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Where did Drifter's stuff go?

somebobsomebob Posts: 980 Arc User
edited January 2013 in Champions Online Discussion
So, if you log in this morning you'll find that Drifter has lost most of his inventory. All he has left are the personal/team heal items and the old Hover Tank items.

Where'd the old Devices go? And the (overpriced) costumes?

Somebody upload the wrong file?
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Post edited by Unknown User on

Comments

  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited January 2013
    Making a grave mistake like that? Not possible.
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  • decorumfriendsdecorumfriends Posts: 2,802 Arc User
    edited January 2013
    They're all in lockboxes now. Lockboxes that contain...another lockbox.
    'Dec out

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  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    You know, i almost wish they CO team was back on Christmas vacation. I take back all my whining of the Devs not doing anything, cause aparently when they do we are worse off.
    #Mechanon!(completed) #New Zones! #Foundry!
  • rokurocarisrokurocaris Posts: 1,074 Arc User
    edited January 2013
    This was officially the second worst **** move after the region ban. I used to think putting the the old costume pieces in Drifter's kits was, but removing them and the extremely popular devices again beats that by lightyears! :mad:

    Well, at least the company is going to profit from it. The Resource prices for devices will go through the roof, while without the kits to spend Drifter Salvage on, there will be a strong decline in Key sales. Wait...
    :rolleyes:
  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
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    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    *face desk* {{THUMP}}
    #Mechanon!(completed) #New Zones! #Foundry!
  • gamehobogamehobo Posts: 1,970 Arc User
    edited January 2013
    Last I heard.. there were unlimited use heal items and energy items in there..

    Nonetheless.. Stupid Stupid Stupid. Rage inducing.
  • gingervitosgingervitos Posts: 275 Arc User
    edited January 2013
    somebob wrote: »
    So, if you log in this morning you'll find that Drifter has lost most of his inventory. All he has left are the personal/team heal items and the old Hover Tank items.

    Where'd the old Devices go? And the (overpriced) costumes?

    Somebody upload the wrong file?

    Thats an 100% pure **** move.

    Git Gud M8!
    [SIGPIC][/SIGPIC]
    Cause I'm worth it. Playing since 2009.
  • realfurnessrealfurness Posts: 2 Arc User
    edited January 2013
    It would be nice if this was the worst Cryptic has done but its bad enough.

    The devices are fun and, Cryptic, why don't you get into the habit of considering your customers?
  • vendincevendince Posts: 296 Arc User
    edited January 2013
    I seriously hope this is a bug. That was the only reason I bothered getting drifter salvage in the first place
  • malvoumalvou Posts: 488 Arc User
    edited January 2013
    And TT said it was going to be permanent.

    Gosh Darnit.
  • somebobsomebob Posts: 980 Arc User
    edited January 2013
    Overheard on one of my channels:

    <Dev> Iris Irregular@trailturtle: I spoke with the devs, and the legacy items being removed was an oversight.
    <Dev> Iris Irregular@trailturtle: Unfortunately, it sounds like the next time we can get them readded is two weeks from now, unfortunately...
    <Dev> Iris Irregular@trailturtle: I'm going to ask around, see if there's any way for that to get moved up, but it might be two weeks

    Nice.

    Can we get some bug fixes in that time frame as well? Like the Pick Up and Throw bug you reported yourself over 3 months ago? Please?
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  • rokurocarisrokurocaris Posts: 1,074 Arc User
    edited January 2013
    malvou wrote: »
    And TT said it was going to be permanent.

    Gosh Darnit.

    TT just said this in the game chat:

    <Dev> Iris Irregular@trailturtle: I spoke with the devs, and the legacy items being removed was an oversight.

    <Dev> Iris Irregular@trailturtle: Unfortunately, it sounds like the next time we can get them readded is two weeks from now, unfortunately...

    <Dev> Iris Irregular@trailturtle: I'm going to ask around, see if there's any way for that to get moved up, but it might be two weeks


    I hope he keeps his word.
  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited January 2013
  • somebobsomebob Posts: 980 Arc User
    edited January 2013
    Thank you for responding, Trailturtle. And posting on the main part of the boards, too.

    You're the only voice that CO has right now and we have no way of knowing if you're all listening.
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  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    Two weeks? Better than nothing I guess. Good luck on the pick up and lift, I highly doubt that will be fixed anytime soon.
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  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited January 2013
    vendince wrote: »
    I seriously hope this is a bug. That was the only reason I bothered getting drifter salvage in the first place

    I second that... wow... just wow...


    Glad to see it sounds like TrailTurtle is getting this worked on. ( and when it does get fixed I think we owe him a thank you, as not many devs at Cryptic seem to care much anymore)

    Two weeks though for a critical issue?

    Wow...

    That just shows how poorly staffed they are...

    I mean this mess-up is almost as bad as the "level 40's becoming level 1's" bug, if you all remember that one...

    *sigh*

    Guess that means it's time to really ramp up the market prices on the Legacy gear. Profit from those impatient-child types eh?

    *sigh again* :frown:
    somebob wrote: »
    Thank you for responding, Trailturtle. And posting on the main part of the boards, too.

    You're the only voice that CO has right now and we have no way of knowing if you're all listening.

    Yes yes yes!

    I agree with Bob 100% here

    :smile:

    *Journey music playing* "Don't stop! Belieeeeving!"
  • trailturtletrailturtle Posts: 5,496 Perfect World Employee
    edited January 2013
  • agentnx5agentnx5 Posts: 1,999 Arc User
    edited January 2013

    Clearly y'all are short staffed, but good to hear indeed as it's definitely a step in the right direction.

    :smile:

    Pick-up in throw has been broken for a long time, it'll be nice to see a flying-vehicle-mash-pit again. ^_^ (It would be really sweet if you hit a common foe with a thrown tank that it'd actually kill them, but I'd be happy to just have it showing up again first)

    *two thumbs up*

    More of this, needed it is.
  • nephtnepht Posts: 6,883 Arc User
    edited January 2013
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  • kallethenkallethen Posts: 1,576 Arc User
    edited January 2013
    agentnx5 wrote: »
    (It would be really sweet if you hit a common foe with a thrown tank that it'd actually kill them, but I'd be happy to just have it showing up again first)
    I've killed foes with one thrown object several times. It's fun. :biggrin:
    100% of the world is crazy, 95% are in denial.

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  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    edited January 2013
    Large thrown objects do a lot of damage, and often have a knockdown and AoE damage component as well.

    With the telekinesis power, you can do a lot of damage. In Dockside Dustup, using TK to throw shipping containers does more damage than most other powers in the game.
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  • leo7111leo7111 Posts: 13 Arc User
    edited January 2013
    im hell as pissed off. wasted 100$ on my b-day to figure out they where gone, the hell :mad:

    they better fix this
  • leo7111leo7111 Posts: 13 Arc User
    edited January 2013
    ... well ok im not mad anymore lol:biggrin:
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