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vitalityprimevitalityprime Posts: 478 Arc User
edited November 2012 in Champions Online Discussion
I think I stopped playing right around the time when they came out with the "Streets Run Read" content.

I read about the new vehicles and all the nightwing stuff.

Has there been any new mission content since then?
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Post edited by vitalityprime on

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  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited November 2012
    The Nighthawk event missions from Drifter. Gone.
    The Destroid Invasion event missions from Drifter. Gone.
    Alerts.
    CHAMPIONS ONLINE:Join Date: Apr 2008
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  • smoochansmoochan Posts: 2,564 Arc User
    edited November 2012
    flyingfinn wrote: »
    The Nighthawk event missions from Drifter. Gone.
    The Destroid Invasion event missions from Drifter. Gone.
    Alerts.

    Maybe they're trying to simulate the experience of reading comic books. Like, you know, you go to the store, you buy the newest chapter of "Underpants Lad", you read it, and then you wait until the next chapter comes out. :rolleyes:

    Champions Online: Be the hero you wish you could be in a better game.
  • therealtaltherealtal Posts: 4 Arc User
    edited November 2012
    limited time content, content you need other people for,
    content where you don't play your own character....

    "Hey this is the game, but actually we want you to play something else.... buy our stuff anyway?"
  • lohr01lohr01 Posts: 143 Arc User
    edited November 2012
    therealtal wrote: »
    limited time content, content you need other people for,
    content where you don't play your own character....

    "Hey this is the game, but actually we want you to play something else.... buy our stuff anyway?"

    For some reason, as I read this the call me it sort of went with the music from the song call me maybe. So buy our stuff, maybe?
    _____________________________________
    @Lohr
  • thefransensthefransens Posts: 10 Arc User
    edited November 2012
    Huge disappointment for me as well.

    I was giddedy (sp?) with anticapation when I saw they did a vehicle-patch. But yeah, when I got online it was just 2 tanks (which look kinda awesome compared to the damn jets that look ALL way too much "Nighthawk" for me) and a new, black stealth Hawkwing.
    I mean WTF?!

    Also, yeah. If you want a vehicle at all you pay yourself silly. The costs on Transform Devices are pretty damn insane now as it is, but the Vehicle Transforms top those prices!

    Also, anybody noticed that you mainly get parts for vehicle customization from the bags/chests? Which of course need a FRIGGIN' KEY you have to buy to unlock!

    Cryptic stopped putting out content a looong time ago and the only thing we get nowadays is overpriced stuff for the Store.
    There haven't been any worthwhile addons for gold-members at all, where those poor sods that actually pay for the game get something free in return.
    AFAIK every single one new travelpower or costume have been sold to us.

    It's a shameless and lazily concealed moneygrab, just like everything they did the last year.
    Thank god I am already lifetime subber or I'd be even more annoyed. >_<
  • neuraldamageneuraldamage Posts: 590 Arc User
    edited November 2012
    smoochan wrote: »
    Maybe they're trying to simulate the experience of reading comic books. Like, you know, you go to the store, you buy the newest chapter of "Underpants Lad", you read it, and then you wait until the next chapter comes out. :rolleyes:

    Except now you get a paper sack that may have a comic in it.

    You might get Underpants Lad, you might get Scrooge McDuck... or just a hand-written note that reads "try again". :frown:

    People are broken. - Lum the Mad
  • klittyklitty Posts: 1,545 Arc User
    edited November 2012
    If only we had queues for those removed missions and with great rewards like costume unlocks or amazing mods. Or put them in rotation...

    *long sigh*


    =^ _ ^= Kitty Lives!
  • nephtnepht Posts: 6,883 Arc User
    edited November 2012
    I foresee more content for CO:

    Neverwinter beta Lockboxes.
    nepht_siggy_v6_by_nepht-dbbz19n.jpg
    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
  • visionstorm01visionstorm01 Posts: 564 Arc User
    edited November 2012
    nepht wrote: »
    I foresee more content for CO:

    Neverwinter beta Lockboxes.

    I 100% wouldn't be surprised if they included something like that in lockboxes at this point.

    PS: Stop giving them ideas... >.>
    ____________________________
  • klittyklitty Posts: 1,545 Arc User
    edited November 2012
    nepht wrote: »
    I foresee more content for CO:

    Neverwinter beta Lockboxes.

    *Glares and Growls at Nepth...* u__u


    =^ _ ^= Kitty Lives!
  • jonsillsjonsills Posts: 6,318 Arc User
    edited November 2012
    Oh, come on, like they hadn't already thought of it...
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
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  • spyralpegacyonspyralpegacyon Posts: 383 Arc User
    edited November 2012
    nepht wrote: »
    I foresee more content for CO:

    Neverwinter beta Lockboxes.

    1316713879_castle_reaction.gif
    tumblr_moni7tHVoq1rzu2xzo1_500.gif
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited November 2012
    Must be Castle, since Captain Reynolds would shoot and Captain Hammer would just make a heroicpose.
    CHAMPIONS ONLINE:Join Date: Apr 2008
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  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    edited November 2012
    I think it's a given that Neverwinter will have lockboxes.
    ___________________________________________________________

    Whoever you are, be that person one hundred percent. Don't compromise on your identity.
  • bwdaresbwdares Posts: 1,517 Arc User
    edited November 2012
    Content added to this game? Lolololololol
    #Mechanon!(completed) #New Zones! #Foundry!
  • nazacanazaca Posts: 183 Arc User
    edited November 2012
    To answer the thread title:

    Ha!

    We burnt them every time they made a comic series or adventure pack or new zone.

    They may be stubborn, but they do eventually learn.

    You want explorable zone content? Cool! Can do! That'll be a minimum 20 000 purchases of an account-wide zone access unlock on the cash shop for the low cost of 5 000 Zen. It'll take between six and eight months for delivery after the minimum number of payments have been received. All purchases are non-refundable even in cases of non-delivery; contents subject to change without notice.
    __________
    There is no such thing as a free lunch. If you aren't paying for it, you aren't the customer; you are the product being sold.

    Dollar, dollar, bill, yo. Cash rules everything around you and me.
  • smoochansmoochan Posts: 2,564 Arc User
    edited November 2012
    nazaca wrote: »
    To answer the thread title:

    Ha!

    We burnt them every time they made a comic series or adventure pack or new zone.

    They may be stubborn, but they do eventually learn.

    You want explorable zone content? Cool! Can do! That'll be a minimum 20 000 purchases of an account-wide zone access unlock on the cash shop for the low cost of 5 000 Zen. It'll take between six and eight months for delivery after the minimum number of payments have been received. All purchases are non-refundable even in cases of non-delivery; contents subject to change without notice.

    First you do the work, then you get the money. Not the other way around.

    Champions Online: Be the hero you wish you could be in a better game.
  • pion01pion01 Posts: 758 Arc User
    edited November 2012
    smoochan wrote: »
    First you do the work, then you get the money. Not the other way around.

    lol what world are you living in? Cuz it's not Perfect World.
  • smoochansmoochan Posts: 2,564 Arc User
    edited November 2012
    pion01 wrote: »


    lol what world are you living in? Cuz it's not Perfect World.

    Trying to use CO as an example of Perfect World is a fun fantasy to indulge in. CO was already dead in the water before PW bought it. Not sinking, maybe, but certainly not going anywhere either.

    As much as you might enjoy pretending that PW is somehow responsible for the state of this game, it's just not true; if anything, they bought a boat full of holes and decided that instead of fixing it up, they were just going to install a pump to keep it afloat.

    Champions Online: Be the hero you wish you could be in a better game.
  • nephtnepht Posts: 6,883 Arc User
    edited November 2012
    smoochan wrote: »
    Trying to use CO as an example of Perfect World is a fun fantasy to indulge in. CO was already dead in the water before PW bought it. Not sinking, maybe, but certainly not going anywhere either.

    As much as you might enjoy pretending that PW is somehow responsible for the state of this game, it's just not true; if anything, they bought a boat full of holes and decided that instead of fixing it up, they were just going to install a pump to keep it afloat.

    DOOOOOOOOOOOOOOOOOOOOOOOOOOMBUUUUUUUUUUUUNNNNEH!


    Thats what yew are U__U"
    nepht_siggy_v6_by_nepht-dbbz19n.jpg
    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
  • istari5istari5 Posts: 12 Arc User
    edited November 2012
    nazaca wrote: »
    To answer the thread title:

    Ha!

    We burnt them every time they made a comic series or adventure pack or new zone.

    They may be stubborn, but they do eventually learn.

    You want explorable zone content? Cool! Can do! That'll be a minimum 20 000 purchases of an account-wide zone access unlock on the cash shop for the low cost of 5 000 Zen. It'll take between six and eight months for delivery after the minimum number of payments have been received. All purchases are non-refundable even in cases of non-delivery; contents subject to change without notice.

    Things are very different now than the Vibora Bay uproar. If you know that the devs will only work on what can be sold; would you rather have them working on mission content that can be sold or vehicles/objects that can be sold. Personally I have no issue paying for things like Adventure Packs, Comic Series, Lairs, Expansions. Seems to work for DCUO. You buy DLC Packs to get new content. They are free to Legendary Members and cost money for others. Heck; even as a Gold Subscriber here in CO I would rather pay money to have them work on mission content than something else.
  • nazacanazaca Posts: 183 Arc User
    edited November 2012
    smoochan wrote: »
    First you do the work, then you get the money. Not the other way around.
    They don't wish to do the work of making a new explorable zone. They have no need to do so. They have other ways of generating revenue.

    If we wish them to craft a new explorable zone, then we need to provide incentives to drive the behavior we desire. Pre-purchasing a new zone worth of content removes the element of risk from their calculations, demonstrates undeniable interest from us and demonstrates a willingness to pay for the development of said content on our parts.

    If you want it, you pay for it. You don't wish to pay for it; thereby you don't actually want it, you merely want to complain that they aren't giving it to you for you so that you may turn your nose up at their offering ... they've ran this track before. It didn't work out well for them. They aren't stupid enough to repeat the mistake.
    __________
    There is no such thing as a free lunch. If you aren't paying for it, you aren't the customer; you are the product being sold.

    Dollar, dollar, bill, yo. Cash rules everything around you and me.
  • towershield#4714 towershield Posts: 1,208 Arc User
    edited November 2012
    nazaca wrote: »
    They don't wish to do the work of making a new explorable zone. They have no need to do so. They have other ways of generating revenue.

    If we wish them to craft a new explorable zone, then we need to provide incentives to drive the behavior we desire. Pre-purchasing a new zone worth of content removes the element of risk from their calculations, demonstrates undeniable interest from us and demonstrates a willingness to pay for the development of said content on our parts.

    If you want it, you pay for it. You don't wish to pay for it; thereby you don't actually want it, you merely want to complain that they aren't giving it to you for you so that you may turn your nose up at their offering ... they've ran this track before. It didn't work out well for them. They aren't stupid enough to repeat the mistake.

    No. Just no. It didn't work out well for them last time for a multitude of reasons.
    ___________________________________________________________________________________________
  • nazacanazaca Posts: 183 Arc User
    edited November 2012

    I figure that for a million dollars (20 000 pre-purchases of 5 000 Zen each), they could continue doing what they're doing now with the present handful of staff while puling some of the resources allocated away from CO back into the CO team so as to develop the new content.

    But, eh, if we don't want new content ...
    __________
    There is no such thing as a free lunch. If you aren't paying for it, you aren't the customer; you are the product being sold.

    Dollar, dollar, bill, yo. Cash rules everything around you and me.
  • istari5istari5 Posts: 12 Arc User
    edited November 2012

    Situation seems pretty different now. The link goes back to Jan 2010. The game launched in Sep 2009. So it was a subscription only at that time and only 6 months after initial launch and a year before moving to free to play. So folks were upset that a game 6 months old was already looking for pay for an expansion.

    We are now free to play. We have a much more savvy player base. People know that the game survives on purchases; not freebies. People see that dev effort will primarily focus on that which can be charged for.

    If we as a player base want new mission content; then we will need to be willing to pay for it. This is not a bad concept; DCUO works this way as do many other F2P games. Otherwise developer effort goes to things like vehicles and other game additions they can charge for. I wouldn't mind giving content expansions another chance.

    I bought vehicles for several of my toons where the concept made sense and have no issue with this. I also buy cosmic keys. But I would rather spend my money on mission content.
  • pion01pion01 Posts: 758 Arc User
    edited November 2012
    smoochan wrote: »
    Trying to use CO as an example of Perfect World is a fun fantasy to indulge in. CO was already dead in the water before PW bought it. Not sinking, maybe, but certainly not going anywhere either.

    As much as you might enjoy pretending that PW is somehow responsible for the state of this game, it's just not true; if anything, they bought a boat full of holes and decided that instead of fixing it up, they were just going to install a pump to keep it afloat.

    lol first off, you got me all wrong, I don't blame PW for all of the decisions cryptic has made. That would require such an absurd level of micromanaging it probably wouldn't even be possible.

    Second, we're not talking about CO as an example, we're talking about doing the work first -
    smoochan wrote: »
    First you do the work,

    and then getting the money
    smoochan wrote: »
    then you get the money.

    And considering PW's habit of buying up games to milk them for what they're worth and more while additions come after they've made money off of lockboxes and micro-transactions... well then.

    But mostly? It was a play on words for the sake of a joke.
  • towershield#4714 towershield Posts: 1,208 Arc User
    edited November 2012
    nazaca wrote: »
    I figure that for a million dollars (20 000 pre-purchases of 5 000 Zen each), they could continue doing what they're doing now with the present handful of staff while puling some of the resources allocated away from CO back into the CO team so as to develop the new content.

    But, eh, if we don't want new content ...

    You're acting as if this idea is viable. Theoretically a million dollar fund injection would probably help get things done but let's look at the facts.

    What we know.
    • 5000 zen is $50.
    • The development time and manpower required would also be equally substantial.
    • Staff would have to be pulled from STO and NW to help meet that demand.

    Here's why I don't think that works as a solution.
    • That's an insane amount for a pre-purchase. For that much, the total game content had better double in size to justify the equivalent of a box price.
    • The content we already have has issues; some of which are nearly as old as the game itself. Those issues need to be addressed before we start adding in major additions to the code.
    • A content update/code overhaul of such magnitude is something I don't think PWE is prepared to consider. It's cheaper to make a new game from scratch, milk it for a few years and then put it on life support before moving onto the next big thing.

    PWE kinda cheated by purchasing Cryptic. Now they don't have to come up with a brand new game engine from scratch.
    ___________________________________________________________________________________________
  • nazacanazaca Posts: 183 Arc User
    edited November 2012
    You're acting as if this idea is viable.

    Then allow me to clarify so as to not confuse the issue: It isn't viable.

    PWE/Cryptic is not going to develop the content these people are asking for. It is going to tweak existing content this way and that, it is going to develop additional alert-style content and it is going to develop the shiny bits to place within the next iteration of gamble boxes.

    I simply wish those calling for content to put their money where their mouth is. To put up or shut up. Hence my suggestions.

    :shrugs:

    PWE/Cryptic is a publicly traded corporation. It is legally required to disclose its' business plans to investors. It has made said disclosures publicly available in the documents they offer to potential investors in the hopes that they will buy stock in the company. We know precisely what PWE/Cryptic is going to do with the game; and we know this because they tell us on a consistent and regular basis.
    __________
    There is no such thing as a free lunch. If you aren't paying for it, you aren't the customer; you are the product being sold.

    Dollar, dollar, bill, yo. Cash rules everything around you and me.
  • smoochansmoochan Posts: 2,564 Arc User
    edited November 2012
    nazaca wrote: »
    They don't wish to do the work of making a new explorable zone. They have no need to do so. They have other ways of generating revenue.

    If we wish them to craft a new explorable zone, then we need to provide incentives to drive the behavior we desire. Pre-purchasing a new zone worth of content removes the element of risk from their calculations, demonstrates undeniable interest from us and demonstrates a willingness to pay for the development of said content on our parts.

    If you want it, you pay for it. You don't wish to pay for it; thereby you don't actually want it, you merely want to complain that they aren't giving it to you for you so that you may turn your nose up at their offering ... they've ran this track before. It didn't work out well for them. They aren't stupid enough to repeat the mistake.

    Other MMOs make the content before they expect you to pay for it. What makes Crypt so special?

    If your business plan is to not improve your product until sales improve, then that's really just gambling.
    nazaca wrote: »
    I figure that for a million dollars (20 000 pre-purchases of 5 000 Zen each), they could continue doing what they're doing now with the present handful of staff while puling some of the resources allocated away from CO back into the CO team so as to develop the new content.

    But, eh, if we don't want new content ...

    Hey, remember on South Park that episode about the financial crash, when Kyle goes to open a bank account with his 100$, and five seconds later the bank employee tells him "...oh, and it's gone."


    Give Crypt a million dollars and you'll see a similar situation. At least here we'll know where the money went though... a magical land of elves and clerics.

    Champions Online: Be the hero you wish you could be in a better game.
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