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colonelmarikcolonelmarik Posts: 185 Arc User
edited January 2013 in Builds and Roles
Recently, I've been playing with some homage characters based on the original X-Men (Cyclops, Iceman, Beast, Angel and Marvel Girl). It's made me curious how other people might design these characters for the game, and makes me wonder how they might design other characters, like Superman or Batman.

So, purely for entertainment's sake, pick a character you like, and tell us how you would build them. If you can post the builds using Powerhouse, that would be great, but descriptions are fine too.

(I'm at work now, I'll post one or tw myself when I get home)
Once, I was simply called Mojo. Now, I'm forced into a new name, but don't be fooled, I'm the original STO Mojo!

Crafting, Exploration and Interaction as it should be:
http://sto-forum.perfectworld.com/showthread.php?t=1108521
Post edited by colonelmarik on

Comments

  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited January 2013
    Designed this for a friend who has a Foxbat hommage character:
    http://co-forum.perfectworld.com/showthread.php?t=195361

    It's a strong theme build. Give it a try sometime and don't forget to put on the yellow cape and foxbat pin. :smile:

    (I think the cape with the logo comes from a costume unlock you get for killing 1000 or 5000 Foxbattlebots, but I could be wrong. I'm no expert on costume unlocks)
  • colonelmarikcolonelmarik Posts: 185 Arc User
    edited January 2013
    Ok, here's one to start you off. Appropriately, the first superhero posted here is the first superhero in comics!


    PowerHouse (Link to this build)

    Name: Superman

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Strength (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Devastator
    Level 6: Physical Conditioning
    Level 9: Quick Recovery
    Level 12: Relentless
    Level 15: Paramilitary Training
    Level 18: Covert Ops Training
    Level 21: Martial Training

    Powers:
    Level 1: Clobber (Accelerated Metabolism)
    Level 1: Roomsweeper (Rank 2, Rank 3)
    Level 6: Mighty Leap (Crippling Challenge)
    Level 8: Regeneration (Rank 2, Rank 3)
    Level 11: Wind Breath
    Level 14: Retaliation (Rank 2, Rank 3)
    Level 17: Eye Beam (Rank 2, Rank 3)
    Level 20: Enrage
    Level 23: Haymaker (Rank 2, Rank 3)
    Level 26: Resurgence
    Level 29: Uppercut (Rank 2, Rank 3)
    Level 32: Aggressor
    Level 35: Inertial Dampening Field (Rank 2, Rank 3)
    Level 38: Gigabolt (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Superjump
    Level 35: Flight

    Specializations:
    Constitution: Fuel My Fire (3/3)
    Constitution: Tough (3/3)
    Constitution: Resilient (2/2)
    Constitution: Armored (2/2)
    Sentry: Fortified Gear (2/3)
    Sentry: Precise (3/3)
    Sentry: Sentry Aura (3/3)
    Sentry: Persevere (2/2)
    Protector: Fortified Gear (3/3)
    Protector: Bulwark (2/2)
    Protector: Exhausting Strikes (2/2)
    Protector: Resolute (3/3)
    Mastery: Protector Mastery (1/1)

    Thoughts and comments are welcome! Pick a hero and see if you can do them justice using the Champions system!
    Once, I was simply called Mojo. Now, I'm forced into a new name, but don't be fooled, I'm the original STO Mojo!

    Crafting, Exploration and Interaction as it should be:
    http://sto-forum.perfectworld.com/showthread.php?t=1108521
  • wiltonwarriorwiltonwarrior Posts: 24 Arc User
    edited January 2013
    Eye Beams aren't really that good, for my Superman build I used Gigabolt and switched it to Head. Yea it does electrical damage but it looks great and works really well.
  • colonelmarikcolonelmarik Posts: 185 Arc User
    edited January 2013
    Eye Beams aren't really that good, for my Superman build I used Gigabolt and switched it to Head. Yea it does electrical damage but it looks great and works really well.

    Eye beams have been souped up some lately. They're not bad now. They're also rather thematic. You'll notice I also took Gigabolt as the last power (which I also put on my Cyclops homage so there was less knocking foes flying).
    Once, I was simply called Mojo. Now, I'm forced into a new name, but don't be fooled, I'm the original STO Mojo!

    Crafting, Exploration and Interaction as it should be:
    http://sto-forum.perfectworld.com/showthread.php?t=1108521
  • colonelmarikcolonelmarik Posts: 185 Arc User
    edited January 2013
    Really, no one wants to play? Am I the only one that likes tinkering with builds in the powerhouse?
    Once, I was simply called Mojo. Now, I'm forced into a new name, but don't be fooled, I'm the original STO Mojo!

    Crafting, Exploration and Interaction as it should be:
    http://sto-forum.perfectworld.com/showthread.php?t=1108521
  • daslaya2012daslaya2012 Posts: 13 Arc User
    edited January 2013
    Here is a basic framework for a Thor type chracter, explanations will be included.

    Name: Thor

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1:
    Level 6:
    Level 9:
    Level 12:
    Level 15:
    Level 18:
    Level 21:

    Powers:
    Level 1: Bludgeon
    Level 1: Cleave
    Level 6: Eruption
    Level 8: Invulnerability (Thor is said to be resistant to everything, so...)
    Level 11: Intensity (Thor at times gets angry and has his power increased)
    Level 14: Whirlwind (Thor can summon wind storms)
    Level 17: Guard
    Level 20: Brimstone (This summons lightning)
    Level 23: Lightning Storm (Of course, he can summon lightning)
    Level 26:
    Level 29:
    Level 32:
    Level 35:
    Level 38:

    Travel Powers:
    Level 6: Electro Flight
    Level 35:

    Specializations:

    I left this fairly incomplete for now, due to lack of time, but wanted to get the juices and thoughts flowing on this one, if better improvements on character concept can be made. I may roll him this wknd. Of course you choose a hammer for the heavy weapons, but wanted to include all of Thors powers, not just the hammer. Also, I cant think of a good heal for his character. I picked strength first, since thor is one of the strongest heroes, dexterity cuz he is deadly accurate and recovery because he can recover from damage taken and never seems to get tired. Thoughts?

    Also, I like this thread, think this will be fun if more people play along!! Thanks

    @DaSlaya
    From Liberty Server, COH, Maulers n Medics SG
  • knightfalzknightfalz Posts: 33 Arc User
    edited January 2013
    A bit different take on Superman:

    PowerHouse (Link to this build)

    Name: Superman Again

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Strength (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Devastator
    Level 6: Physical Conditioning
    Level 9: Quick Recovery
    Level 12: Relentless
    Level 15: Paramilitary Training
    Level 18: Covert Ops Training
    Level 21: Martial Training

    Powers:
    Level 1: Clobber
    Level 1: Defensive Combo (Rank 2, Crippling Challenge)
    Level 6: Mighty Leap
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Wind Breath (Rank 2, Unstable Footing, Challenging Strikes)
    Level 14: Roomsweeper (Rank 2, Rank 3, Challenging Strikes)
    Level 17: Enrage (Endorphin Rush)
    Level 20: Gigabolt (Rank 2, Rank 3)
    Level 23: Haymaker (Rank 2, Rank 3)
    Level 26: Retaliation
    Level 29: Rising Knee (Rank 2)
    Level 32: Molecular Self-Assembly
    Level 35: Aggressor (Rank 2, Rank 3)
    Level 38: Masterful Dodge

    Travel Powers:
    Level 6: Superjump
    Level 35: Flight (Rank 2)

    Specializations:
    Constitution: Unyielding (2/2)
    Constitution: Fuel My Fire (1/3)
    Constitution: Tough (3/3)
    Constitution: Resilient (2/2)
    Constitution: Armored (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Locus (2/2)
    Guardian: Retribution (2/2)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Initiative (1/2)
    Vindicator: The Rush of Battle (3/3)
    Vindicator: Modified Gear (2/2)
    Vindicator: Offensive Expertise (2/2)
    Mastery: Constitution Mastery (1/1)
  • pugdaddypugdaddy Posts: 248 Arc User
    edited January 2013
    Here's a Storm homage. Obviously, it's not completely fleshed out. Needs dodge for defense since Stormbringer Passive = squishy. The good thing is the great aoe damage from Hurricane and Lightning Storm. I had to throw Lightning Arc for a good single target attack. Concentration would be a good Form but I don't know enough about Storm to say if that would fit her character.

    PowerHouse http://powerhouse.nullware.com/

    Link to this build: http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=10000000000100040004400430049001400450046001C00120000000000000000000000000100000000

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6:
    Level 10:
    Level 15:

    Talents:
    Level 1:
    Level 6:
    Level 9:
    Level 12:
    Level 15:
    Level 18:
    Level 21:

    Powers:
    Level 1: Wind Lash
    Level 1: Stormbringer
    Level 6: Hurricane
    Level 8: Dust Devil
    Level 11: Electric Sheath
    Level 14: Wind Barrier
    Level 17: Wind Reverberation
    Level 20: Lightning Storm
    Level 23: Lightning Arc
    Level 26:
    Level 29:
    Level 32:
    Level 35:
    Level 38:

    Travel Powers:
    Level 6: Flight
    Level 35:

    Specializations:
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