Hello,
I really enjoy my fire toon, but he seems a bit squishy - can plow through most content, but I've been frustrated with the crypts for Tako because when I get to the end room, I get creamed by the boss. Could be play style, but wondering if I can shore up the build a bit defensively without sacrificing too much offense.
I do find he has End issues - not sure if the Thermal Reverberation changes will help with that or not. Here's the current build (he's 37 at the moment):
PowerHouse (Link to this build)Name: Thermal KnightArchetype: FreeformSuper Stats:Level 6: Ego (Primary)Level 10: Dexterity (Secondary)Level 15: Endurance (Secondary)Talents:Level 1: The DiscipleLevel 6: AgileLevel 9: EnergeticLevel 12: DaredevilLevel 15: AccurateLevel 18: ShooterLevel 21: TirelessPowers:Level 1: Throw FireLevel 1: Fiery Form (Rank 2, Rank 3)Level 6: Fireball (Rank 2, Unstable Accelerant)Level 8: Conflagration (Rank 2, Rank 3)Level 11: Thermal ReverberationLevel 14: ConcentrationLevel 17: Flashfire (Rank 2, Sweltering Heat)Level 20: Conviction (Rank 2, Rank 3)Level 23: Masterful DodgeLevel 26: Fire Snake (Rank 2, Trail Blazer)Level 29: Force Shield (Rank 2, Force Sheathe)Level 32: Field Surge (Rank 2, Rank 3)Level 35: Circle of Arcane Power (Rank 2, Rank 3)Level 38:Travel Powers:Level 6: Fire Flight (Rank 2)Level 35: TeleportationSpecializations:Ego: Force of Will (2/2)Ego: Insight (3/3)Ego: Follow Through (3/3)Ego: Sixth Sense (2/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: The Rush of Battle (2/3)Vindicator: Modified Gear (2/2)Vindicator: Mass Destruction (1/3)Guardian: Fortified Gear (3/3)Guardian: Ruthless (2/2)Guardian: The Best Defense (3/3)
Recommendations?
Thanks in advance!
Comments
Add Summon Shadows (R2, Devouring Darkness). They do nice damage and heal you. A mini damage over time and heal over time.
Tako crypts:
- "Your soul will be mine" ... block this
- bosses use darkness set. Can get nasty. Block big attacks.
Energy:
- there is cost and cooldown reduction gear. It makes a huge difference. I think you should be fine with some solid gear.
the best defense warden or guardian/aggressive stance - vindicator
i'd switch field surge for unbreakable and take BCR as the last power, or switch field surge for BCR and take an active offense as the last power.
@piro, im seeing he ranked up flashfire and I know you like to hang around the PTS alot, do you happen to know if the changes to fire went live? what about the buffs to munition and such?
My build directory (work in progress)
Guide list
Freeform Builds
In loving memory of AngelofCaine.
PowerHouse (Link to this build)
Name: 100' Range DPS/Survivable Pseudo-Fire Build
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Recovery (Secondary)
Talents:
Level 1: The Disciple
Level 6: Agile
Level 9: Brilliant
Level 12: Tireless
Level 15: Coordinated
Level 18: Impresario
Level 21: Negotiator
Powers:
Level 1: Strafe
Level 1: Evasive Maneuvers (Sleight of Mind)
Level 6: Concentration
Level 8: Fiery Form (Rank 2, Rank 3)
Level 11: Ice Sheath (Rank 2, Rank 3)
Level 14: Bountiful Chi Resurgence (Resurgent Reiki)
Level 17: Masterful Dodge
Level 20: Unbreakable (Rank 2, Rank 3)
Level 23: Smoke Grenade (Rank 2, Rank 3)
Level 26: Fire Snake (Rank 2, Rank 3)
Level 29: Explosive Arrow (Rank 2, Rank 3)
Level 32: Defile (Rank 2, Rank 3)
Level 35: Molecular Self-Assembly
Level 38: Circle of Primal Dominion (Rank 2)
Travel Powers:
Level 6: Teleportation
Level 35: Fire Flight (Rank 2, Rank 3)
Specializations:
Dexterity: Gear Utilization (1/3)
Dexterity: Brush It Off (2/2)
Dexterity: Power Swell (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
If you attack from far away most mobs have different and weaker attacks. Just pick a spot high/far enough(51'-100') and rain down infinite Explosive Arrows on groups or Defiles on Bosses. All the Active defenses/offences, BCR, Evasive, Smoke Nade, Fire Snake, will proc MSI nonstop. You will need as much INT as possible for this build, and as much REC as your play style requires, I like to have my energy bar almost full at rest. With all that INT + Cooldown redux gear you will always have one Active Defense up and 2-3 BCR's. A don't forget to get that Dodge gear also.
[SIGPIC][/SIGPIC]
This was awesome while it lasted
_______________________________________________
Thanks!
Name:
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Endurance (Secondary)
Talents:
Level 1: Quick Trigger
Level 6: Indomitable
Level 9: Agile
Level 12: Energetic
Level 15: Shooter
Level 18: Accurate
Level 21: Daredevil
Powers:
Level 1: Throw Fire
Level 1: Fireball (Unstable Accelerant)
Level 6: Thermal Reverberation
Level 8: Fiery Form (Rank 2, Rank 3)
Level 11: Conflagration (Rank 2, Rank 3)
Level 14: Flashfire
Level 17: Concentration (Rank 2, Rank 3)
Level 20: Masterful Dodge
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Unbreakable
Level 29: Fire Snake (Rank 2, Trail Blazer)
Level 32: Pyromancer's Blades (Rank 2, Rank 3)
Level 35: Electric Sheath (Matter ? Energy Union)
Level 38: Defile (Rank 2, Rank 3)
Travel Powers:
Level 6: Fire Flight (Rank 2, Rank 3)
Level 35: Acrobatics (Rank 2, Rank 3)
Specializations:
Ego: Insight (3/3)
Ego: Aggression (2/2)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Ego Mastery (1/1)
This is my fire build. The dps is insane, but the trick to survival is managing when to use your actives.
For instance, what I do, is my setup: Flashfire, Fireball, Snake, Blades if on a boss...THEN, I pop a defensive cooldown before I start maintaining a Conflag, if necessary. Sometimes, if I know a boss can do a nasty alpha, I will pop the active defense anyways, even if I am not in trouble. This ensures I will get a full Conflag maintain off, usually eliminating the target. Preemptive defenses will also help should you get aggro after your setup, which you could very easily do.
Conviction is there for the "in-between" defensive cooldowns, as well as the advantage bubble on Electric Sheath to use during defensive downtimes.
The thing with fire is that you always want to be maintaining Conflag...and I found cycling 2 defensive powers was the key to allowing that to happen.
You always want to make sure your buffs/debuffs are up: Flashfire for energy, Fire Snake for the debuff, and Unstable Accelerant from Fireball. I don't tend to use Blades during every fight, only time-based and burn phases. Then Conflag until everything is toast.
I tend to cycle Masterful Dodge, then Electric Sheath/Conviction, then Unbreakable...should fights last that long.
For gear:
Offense: Crit Chance, Crit Chance modifier
Defense: Avoidance, Dodge modifier
Utility: Cost Reduction, Cost Reduction modifier
The numbers can get pretty intense during fights. I have seen my Conflags get up to 4800ish a tic. That's every .5 seconds, making Conflag alone pushing 9600 dps. That isn't counting the actual damage from everything else, and definitely will skyrocket with Pyromancer's Blades out too.
Remember: Half the people you know are below average...
Do not correct a fool, for he will hate you for it. Correct a wise man, for he will appreciate you for it.
Don't be like the Qularr. They would not last one round in the Interstellar Galactic Arena...
Handle @brayv
I'm building a fire char too and I saw your buildings with a lot of interest.
Only one thing I don't understand:
- how can you change your Archetype during the game?
Because I started with fire powers (so I have The Inferno archetype), but your buildings have Freeform.:S
Freeform archetype doesn't exist at the beginning of the game.
Thanks in advance
If you stay silver and purchase a freeform slot, I think you have to make a new character in that spot...not 100% sure on that though.
If you go gold, you can either just make a new character up as a freeform, or you can buy a "Retrain" token for your current Inferno to make him/her freeform.
Remember: Half the people you know are below average...
Do not correct a fool, for he will hate you for it. Correct a wise man, for he will appreciate you for it.
Don't be like the Qularr. They would not last one round in the Interstellar Galactic Arena...
Handle @brayv