mission with me. Once you get them through they door, they see all the objectives the same way you do. As long as ONE of you show all the objectives cleared you should be good to go into the final room and challenge your nemesis.

    That's the only way we got through it.

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