I agree with this. There's no need for the huge list, and some of it is outdated and needs to go.
make all currencies transferable between characters on same account through the hideout bank
Good lord, yes.
make recog upwardly convertible too 125 MCPD recog= 25 primus recog = 5 until recog = 1 silver champion recog
[/LIST]
Definitely not.
SCR is easy enough to get already (36 a day for doing unity and unity 2), so there's no good reason to make it trade up.
OTOH, letting someone farm the 5000 kill perks on MC low levels and getting Heroic gear just doesn't jive.
What we do need is something more to spend the recognition on.
Specifically, all the power replacer costume unlocks that used to drop from mobs, make them purchase-able for the appropriate level recognition. Similarly for the power replacer costume unlock items that are no longer granted from perks (or whatever). Those things need to come back into the game.
*edit* I mean the costumes need to come back, the items themselves not so much.
Specifically, all the power replacer costume unlocks that used to drop from mobs, make them purchase-able for the appropriate level recognition. Similarly for the power replacer items that are no longer granted from perks (or whatever). Those things need to come back into the game.
Specifically, all the power replacer costume unlocks that used to drop from mobs, make them purchase-able for the appropriate level recognition. Similarly for the power replacer costume unlock items that are no longer granted from perks (or whatever). Those things need to come back into the game.
*edit* I mean the costumes need to come back, the items themselves not so much.
i agree that they need to come back in some store
but this thread is intended to be about currency structure not rewards
/signed, especially the part about transferring currencies between characters, but not the part about upgrading Recog to Silver Champs Recog. Upgrading MCPD>Primus>UNTIL is fine, but SCR needs to be its own thing otherwise all of the endgame activities are devalued.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
I would definitely like to be able to upgrade, but I frankly like the idea of having more stuff in the recog stores. As it is, I have it all, but if I could buy more stuff with it, I'd have a reason to be happy to get some recogs.
Agree to this, was talking in game not long ago about all the different currencies and stores.
More specifically so many ways for items to be added to the game that some rarely if ever get updated/supported.
For ways items are added to game we have
zen store
item drops
lockboxes
drifter store - seriously needs a way to get salvage without having to gamble for it!!
4 different recognition stores
nemesis vendors
questionite store
Thats 10 ways a new item can be added now, some have never been updated/supported and instead just abandoned after being released in facour of adding new uneeded ways to introduce items instead!
I suggest to start to redress this now that tako caches dont drop add the top tier gear (legion gear) to either nemesis vendor or questionite store
questionite already is account based in your exchange balance
the other chsnges are addressed in the transferable through hideout idea
My request is TRUE account based, meaning reguardless of which character your on you have the one total balance for Questionite. There should be no reason to make these currencies "Transferable" they should just be added to an account-wide total balance.
Using the exchange to transfer Questionite is a long and grueling process when you have 20+ alts and are trying to get all your Q on one character to buy something. It's also pretty easy to hit the cap on the exhange balance when your transfering Q around in bulk.
Honestly, ask yourself, why make the currencies transferable when you could instead have them all consolidated into a single account-wide balance, saving you the time and effort to transfer your Recog and Questionite from one character to another to make a purchase?
Honestly, ask yourself, why make the currencies transferable when you could instead have them all consolidated into a single account-wide balance, saving you the time and effort to transfer your Recog and Questionite from one character to another to make a purchase?
because it might be easier to code that way or it might be more incentive to buy a hideout for silvers. dont think that because i disagree that i haven't thought it out.
questionite is already account wide effectively.
Of course, you realise that if they do consolidate currencies you likely won't be getting a nice 1 for 1 exchange rate, most likely they would do it STO style and pass your currencies through some Cryptic Math to give you some nice diminishing returns. Should be really popular with people who have a lot of Acclaim on one character
Of course, you realise that if they do consolidate currencies you likely won't be getting a nice 1 for 1 exchange rate, most likely they would do it STO style and pass your currencies through some Cryptic Math to give you some nice diminishing returns. Should be really popular with people who have a lot of Acclaim on one character
I agree with all of this, though I'd like to suggest tying in the Gold / Silver / Copper currencies into this as well, specifically to allow you to trade out MCPD > Copper, Primus > Silver and UNTIL > Gold
I would certainly like Until and Unity points converted to Drifter Salvage considering the dozens of hours spent to build them up for gear that was removed before On Alert.
I find the OP's line of thought reasonable and valid. Hence I reject them completely in the hopes that the Dev's will see this and decide to be contary to me and make the OP's suggestions a reality. So don't do it Devs...
If anything we need more currencies in the game, each tied to a specific location out in the questing zones, with some decent non-level-specific rewards attached, so people have a reason to go and use those places again.
Compared to STO/NW Dilithium/Astral Diamonds, CO has very few ways of farming Q.
But we are supposed to use it even for removing mods from gear...
But then, Questionite for perks is a less than fortunate idea anyway.
But then, we have only few things to buy with Q anyway. There should be more lower priced things in Q store isntead of only few overpriced and not in a wide demand (because if you don't use vehicles, the whole Q store could be as well non-existent).
C-punk costumes were something, but now everyone has it.
And leveling gear is either overshadowed by much easier to get nemesis one, or almost everyone needs only Armadillo secondaries.
Compared to STO/NW Dilithium/Astral Diamonds, CO has very few ways of farming Q.
But we are supposed to use it even for removing mods from gear...
But then, Questionite for perks is a less than fortunate idea anyway.
But then, we have only few things to buy with Q anyway. There should be more lower priced things in Q store isntead of only few overpriced and not in a wide demand (because if you don't use vehicles, the whole Q store could be as well non-existent).
C-punk costumes were something, but now everyone has it.
And leveling gear is either overshadowed by much easier to get nemesis one, or almost everyone needs only Armadillo secondaries.
You have 5 adventures (that you can repeat 5 times daily) that all give Questionite, two daily missions from SOCRATES and soon to be several more daily missions that all give Questionite, not to mention dungeon runs and Nemesis encounter and boss crate drops that give Questionite. And this isn't including the daily Questionite run or rampages for Questionite either. As well as the 25k refined Questionite you can get fairly cheaply off the Auction House now.
I don't see a lack of ways to gain Questionite at all. In fact, Champions has more ways to get Questionite than Neverwinter has to getting Astral Diamonds.
You have 5 adventures (that you can repeat 5 times daily) that all give Questionite, two daily missions from SOCRATES and soon to be several more daily missions that all give Questionite, not to mention dungeon runs and Nemesis encounter and boss crate drops that give Questionite. And this isn't including the daily Questionite run or rampages for Questionite either. As well as the 25k refined Questionite you can get fairly cheaply off the Auction House now.
I don't see a lack of ways to gain Questionite at all. In fact, Champions has more ways to get Questionite than Neverwinter has to getting Astral Diamonds.
You may have the ways, but look at the time taken for each mission... (Socrates is about only 30 mins if you spam carrier wave but serpent lanterns and demo flame are way more than that!)
Btw is it possible to keep repeating carrier wave without fatal error? I mean after completing both once...
Not to mention it averages upto 35k as its ranges 25k-50k (I think)
Yet, it all takes time
"Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."
Questionite is not the problem in this game now it's the lack of items to buy with said questionite, so no, I have to vote this one down.
Just becaus you think we have enough doesn't mean we don't have to improve. Besides, it will get people exploring game content more... Like how foxbatcon got us exploring the city. We need both though. And no, I don't have cyberpunk pieces yet
"Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."
It's never been a problem for me and farming questionite is the only thing I do in game. In fact it was so easy to farm questionite by doing the same thing over and over that they recently had to nerf the Questionite output of Nemcon. Now questionite farming is more as intended, with players doing a variety of things to farm questionite.
Do 3 alerts for the daily, there's 2000.
Do 3 rampages...that's like.. I dunno another 2000 or something (probably more).
That should take you about half an hour. Now you can go do adventure packs or Nemcon for the rest.
If you think farming questionite is difficult or too time-consuming in this game, then you probably over-estimated the intended potential questionite-per-hour for the game. Sure, you might like to be able to farm 100,000 questionite per hour, but you have to remember that there's a game economy that would be completely destroyed if that were the case.
tl;dr- can't farm questionite fast enough? I hear there's some in your Steam Wallet :P
The purpose of diverse currency is to prevent easy exploitation of the in game economy.
When all we had were the basic resources, people could farm something like Resistance, maybe running five simultaneous accounts on a single PC at a time and through that gain enough currency to buy everything of value in the auction house including items that are sold for real cash value and then monopolize that part of the economy and at the very least keep items in a useless to all the other players horded high price state.
am I crazy, or didn't they already try to do this at one point? Like, before the alerts and recognition update?
I swear I'm getting deja vu.
Either that or a catgirl is rubberbanding in front of me in Club Caprice.
Comments
People are broken. - Lum the Mad
Awesome ideas!
Tranfer currencies through the hideout bank would really help a lot
I think this was a definite learning-curve issue for Newbies in CoH as well.
I was seriously thinking I should post something about this earlier today, but didn't want hate-trolls on my first post on the boards...
Good lord, yes.
Definitely not.
SCR is easy enough to get already (36 a day for doing unity and unity 2), so there's no good reason to make it trade up.
OTOH, letting someone farm the 5000 kill perks on MC low levels and getting Heroic gear just doesn't jive.
What we do need is something more to spend the recognition on.
Specifically, all the power replacer costume unlocks that used to drop from mobs, make them purchase-able for the appropriate level recognition. Similarly for the power replacer costume unlock items that are no longer granted from perks (or whatever). Those things need to come back into the game.
*edit* I mean the costumes need to come back, the items themselves not so much.
In the game, I'm @Knickknacks.
also:
All of my yes
And if that don't work?
[SIGPIC][/SIGPIC]
i don't like it when blatant negativity bleeds into my non discussion threads.
like my voting threads
i agree that they need to come back in some store
but this thread is intended to be about currency structure not rewards
I got many alts with UNITY UNTIL stuff, Snake Bucks and PvP Money and no way to use it. Too little or nothing to buy.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
If there's enough stuff to spend the low level currency on, there's less reason to upgrade it.
In the game, I'm @Knickknacks.
/signed
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Questionite - Account Based
Questionite Ore - No change (character based)
All Recog - Account Based
Nem Tokens - Account Based
the other chsnges are addressed in the transferable through hideout idea
More specifically so many ways for items to be added to the game that some rarely if ever get updated/supported.
For ways items are added to game we have
zen store
item drops
lockboxes
drifter store - seriously needs a way to get salvage without having to gamble for it!!
4 different recognition stores
nemesis vendors
questionite store
Thats 10 ways a new item can be added now, some have never been updated/supported and instead just abandoned after being released in facour of adding new uneeded ways to introduce items instead!
I suggest to start to redress this now that tako caches dont drop add the top tier gear (legion gear) to either nemesis vendor or questionite store
My request is TRUE account based, meaning reguardless of which character your on you have the one total balance for Questionite. There should be no reason to make these currencies "Transferable" they should just be added to an account-wide total balance.
Using the exchange to transfer Questionite is a long and grueling process when you have 20+ alts and are trying to get all your Q on one character to buy something. It's also pretty easy to hit the cap on the exhange balance when your transfering Q around in bulk.
Honestly, ask yourself, why make the currencies transferable when you could instead have them all consolidated into a single account-wide balance, saving you the time and effort to transfer your Recog and Questionite from one character to another to make a purchase?
questionite is already account wide effectively.
/signed
=^ _ ^= Kitty Lives!
We think alike apparently ^_^
Consolidate the currencies! (Please!)
Does your Champion have a theme song? (share it!)
Got a funny in-game screenshot? (share it!)
Please fix the Overdrive energy unlock! (Should help promote thematic build diversity!)
Make it so
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Is it like the Foxbat stuff that become useless after a point or another GROUP UNIT currency, like the MCPD ET AL stuff?
Mechanon Currency. The only ones that they really need to consolidate are the old ones from before On Alert and get rid of them.
Silverspar on PRIMUS
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Oh noz, we haz 2 much currenseez... first world problem u.u
My super cool CC build and how to use it.
Questionite per perk to support players to get more perks please!!!
"Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."
~me
More of a virtual world problem, but okay.
Your big enthusiastic signature is about one and a half years too late >.>
My super cool CC build and how to use it.
My super cool CC build and how to use it.
Questionite is not the problem in this game now it's the lack of items to buy with said questionite, so no, I have to vote this one down.
Silverspar on PRIMUS
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Compared to STO/NW Dilithium/Astral Diamonds, CO has very few ways of farming Q.
But we are supposed to use it even for removing mods from gear...
But then, Questionite for perks is a less than fortunate idea anyway.
But then, we have only few things to buy with Q anyway. There should be more lower priced things in Q store isntead of only few overpriced and not in a wide demand (because if you don't use vehicles, the whole Q store could be as well non-existent).
C-punk costumes were something, but now everyone has it.
And leveling gear is either overshadowed by much easier to get nemesis one, or almost everyone needs only Armadillo secondaries.
I agree all the stores need more items
You have 5 adventures (that you can repeat 5 times daily) that all give Questionite, two daily missions from SOCRATES and soon to be several more daily missions that all give Questionite, not to mention dungeon runs and Nemesis encounter and boss crate drops that give Questionite. And this isn't including the daily Questionite run or rampages for Questionite either. As well as the 25k refined Questionite you can get fairly cheaply off the Auction House now.
I don't see a lack of ways to gain Questionite at all. In fact, Champions has more ways to get Questionite than Neverwinter has to getting Astral Diamonds.
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
You may have the ways, but look at the time taken for each mission... (Socrates is about only 30 mins if you spam carrier wave but serpent lanterns and demo flame are way more than that!)
Btw is it possible to keep repeating carrier wave without fatal error? I mean after completing both once...
Not to mention it averages upto 35k as its ranges 25k-50k (I think)
Yet, it all takes time
"Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."
~me
Just becaus you think we have enough doesn't mean we don't have to improve. Besides, it will get people exploring game content more... Like how foxbatcon got us exploring the city. We need both though. And no, I don't have cyberpunk pieces yet
"Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."
~me
Why do I never see dates? QQ
"Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."
~me
It's never been a problem for me and farming questionite is the only thing I do in game. In fact it was so easy to farm questionite by doing the same thing over and over that they recently had to nerf the Questionite output of Nemcon. Now questionite farming is more as intended, with players doing a variety of things to farm questionite.
Do 3 alerts for the daily, there's 2000.
Do 3 rampages...that's like.. I dunno another 2000 or something (probably more).
That should take you about half an hour. Now you can go do adventure packs or Nemcon for the rest.
If you think farming questionite is difficult or too time-consuming in this game, then you probably over-estimated the intended potential questionite-per-hour for the game. Sure, you might like to be able to farm 100,000 questionite per hour, but you have to remember that there's a game economy that would be completely destroyed if that were the case.
tl;dr- can't farm questionite fast enough? I hear there's some in your Steam Wallet :P
My super cool CC build and how to use it.
When all we had were the basic resources, people could farm something like Resistance, maybe running five simultaneous accounts on a single PC at a time and through that gain enough currency to buy everything of value in the auction house including items that are sold for real cash value and then monopolize that part of the economy and at the very least keep items in a useless to all the other players horded high price state.
It' was about "not enough diverse ways".
CO Q farm is entirely in running groups or longer quests.
It will change with Mechanon content, but as it is for now, it isn't on pair with STO. But then, CO simply has nothing comparable to duty officers.
You need to start to read other posts instead of what is in your head.
But then, maybe I expect too much from you anyway.
I swear I'm getting deja vu.
Either that or a catgirl is rubberbanding in front of me in Club Caprice.