updated imCOMPLETE LIST OF VEHICLE ITEMS__________________________________________________weapon modsall weapon mods are rank 9 and cannot be fused, don't mistake mark for rank
mark 1
blast all targets in a cylinder with particle damage, bonus damage the longer it is maintainedinstantly refill all ammunitiontaunt all targets in an area around a foeplace a shield around ally or foe, if the target is a foe they are paralyzed- advanced hyperkinetic dampening system mark 1
activate a powerful shield that reduces damge significantlyreduce the targets damage resistance by 100%fire a warning shot that taunts the foe- anti aircraft missles mark 1
launch a missile at a target and cause yourself to deal increased damage for a time, stacks up to three timeslaunches a powerful cannon round that launches targets and deals heavy damagelaunch a series of rockets at the foe- biosteel regeneration ray mark 1
a maintained heal that continuously heals an ally as long as they stay in range
activates a holographic field that increases your dodge and avoidance based on how fast you are moving
releases a drone that passively heals allies in an area
- full battery barrage mark 1
deal continuous damage in an area
lift all targets in an area pulling them in the air
- Gravity Pulse mark 1 exclusive with grav bike hawk
a maintained gravity drive that pulses as long as the power is maintained. upon release, all targets are flung away
mark 2- incendiary round mark 2 exclusive with avalanche tank
taunt target foes and ignite them dealing damage over time- railgun mark 2 exclusive with desert fox tank
charge up a powerful piercing round that does more damage the farther away you are
- Decoy Drones mark 2 exclusive with grav bike hawk
deploy 5 drones that taunt foes________________________
defense mods (all stats based on level 40)
- +2 energy per 5 sec
- +2 energy per 4.5sec
- +2 energy per 4 sec, +80HP regen
- +2 energy per 3.5 sec, +84HP regen
- +2 energy per 3 sec, +92HP regen
- +2 energy per 2.5 sec, +96HP regen, +10% damage resist
- +2 energy per 2 sec, +104HP regen, +10% damage resist
- +2 energy per 1.5 sec, +108HP regen, +12% damage resist
- +2 energy per 1 sec, +120HP regen, +14% damage resist
- +10% damage resist
- +10% damage resist
- +12% damage resist, +25% max energy
- +12% damage resist, +26% max energy
- +13% damage resist, +29% max energy
- +14% damage resist, +30% max energy, +51 avoidance
- +14% damage resist, +32% max energy, +54 avoidance
- +15% damage resist, +34% max energy, +59 avoidance
- +17% damage resist, +38% max energy, +69 avoidance
- +51 dodge
- +54 dodge
- +59 dodge,+10 flight speed
- +61 dodge,+10 flight speed
- +66 dodge,+12 flight speed
- +69 dodge,+12 flight speed, +10% damage resist
- +74 dodge,+13 flight speed, +10% damage resist
- +76 dodge,+14 flight speed, +12% damage resist
- +87 dodge,+15 flight speed, +14% damage resist
- +80 hp regen
- +84 hp regen
- +92 hp regen, +51 dodge
- +96 hp regen, +54 dodge
- +104 hp regen, +59 dodge
- +108 hp regen, +61 dodge, +10 flight speed
- +116 hp regen, +66 dodge, +10 flight speed
- +120 hp regen, +69 dodge, +12 flight speed
- +136 hp regen, +76 dodge, +14 flight speed
- +10% bonus healing
- +10% bonus healing
- +12% bonus healing, +10% damage
- +12% bonus healing, +10% damage
- +13% bonus healing, +12% damage
- +14% bonus healing, +12% damage, +25% max energy
- +14% bonus healing, +13% damage, +26% max energy
- +15% bonus healing, +14% damage, +29% max energy
- +17% bonus healing, +15% damage, +34% max energy
- +10% damage resist
- +10% damage resist
- +12% damage resist, +80hp regen
- +12% damage resist, +84hp regen
- +13% damage resist, +92hp regen
- +14% damage resist, +96hp regen, +10% bonus healing
- +14% damage resist, +104hp regen, +10% bonus healing
- +15% damage resist, +108hp regen, +12% bonus healing
- +17% damage resist, +120hp regen, +14% bonus healing
- +51 avoidance
- +54 avoidance
- +59 avoidance, +25% max energy
- +61 avoidance, +26% max energy
- +66 avoidance, +29% max energy
- +69 avoidance, +30% max energy, +51 dodge
- +74 avoidance, +32% max energy, +54 dodge
- +76 avoidance, +34% max energy, +59 dodge
- +87 avoidance, +38% max energy, +69 dodge
____________________________
support mods (all stats based on level 40)
- +10% speed charge
- +10% speed charge
- +12% speed charge, +10% flight speed
- +12% speed charge, +10% flight speed
- +13% speed charge, +12% flight speed
- +14% speed charge, +12% flight speed, +51 avoidance
- +14% speed charge, +13% flight speed, +54 avoidance
- +15% speed charge, +14% flight speed, +59 avoidance
- +17% speed charge, +15% flight speed, +69 avoidance
- +51 crit strike
- +54 crit strike
- +59 crit strike, +51 avoidance
- +61 crit strike, +54 avoidance
- +66 crit strike, +59 avoidance
- +69 crit strike, +61 avoidance, +51 crit severity
- +74 crit strike, +66 avoidance, +54 crit severity
- +76 crit strike, +69 avoidance, +59 crit severity
- +87 crit strike, +76 avoidance, +69 crit severity
- -10% damage resist to target
- -12% damage resist to target
- -14% damage resist to target, +10% damage
- -16% damage resist to target, +10% damage
- -20% damage resist to target, +12% damage
- -24% damage resist to target, +12% damage, +51 cost discount
- -26% damage resist to target, +13% damage, +54 cost discount
- -28% damage resist to target, +14% damage, +59 cost discount
- -40% damage resist to target, +15% damage, +69 cost discount
- +10% healing
- +10% healing
- +12% healing, +25% max energy
- +12% healing, +26% max energy
- +13% healing, +29% max energy
- +14% healing, +30% max energy, +51 cooldown reduction
- +14% healing, +32% max energy, +54 cooldown reduction
- +15% healing, +34% max energy, +59 cooldown reduction
- +17% healing, +38% max energy, +69 cooldown reduction
- +10% damage
- +10% damage
- +12% damage, +10% damage resist
- +12% damage, +10% damage resist
- +13% damage, +12% damage resist
- +14% damage, +12% damage resist, +51 crit strike
- +14% damage, +13% damage resist, +54 crit strike
- +15% damage, +14% damage resist, +59 crit strike
- +17% damage, +15% damage resist, +69 crit strike
- +10 flight speed
- +10 flight speed
- +12 flight speed, +51 dodge
- +12 flight speed, +54 dodge
- +13 flight speed, +59 dodge
- +14 flight speed, +61 dodge, +51 avoidance
- +14 flight speed, +66 dodge, +54 avoidance
- +15 flight speed, +69 dodge, +59 avoidance
- +17 flight speed, +76 dodge, +69 avoidance
- +10% speed charge
- +10% speed charge
- +12% speed charge, +51 cost reduction
- +12% speed charge, +61 cost reduction
- +13% speed charge, +54 cost reduction
- +14% speed charge, +61 cost reduction, +51 cooldown reduction
- +14% speed charge, +66 cost reduction, +54 cooldown reduction
- +15% speed charge, +69 cost reduction, +59 cooldown reduction
- +17% speed charge, +76 cost reduction, +69 cooldown reduction
___________________________________________________ vehicles
tanks
- avalanche- hover tank arsenal lockbox
8 slots 4 weapons 2 defensive 2 support (white 4 leg) 13290hp @ lev 40- desert fox - drifter store
8 slots 4 weapons 2 defensive 2 support (beige 4 leg) 13290hp @ lev 40
- ridgeback- hover tank arsenal lockbox 12569hp @ lev 40
5 slots 2 weapons 2 defensive 1 support (4 leg)4 slots 2 weapons 0 defensive 2 support (4 leg)- manta- hover tank arsenal lockbox
5 slots 3 weapons 1 defensive 1 support (light green bounty hunter )5 slots 2 weapons 2 defensive 1 support (red bounty hunter )5 slots 3 weapons 1 defensive 1 support (red 4 leg)5 slots 2 weapons 1 defensive 2 support (brown 4 leg)5 slots 2 weapons 2 defensive 1 support (green bounty hunter )
jets
- hawkwing command ship prototype - legacy
2 slots 1 defensive 1 support- hawkwing heavy fighter prototype - legacy
2 slots 1 defensive 1 support- hawkwing interceptor prototype - legacy
2 slots 1 defensive 1 support 5841hp @ lev 40- hawkwing command ship mark 2 - zen store
4 slots 2 weapons 0 defensive 2 support- hawkwing heavy fighter mark 2 - zen store
4 slots 2 weapons 2 defensive 0 support- hawkwing interceptor mark 2 - zen store
4 slots 2 weapons 1 defensive 1 support- stealth hawkwing - zen store
5 slots 3 weapons 1 defensive 1 support (black)- hawkwing razor assault ship- drifter store
5 slots 2 weapons 1 defensive 2 support 6562hp @ lev 40Grav Bikes
- Hawk- grav bike arsenal lockbox 5841hp @ lev 40
8 slots 4 weapons 2 defensive 2 support ( bronze biker scout model)- Copperhead - grav bike arsenal lockbox
4slots 2 weapons 1 defensive 1 support (pod racer) 5841hp @ lev 40
- Raptor- grav bike arsenal lockbox 5841hp @ lev 40
4 slots 2 weapons 1 defensive 1 support (black biker scout model)thanks to Ayonachan for the rank 9 datanotes
____________________
vehicle mods up to rank 5 drop in the game
the grab special alert gives a daily 5 rank 1 mods reward
the vehicle mod hour drops either 5 rank 1s or 1 rank 5
i have gotten rank 4 drops in vibora often
Weapons...THEY DO NOTHING! (to the 'meter' that is)
Any mods with the follow adds .5 to certain parts in the 'meter'
Energy per X sec - Does not influence the meter whatsoever
HP Regen - .5 to Defense
Damage Resist - .5 to Defense
Dodge - .5 to Defense
Avoidance - .5 to Defense
FlightSpeed - .5 to Speed
BonusHealing - .5 to Defense
BonusDamage - .5 to Attack
MaxEnergy - Does not influence the meter whatsoever
SpeedCharge - Does not influence the meter whatsoever
CritStrike - .5 to Attack
CritSeverity - .5 to Attack
Defense Penetration - .5 to attack
CostDiscount - Does not influence the meter whatsoever
CooldownReduction - Does not influence the meter whatsoever
Note: Telemetry 3 does not increase defense by .5 but telemetry 4 onwards does. This is obviously a bug.
Note2: Ranks do not matter, all ranks add .5 BUT if you have a mod with Dodge and Bonus healing then it will show up as a defense increase of 1(since .5+.5 = 1)
Comments
Newp, no bikes...
Saved for a later release...
M-O-O-N, that spells @Rhyatt
Originally Posted by mijjestic: Ultimately, though, MMO players throwing stones at each other in this fashion is basically one nerd pointing and laughing at another nerd whose glasses are thicker.
Laws yes!
Yes. We can confirm there is no bikes.
Just poke if you need any help with the mods and stuff, got some rank 6's and weapons.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
a harmon catalyst could be used to see what rank 9s are with out committing
avalanche is the white 4 legger model and has about 1% chance per box (test runs done by me and another player of 300 boxes)
ridgeback is a 4 legger (green camo i think from memory) and has about a 1% chance per box
manta is the 'droid ship' model, (cant remember color but this or moray is green camo) about 1% chance per box
desert fox is 'droid ship' in brown camo and costs 200 drifter salvage
boulder is 8 legger in brown camo and is either 130 or 100 drifter salvage (easy to check)
moray is 'droid ship' (as above this or manta is green camo) 130 or 100 salvage
tigershark is 4 legger in red/orange i think
flintfire is 'droid ship' in red i think
Bookmarked so fast.
Ashlocke was my original forum name but was unable to keep it during the PW forum migration. *Shakes Fist*
https://docs.google.com/spreadsheet/ccc?key=0Akvi8M5NrIMddHM3UHlvNFFsVnNCdE5MYnh1azYxdkE
:biggrin:
although it confirms that rank 6 is where to stop cost/effectiveness ratio
the grab special alert gives a daily 5 rank 1 mods reward
the vehicle mod hour drops either 5 rank 1s or 1 rank 5
i have gotten rank 4 drops in vibora often
You sure about that? I have gotten rank 5 mods dropped during regular hours, they don't seem more common during vehicle mod hour, it seemed to me that all the mod hour bonuses were bundles of 5 rank 1s
When I can transfer to PTS I'll make level 20 and 30 vehicle mods...until then enjoy the level 40 crap.
Level 40 Gear Mods
Level 30 Gear Mods
Level 20 Gear Mods
it seems like rank 9s have a significant boost not worth the cost still imo
Also, confirming that rank 5 mods are dropping at all times, just got a rank 5 Telemetry during bonus resources hour.
Vehicle MODs
Sloth will be updating the higher ranks at a later time then. Also if anyone would check Sloth's work, that would be appreciated.
basically there are 2 types of tanks and 3 types of jets
color varies by modal
A list of vehicles that need pictures and more details
how many slots and which ones are posted in this post.
prototypes actually have 7 weapon slots, they are just locked
Currently Misterjust Sloth lacks a way to get this information for you.
Weapons...THEY DO NOTHING! (to the 'meter' that is)
Any mods with the follow adds .5 to certain parts in the 'meter'
Energy per X sec - Does not influence the meter whatsoever
HP Regen - .5 to Defense
Damage Resist - .5 to Defense
Dodge - .5 to Defense
Avoidance - .5 to Defense
FlightSpeed - .5 to Speed
BonusHealing - .5 to Defense
BonusDamage - .5 to Attack
MaxEnergy - Does not influence the meter whatsoever
SpeedCharge - Does not influence the meter whatsoever
CritStrike - .5 to Attack
CritSeverity - .5 to Attack
Defense Penetration - .5 to attack
CostDiscount - Does not influence the meter whatsoever
CooldownReduction - Does not influence the meter whatsoever
Note: Telemetry 3 does not increase defense by .5 but telemetry 4 onwards does. This is obviously a bug.
Note2: Ranks do not matter, all ranks add .5 BUT if you have a mod with Dodge and Bonus healing then it will show up as a defense increase of 1(since .5+.5 = 1)
this might be because it varies by level
furthermore mods can add to the amount
i agree with ayona that the level meters on the vehicles are pointless
they aren't really accurate to the damage level a vehicle does, basically just flair.
i understand you want a specific format for the wiki sloth
unfortunately the product does not state the definitive information you seek
The information on the right of the page is what Sloth is looking for in a screenshot
but ill tell you i already transcribed word for word what they say
@jasinblazing ingame
been busy irl as well, got distracted as well
Consolidate the currencies! (Please!)
Does your Champion have a theme song? (share it!)
Got a funny in-game screenshot? (share it!)
Please fix the Overdrive energy unlock! (Should help promote thematic build diversity!)
please give hp @ level 40
Do you know Mara@-Elegos- ? He could probably help you with that, he buys keys more than anyone I know. A very nice Brazilian fellow
Consolidate the currencies! (Please!)
Does your Champion have a theme song? (share it!)
Got a funny in-game screenshot? (share it!)
Please fix the Overdrive energy unlock! (Should help promote thematic build diversity!)
Things that work:
Bonus Damage
Dodge&Avoidance
Energy Regen
Hp Regen
Bonus Max Energy
*Damage Resistance
Cooldown Reduction
Speed Charge
Cost Discount
Things that do not work:
Defense Penetration
Critical Chance(Cannot test critical severity because of it)
Things that I did not test:
**Bonus Healing
***Critical Severity
*You start out with near 50% pure damage reduction so you are pretty much in DR so this stat is useless.
**Bonus healing does not affect Hp Regen(from mods) but I have yet to test it out on actual healing powers
***Again, I cannot test this out due to critical chance not working.
"But...But (My name) it says that I have (Your critical chance shown on the character sheet) so it MUST work!"
Answer: Go hit a mob and tell me that it works.
"Well at max you can have 156 Critical Strike which equates to between:
103 Critical Strike grants 12.7%
198 Critical Strike grants 27%
So you must of just had a bad rng streak..surely.."
Answer: Either they turned off the ability to produce critical hits with the weapons I have or they have turned off critical returns for vehicles. I used Ego surge to bring my critical chance up to near 40% too!
Edit: If it matters I used the Black Widow with rank 6-9 mods. Also 1 rank 1 mod to test and see if the scale is still a meaningless pile of crap.(it still is) Oh and all of my testing was done on live cause I don't think I can transfer to pts still.
Healing seem to only affect the Biosteel Regeneration Weapon Mod Ray Mark1 currently. At least the tooltip of the mod says so, but I couldnt test it either yet, since that Heal can only be used on others.