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The good the bad and the....what is that?

h0monculush0monculus Posts: 64 Arc User
edited January 2013 in Costumes and Concepts
These are some of my creations, been holding off a thread like this for a while but since I'm bored might as well show them to you :D.
Negledo
screenshot_2013-01-20-01-46-41_zpse98a96e0.jpg My main character,and quite possibly my favourite of all time. This is his desert Alchemist gear since in his backstory he turned into a nomad after being shunned from his hometown so i thought it would be a fitting look.

a0eaf341.jpg
This is an attempt at a Gladiator costume for Negledo, the dr ka helmet with nehpilim neckpiece is a personal favourite of mine.

Negledo of the Desert
screenshot_2013-01-15-12-10-29_zpsb87740da.jpg My attempt at a meso american version of Negledo, liked using the banded tights for mummy wrappings.
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f6c9912b.jpg
Memento Mori
Memento mori came about after i saw a show that had a weapon named 'Memento mori' after looking up what it meant, decided to make a costume to fit it. I also wanted to make a straight up villain character for once.





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Other heroes


Multi Mouth

Butcher Mage

Gore golem Kelpuatl

Gore golem Tiamutl
Post edited by h0monculus on

Comments

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    mangog2mangog2 Posts: 19 Arc User
    edited August 2012
    These are great. I especially love Bellow of the boneyard, Multi Mouth and Gore golem Kelpuatl.
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    h0monculush0monculus Posts: 64 Arc User
    edited August 2012
    mangog2 wrote: »
    These are great. I especially love Bellow of the boneyard, Multi Mouth and Gore golem Kelpuatl.

    thank you :D

    aaand more!

    Manta Ray
    *
    screenshot_2013-01-04-09-16-48_zpsb712084d.jpg
    Manta ray happened once when i *fooled around in the taiilor to see if anything in the headwear section reacted to the ear sliders, and the look just stuck, was after i finally got the 90's set mostly for the mask, but i am starting to warm up to the *headwear too.

    Manta Ray of Lemuria
    screenshot_2013-01-15-22-46-45_zpsa8448eee.jpg

    Staccato's Big Break!
    screenshot_2013-01-06-09-17-49_zpsead48fea.jpg
    Well after seeing Bluhman making a puppet, and getting the cyberpunk feet...decided to make my own spin on a puppet, also i've always wanted to play a really short character....it's hilariously fun
    Le Chef
    screenshot_2013-01-20-12-42-04_zpscc94b492.jpg
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    unkomanplusunkomanplus Posts: 19 Arc User
    edited August 2012
    Wish these pictures were bigger. I really dig Memento Mori.
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    h0monculush0monculus Posts: 64 Arc User
    edited August 2012
    Wish these pictures were bigger. I really dig Memento Mori.

    Thanks :D MOAR

    Antlion
    266d2b7b.jpg
    This guy right here happened when i got the Hi pan helmet and wanted to use it to make a tights hero, with a little bit of armour of course

    Special Ops costume
    4feb4818.jpg

    Verblassende Geist
    screenshot_2013-01-07-06-58-26_zps86e95b54.jpg
    This was my attempt at making a mummy without access to the egyptian pieces, wanted to put my own spin on it as well so i gave him a stone mask and armour



    Not soo wrapped up Form
    screenshot_2013-01-21-02-30-56_zps3f253afd.jpg
  • Options
    nextnametakennextnametaken Posts: 2,212 Arc User
    edited August 2012
    Wish these pictures were bigger. I really dig Memento Mori.

    It gets bigger if you touch it. The picture I mean. jeez.
    There's also the screen resolution trick.
    /renderscale 2
    /screenshot (or the print screen button)
    /renderscale 1 (to go back to normal)
    
    Maybe keybind it
    /bind insert renderscale 2
    /bind home renderscale 1
    
    Then you have three keys close to each other to tap and do the deed.
    If those binds even work.
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    bluhmanbluhman Posts: 2,410 Arc User
    edited August 2012
    Most of it is due to your image host automatically resizing the image to a smaller scale. Best thing to do I'd say is to crop your images to reduce them to below 1MB; get all the detail of the outfit in there with the smallest image possible.
    How to block a user with μblock:
    forum.arcgames.com##.Comment:has(.CommentHeader:has-text(username))
    
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    leihngweileihngwei Posts: 164 Arc User
    edited August 2012
    /bind "PrtScrn" "renderscale 2 $$ screenshot_jpg $$ renderscale 1"
    

    This'll automagically scale up, take screenshot, scale back down. You can change which key to bind and the file format.
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    h0monculush0monculus Posts: 64 Arc User
    edited August 2012
    thanks for all the suggestions guys, also, more pictures coming soon!

    AAAND here are some characters i no longer play

    Rock Lobsterscreenshot_2012-05-12-22-36-25_zpscb542caa.jpg

    Marrow
    screenshot_2012-05-10-05-17-10_zps3702dc73.jpg

    Pandorum
    screenshot_2012-03-14-02-00-43_zps8f93a17d.jpg

    Hadron
    03a07434.jpg
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    jonesing4jonesing4 Posts: 800 Arc User
    edited August 2012
    These are all high-level...

    Negledo is really cool-looking, would like to see more of him, though!

    Original Insignia is awesome, good job bringing in different stuff without looking like you hit the Random All button. Very superheroic.

    Memento Mori is creepy and intimidating, that's a well-put-together costume.

    Mighty Antlion: Awesome! Love it...

    Bellow of the Boneyard is totally sweet... Conan with fancy and scary armor, way to put those Hi Pan pieces to good use!

    Multi Mouth is one of the funniest/weirdest/coolest looking costumes I've seen in a while. Nice work.
  • Options
    h0monculush0monculus Posts: 64 Arc User
    edited September 2012
    jonesing4 wrote: »
    These are all high-level...

    Negledo is really cool-looking, would like to see more of him, though!

    Original Insignia is awesome, good job bringing in different stuff without looking like you hit the Random All button. Very superheroic.

    Memento Mori is creepy and intimidating, that's a well-put-together costume.

    Mighty Antlion: Awesome! Love it...

    Bellow of the Boneyard is totally sweet... Conan with fancy and scary armor, way to put those Hi Pan pieces to good use!

    Multi Mouth is one of the funniest/weirdest/coolest looking costumes I've seen in a while. Nice work.

    Thanks :D put some new pics of negledo up hope you enjoy them
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    velis3velis3 Posts: 126 Arc User
    edited September 2012
    Very nice work all around. My favorites:

    :Bellow of the boneyard--I like the design, reminds me of some sort of Aztec warrior, returned from the grave.
    :Robot without a name--Interesting name and I really like the coloring.
    :Multi Mouth--This one is just all kinds of bizarre and I mean that in a good way.

    One question, on Old armour Negledo, what is the costume piece used for the shoulders? Specifically the spikes. I don't seem to have that piece and was wondering where I can get it.
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    sockmunkeysockmunkey Posts: 4,504 Arc User
    edited September 2012
    velis3 wrote: »
    One question, on Old armour Negledo, what is the costume piece used for the shoulders? Specifically the spikes. I don't seem to have that piece and was wondering where I can get it.

    They look like Gladiator shoulders. You get those from Nemcon. I believe its either a mob drop, or a perk reward from killing enough of the guards.
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    velis3velis3 Posts: 126 Arc User
    edited September 2012
    sockmunkey wrote: »
    They look like Gladiator shoulders. You get those from Nemcon. I believe its either a mob drop, or a perk reward from killing enough of the guards.

    Thanks, I checked the wiki and it's a random drop from any of the 4 "mini-bosses"... whatever those are. Well, they appear to be BoE so I'll add them to my list of wants (i.e. must have) and then head to the AH for my daily hunt.
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    tkane707thtkane707th Posts: 14 Arc User
    edited September 2012
    Heya Nisshoku. Cool thread you got here. I should make one for my toons...
    _________________________________________________
    IOU one (1) fancier Sig, maybe.
    IGN: @TKane39K
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    h0monculush0monculus Posts: 64 Arc User
    edited September 2012
    will post more pictures soon! and thanks tk!

    even MOAR
    Xenoharvester
    ea2f0f1a.jpg

    Xenohunter
    0694c08c.jpg

    Insignia Gunner
    9c83ea42.jpg

    Gisarme (the gold and red one) dancing with Tysaur
    fb9ef2eb.jpg
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    c3rvand0c3rvand0 Posts: 403 Arc User
    edited September 2012
    Nice work, standouts for me are Memento Mori for the colour palette, Bellow of the Boneyard and Multi Mouth. However, I agree with the others, bigger pics please.
    _______________________________________________________________________[SIGPIC][/SIGPIC]
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    lilsteffielilsteffie Posts: 598 Arc User
    edited September 2012
    Haha man. i Can't decide.. a lot of them i like because of the colour scheme used and the others i like them as a whole Q_Q *clap clap clap*

    Very nice toons! ^_^:biggrin:
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Handle:@XG3NX

    Champions Online.. where we sell lockboxes by the dozen.
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    h0monculush0monculus Posts: 64 Arc User
    edited October 2012
    thanks :D school has been keeping me mighty busy so i don't know when i can make new stuff to add but hopefully soon!

    Added:
    Armored Antlion
    screenshot_2013-01-21-01-58-22_zps8144adeb.jpg

    Drahelion
    b7b8f9f6.jpg

    Xeno hunter
    b2803df6.jpg

    Duelist
    c350d4a2.jpg
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    h0monculush0monculus Posts: 64 Arc User
    edited January 2013
    Added new ones! more to come eventually!

    Various Action shots:

    Negledo's ouros omega armour:
    screenshot_2012-04-16-02-01-41_zps0601a32e.jpg

    Held the sun:
    screenshot_2012-03-14-05-42-40_zps666537e2.jpg

    Dreadwing:
    screenshot_2012-06-02-20-00-23_zps157759c3.jpg
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    h0monculush0monculus Posts: 64 Arc User
    edited January 2013
    Reworked Manta Ray
    screenshot_2013-01-26-01-02-54_zpsd4103784.jpg
    Siege Breaker
    screenshot_2013-01-28-02-46-52_zps344f7e76.jpg

    Closeup
    screenshot_2013-01-28-02-47-15_zps136d9797.jpg
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    stmothstmoth Posts: 284 Arc User
    edited January 2013
    screenshot_2013-01-07-06-58-26_zps86e95b54.jpg
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    h0monculush0monculus Posts: 64 Arc User
    edited January 2013
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