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Next generation of Vehicles: Mechas

rokurocarisrokurocaris Posts: 1,074 Arc User
edited January 2013 in Suggestions Box
Yep. Giant robots (4-5 times the size of normal characters) that use vehicle mods for powers and gear.
Think about it. How epic would it be to fight Clarence or the Mega Destroid in a nearly equal sized robot of your own? Or Mecha vs. Mecha duels? :cool:
This is my vision of them:

Advantages
Unlike tanks, bikes and jets, Mechas have hands, meaning that they could use melee attacks. These would be special weapon mods that other vehicles can't equip.

Disadvantages
Mechas would move rather slow and be ground bound by default. Only by slotting a "Jetpack" Mark I - III (representing travel power ranks) mod in one of their weapon slots, they would be able to fly. Mechas are build for fighting giant enemies, not for transport, after all.

Special advantage for the devs!
Mechas being just giant sized character models with the right costume pieces means that they would not require any new models, like the vehicles do. That makes their creation a lot easier! Except if they come wearing new costume pieces, but that wouldn't be necessary.
And actually, using natural and magical costume pieces (Rock, Vine, Ancient Armor, ect.) would be a very easy way to create "magical vehicles", for which there certainly is demand.

Also, they could make for a nice promotional gag, like the one Cryptic pulled with the Unleashed when SWTOR came out. After all, there IS a MMORPG about giant robots comming. :wink:
Post edited by rokurocaris on

Comments

  • battybattybatsbattybattybats Posts: 777 Arc User
    edited January 2013
    Hmm not sure what size i'd consider too big for the rest of the game. Hmm.... but then maybe there could be a size mod too so people could have small mechs and big mechs?
    ___________________________________
    While she has been rescued
    what diabolical mastermind
    was behind the devious brain-napping of
    the Volterrific Dr Cerebellum?
  • pugdaddypugdaddy Posts: 248 Arc User
    edited January 2013

    Also, they could make for a nice promotional gag, like the one Cryptic pulled with the Unleashed when SWTOR came out. After all, there IS a MMORPG about giant robots comming. :wink:

    There are a couple MMORPGs about giant robots coming out soon and a movie about giant robots, Pacific Rim.
  • battybattybatsbattybattybats Posts: 777 Arc User
    edited January 2013
    pugdaddy wrote: »
    There are a couple MMORPGs about giant robots coming out soon and a movie about giant robots, Pacific Rim.

    More than one if Tim Burtons film of the privateer-press wargame Monsterpocalypse is still going ahead.
    ___________________________________
    While she has been rescued
    what diabolical mastermind
    was behind the devious brain-napping of
    the Volterrific Dr Cerebellum?
  • rokurocarisrokurocaris Posts: 1,074 Arc User
    edited January 2013
    pugdaddy wrote: »
    There are a couple MMORPGs about giant robots coming out soon and a movie about giant robots, Pacific Rim.

    Well, I was refering to Transformers Universe. :biggrin:
  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    Considering how we cant even have Giant Characters in combat I doubt we could get mechas. Both would be awesome additions though.
    #Mechanon!(completed) #New Zones! #Foundry!
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited January 2013
    /signed
    Well, I was refering to Transformers Universe. :biggrin:

    This is also why I think that Cryptic could link vehicles and characters by making certain costume set.
    Especially that nobody has exclusive rights to the idea of big transforming robots. :wink:
  • smoochansmoochan Posts: 2,564 Arc User
    edited January 2013
    Hmm not sure what size i'd consider too big for the rest of the game. Hmm.... but then maybe there could be a size mod too so people could have small mechs and big mechs?

    Well, they would have to be bigger than those people I see standing in the middle of Ren Cen all giant with mecha-style costumes, otherwise what's the point?

    Champions Online: Be the hero you wish you could be in a better game.
  • pugdaddypugdaddy Posts: 248 Arc User
    edited January 2013
    Well, I was refering to Transformers Universe. :biggrin:

    Well, I guess I will name some names. Mobile Suit Gundam and Mech Warrior are both giant robot games.
  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    There is a Transformers MMO in development.
    #Mechanon!(completed) #New Zones! #Foundry!
  • gerberatetragerberatetra Posts: 821 Arc User
    edited January 2013
    As a gear head I would love to have this, especially if they were kind enough to tie this in with the game in a way they haven't with the other vehicles.

    There should be a 'power armor' variant that is an updated version of the big walking armors that UNTIL and PRIMUS use, we should have that available [in their colors or some other ones] and the PRIMUS and UNTIL PAs should be changed to this new vehicle model.

    This would be both awesome and make the vehicles feel like they had some place in the game world.


    Here we are now going to the West Side
    Weapons in hand as we go for a ride
    Some may come and some may stay
    Watching out for a sunny day
    Where there's love and darkness and my sidearm


    In game as @forgemccain
  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    As a gear head I would love to have this, especially if they were kind enough to tie this in with the game in a way they haven't with the other vehicles.

    There should be a 'power armor' variant that is an updated version of the big walking armors that UNTIL and PRIMUS use, we should have that available [in their colors or some other ones] and the PRIMUS and UNTIL PAs should be changed to this new vehicle model.

    This would be both awesome and make the vehicles feel like they had some place in the game world.

    That is just silly.
    #Mechanon!(completed) #New Zones! #Foundry!
  • pugdaddypugdaddy Posts: 248 Arc User
    edited January 2013
    As a gear head I would love to have this, especially if they were kind enough to tie this in with the game in a way they haven't with the other vehicles.

    There should be a 'power armor' variant that is an updated version of the big walking armors that UNTIL and PRIMUS use, we should have that available [in their colors or some other ones] and the PRIMUS and UNTIL PAs should be changed to this new vehicle model.

    This would be both awesome and make the vehicles feel like they had some place in the game world.

    That's awesome!
    So is this:
    http://www.google.com/imgres?hl=en&client=firefox&hs=CEl&tbo=d&rls=com.yahoo:en-US:official&biw=1173&bih=627&tbm=isch&tbnid=Y62KFXp8Kpq4XM:&imgrefurl=http://home.comcast.net/~deadboymgo/site/%3F/page/Lego_Spider_Skull_Walker/&docid=yQ92rmm8lCxDMM&imgurl=http://home.comcast.net/~deadboymgo//pwpimages/.__549_358_Lego_SSW_a2.png&w=548&h=358&ei=3L7sUNaRMcS0qgGx0oHIBw&zoom=1&iact=hc&vpx=598&vpy=136&dur=624&hovh=181&hovw=278&tx=183&ty=105&sig=111007653542072294785&page=1&tbnh=144&tbnw=221&start=0&ndsp=23&ved=1t:429,r:5,s:0,i:102
  • gerberatetragerberatetra Posts: 821 Arc User
    edited January 2013
    bwdares wrote: »
    That is just silly.

    You know it! But also awesome.


    Here we are now going to the West Side
    Weapons in hand as we go for a ride
    Some may come and some may stay
    Watching out for a sunny day
    Where there's love and darkness and my sidearm


    In game as @forgemccain
  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    You know it! But also awesome.

    yep


    .
    #Mechanon!(completed) #New Zones! #Foundry!
  • rokurocarisrokurocaris Posts: 1,074 Arc User
    edited January 2013
    smoochan wrote: »
    Well, they would have to be bigger than those people I see standing in the middle of Ren Cen all giant with mecha-style costumes, otherwise what's the point?

    I was thinking about making them smaller than Clarence, but at least the same size as the Empyrean Constructs, the robots in Bunker Buster, Warlord and the original Black Talon (the Mk II is much smaller).

    Since mechas would count as vehicles, they could not be used indoors, of course.
  • yinjeighyinjeigh Posts: 225 Arc User
    edited January 2013
    Yep. Giant robots (4-5 times the size of normal characters) that use vehicle mods for powers and gear.
    Think about it. How epic would it be to fight Clarence or the Mega Destroid in a nearly equal sized robot of your own? Or Mecha vs. Mecha duels? :cool:
    This is my vision of them:

    /SIGNED!!!

    Been wanting something like this for the longest time. Or at least make the Super Mag/Shrinker usable in combat.
    @Jeighsun in-game. Feel free to add me!
  • m1ndfr1km1ndfr1k Posts: 173 Arc User
    edited January 2013
    u better think about new costumes, not this #$@% Vehicles
  • transuranictransuranic Posts: 4 Arc User
    edited January 2013
    yinjeigh wrote: »
    /SIGNED!!!

    Been wanting something like this for the longest time. Or at least make the Super Mag/Shrinker usable in combat.

    We had this in beta, it was part of a power set, problem was, you aggroed EVERYTHING.

    Giant robots are a great idea, but this problem would need to be addressed or people will be ticked.
  • bwdaresbwdares Posts: 1,517 Arc User
    edited January 2013
    I have a better idea (course IMO.)

    Why not make the Super Magnifier stay active in combat. That way we can design our own mecha looks AND powers. Then just give us costume pieces for more traditional looks-like cannons and missle pods and what not?
    #Mechanon!(completed) #New Zones! #Foundry!
  • lucyinspacewithdiamondslucyinspacewithdiamonds Posts: 1,746 Arc User
    edited January 2013
    signed
    The message you have entered is too short. Please lengthen your message to at least 10 characters.
  • canadascottcanadascott Posts: 1,257 Arc User
    edited January 2013
    I'd prefer the next generation of vehicles to look more like real world vehicles, as close as they can come with the limitation of the engine. But mecha would be a good follow-up.
    /CanadaBanner4.jpg
  • yinjeighyinjeigh Posts: 225 Arc User
    edited January 2013
    We had this in beta, it was part of a power set, problem was, you aggroed EVERYTHING.

    Giant robots are a great idea, but this problem would need to be addressed or people will be ticked.

    I don't think making the Device stay on would aggro anything. I'm not talking about power pool, just a change to the growth/shrink devices.
    @Jeighsun in-game. Feel free to add me!
  • dynamechdynamech Posts: 111 Arc User
    edited January 2013
    /SIGNED

    As a Mecha Girl, I would dearly love anything for mecha-like stuff.
  • transuranictransuranic Posts: 4 Arc User
    edited January 2013
    yinjeigh wrote: »
    I don't think making the Device stay on would aggro anything. I'm not talking about power pool, just a change to the growth/shrink devices.

    The problem used to be that your footprint expands, so you're nearer more mobs. Pretty sure that's why they turned it off for combat. No other good reason to turn it off.
  • sircupcake60sircupcake60 Posts: 49 Arc User
    edited January 2013
    Saw this on one of the other "F2P"

    http://www.blogcdn.com/massively.joystiq.com/media/2012/12/****-4.0-armored-castle-1.jpg


    Cryptic, its time to bring out the big guns! :cool:
    [SIGPIC][/SIGPIC]
  • yinjeighyinjeigh Posts: 225 Arc User
    edited January 2013
    The problem used to be that your footprint expands, so you're nearer more mobs. Pretty sure that's why they turned it off for combat. No other good reason to turn it off.

    Ahh, I see. Lol, I would've loved to see that. It sounds like it caused a genuine, "OMFG GIANT ROBOT, KILL IT YOU IDIOTS!" reaction in the mobs.
    @Jeighsun in-game. Feel free to add me!
  • thelastsonofzodthelastsonofzod Posts: 658 Arc User
    edited January 2013
    I'd be very okay with some mech vehicles. Though I would prefer some more mech warrior style designs to the traditional gundam 'giant human with armor' motif. Digitread legs and rocket launchers for arms would be a nice start.

    I will note that there are practical limits to how tall you can be ingame. After you reach a certain height, you actually start to generate server lag from people on the other end of the map seeing you. Happened back when we had that Artificial life injection making giants.

    Edit: I also agree with Thundrax. Lets go ahead and get some realistic vehicles first (Choppers, sports car, Ospry helicopter)
  • clcmercyclcmercy Posts: 308 Arc User
    edited January 2013
    Not just no, but F**K no.

    Occam's Razor makes the cutting clean.
  • rokurocarisrokurocaris Posts: 1,074 Arc User
    edited January 2013
    clcmercy wrote: »
    Not just no, but F**K no.

    Why not? :rolleyes:
  • novapolaris#2925 novapolaris Posts: 66 Arc User
    edited January 2013
    Why not? :rolleyes:

    Just because they don't like it, probably. "Hey, I don't like this, so I think it shouldn't be in even though you all who vastly outnumber me agree that it should be added."

    Me, I would love mechas, so long as you can VISUALLY customize them. It shouldn't be all that hard if they use a humanoid model, right? All it would really need are a few hardpoints for adding in the new vehicle weapon appearances, perhaps, but that's pretty-much it appearance-wise.
  • kamokamikamokami Posts: 1,633 Arc User
    edited January 2013
    No thanks. Let's get improvement to more core parts of the game first.

    This game did not need the kind of focus that was placed on Vehicles and it certainly does not need a "next generation" of them prior to getting more content, better balancing, higher level cap, basically anything else really.
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