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Quick fix to claws costume problem.

transuranictransuranic Posts: 4 Arc User
edited January 2013 in Suggestions Box
Those of us who play claws sets know that the costume options need some love. We currently have five options:

tiger claws,
energy claws,
katar (never seen one in person, but they look a little large),
spikes,
and rock claws.

In the costume sets and drops there are also hands with claws, monster hands with claws, gloves with claws, psi slicers, dogz spiked bracers, and who knows how many others. None of these work with claws, if you put one of those on you will still have one of the five above appear.

Quick and easy solution? Add a sixth option: NOTHING! Let us decide that no weapon appears when claws go active. We add a reasonable costume piece, or none at all and we're done. No additional animations, no worry about whether the weapon interferes with other costume options. Easy.

Come on Devs, show us some quick and easy love.
Post edited by transuranic on

Comments

  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    edited January 2013
    That's...probably the simplest fix to this issue I've ever seen.

    /signed
    'Dec out

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  • battybattybatsbattybattybats Posts: 777 Arc User
    edited January 2013
    Interesting idea.
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  • thunderchild99thunderchild99 Posts: 52 Arc User
    edited January 2013
    I could go with this big time.
  • leihngweileihngwei Posts: 164 Arc User
    edited January 2013
    I would like to suggest going further with a Closed Hand and Open Hand options. So it'll look right for those with clawed bracers (Steelhawk/Nighthawk) and clawed hands.
  • rokurocarisrokurocaris Posts: 1,074 Arc User
    edited January 2013
    /SIGNED!

    I made that suggestion myself some time ago. :biggrin:
  • dynamechdynamech Posts: 111 Arc User
    edited January 2013
    /signed

    This seems like a simple and ideal solution
  • d0m1nusdrak3d0m1nusdrak3 Posts: 242 Arc User
    edited January 2013
    Huh......THAT WOULD BE TOTALLY A GREAT IDEA, especially since some of the bracers already have claws on them, i could finally slash people with my nighthawk bracers :D
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  • bioshrikebioshrike Posts: 5,491 Arc User
    edited January 2013
    The only problem is that, IIRC, the character model has their hand in a fist, when using claws attacks, (I guess it's supposed to be that your character is gripping the handle of the claw weapon). This would mean that it'd look fine for the bracers w/ claws on them, but actual hands w/ claws wouldn't look right.
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  • rugrothrumborrugrothrumbor Posts: 534 Arc User
    edited January 2013
    An "unarmed" or "none" option would be cool for Dual Blades, Heavy Weapons, and Single Blades too. More unarmed animations without having to make new powers.
  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    edited January 2013
    Oy, I tried to make a female claws character today. I had no idea (until I came here and searched for it) that there was such a long lasting bug! Right hand; right hand claw. Left hand; right hand claw. Geez. Ended up just going with Bestial instead.
    'Dec out

    QDSxNpT.png
  • wimpazoidwimpazoid Posts: 456 Arc User
    edited January 2013
    Oy, I tried to make a female claws character today. I had no idea (until I came here and searched for it) that there was such a long lasting bug! Right hand; right hand claw. Left hand; right hand claw. Geez. Ended up just going with Bestial instead.

    It looks that way in the tailor, but as in the actual powers themselves the left/right claws display properly.
  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    edited January 2013
    It does come out right? That's weird, but I'll have to give that a try. Thanks for the heads up!
    'Dec out

    QDSxNpT.png
  • jasinblazejasinblaze Posts: 1,360 Arc User
    edited January 2013

    Quick and easy solution? Add a sixth option: NOTHING! Let us decide that no weapon appears when claws go active. We add a reasonable costume piece, or none at all and we're done. No additional animations, no worry about whether the weapon interferes with other costume options. Easy.

    Come on Devs, show us some quick and easy love.
    i would like a nothing option for all weapons actually not just claws
    with all the gun hands no guns would be great as well
  • rstzedrstzed Posts: 147 Arc User
    edited January 2013
    My unarmed toon has a costume with the Roin'ish(?) sword hands and it looks good in a fight. I definitely endorse this suggestion. Also a none option for pistol powers would work well with the Mechassassin gun hands. Foam finger too maybe.
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