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Regen/bestial tank advice needed

chalupaoffurychalupaoffury Posts: 2,553 Arc User
edited September 2012 in Power Discussion
I am so very very new to these powers, especially after the rework. Any advice? I'd like to stack bleeds. It seems like to stay in theme, my only option for any good aoe/threat applier is another tap spam. That removes shred from my rotation, because wtf is the point of 2 combo powers? I want it to be dps capable, and knockless, so that pretty much limits me to bleed stacking and aspect of the bestial.

I don't need a full build or anything, but a bit of advice would be great. As is, the only real aoe dps I could figure out that wouldn't be out of theme or redundant was unleashed rage. I'm sure I don't have to point out the problem of trying to use that as my aoe damage.

The vague concept I was trying to work on was a creature of the night, like a werewolf or vampire. i hit a huge brick wall, though, because I hate overstacking redundant attacks and this seems to outright demand it.

Halp?
In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
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Post edited by chalupaoffury on

Comments

  • stmothstmoth Posts: 284 Arc User
    edited September 2012
    Until they add decent bestial aoes, ive been stuck using either sword cyclone or...is it massacre? (the bestial aoe)

    also, try using WotW, increases bleed damage.
  • ajanusajanus Posts: 501 Arc User
    edited September 2012
    The best way I have found to stack bleeds is by Bestial Fury with Rip'n Tear, and Reaper's Caress...you can take the adv on RC to make it an AoE...a pretty good one at that, but it will only stack bleeds on your primary target, which is fine, since you will most likely run Massacre to capitalize on the bleeds...Massacre is only a Knockdown too, so you can actually stack Enrage that way really easily too.


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  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    Yeah, I'd considered doing wotw and going for dps. Seems like it'd be far easier to just focus fire mobs down. Only problem with that is threat, and bigger raids/gravitar/etc...

    I guess dps mode for this would be more efficient, though. I could probably just stack parry and dodge stuff for survivability. I'd considered scything blade for an aoe, but then the question becomes an energy unlock. I'd been trying to avoid using weapons, if possible, for thematic reasons.

    Seems like thunderclap is my only viable option for this, if I don't want a weapon and wanna stack some enrage with my threat generation, and feel like tanking. Thoughts?

    Edit: ooooh, I just got a thought. the sword/claws combo could make a neat Blade style concept. Not really what I'm shooting for, but still interesting.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Strength (Secondary)
    Level 15: Dexterity (Secondary)

    Talents:
    Level 1: The Savage
    Level 6: Physical Conditioning
    Level 9: Martial Focus
    Level 12: Acrobat
    Level 15: Paramilitary Training
    Level 18: Quick Recovery
    Level 21: Impresario

    Powers:
    Level 1: Bestial Fury
    Level 1: Frenzy (Rank 2, Rank 3, Challenging Strikes)
    Level 6: Bite (Rank 2, Furor Venenum)
    Level 8: Regeneration (Rank 2, Rank 3)
    Level 11: Void Shift (Emerging Nightmares, Crippling Challenge)
    Level 14: Aspect of the Bestial (Rank 2)
    Level 17: Resurgence (Rank 2)
    Level 20: Massacre (Rank 2, Blood Mess)
    Level 23: Shadow Shroud (Terrifying Visage)
    Level 26: Ego Surge (Nimble Mind)
    Level 29: Supernatural Power
    Level 32: Howl
    Level 35: Bionic Shielding
    Level 38: Unleashed Rage (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Athletics (Rank 2, Rank 3)
    Level 35: Flight

    Specializations:
    Constitution: Fuel My Fire (3/3)
    Constitution: Tough (2/3)
    Constitution: Quick Healing (3/3)
    Constitution: Adrenaline Rush (2/2)
    Warden: Fortified Gear (2/3)
    Warden: Slaughter (3/3)
    Warden: Ruthless (2/2)
    Warden: The Best Defense (3/3)
    Protector: Fortified Gear (3/3)
    Protector: Unrelenting (2/2)
    Protector: Bulwark (2/2)
    Protector: Defensive Expertise (3/3)
    Mastery: Protector Mastery (1/1)

    Here's where I'm at so far. I think charging bite for the .8 seconds will apply bleeds pretty fast, but I'm seriously missing the 50%/50%/100% bleed chance from enrage on shred. I'm thinking of swapping out bite, and just using frenzy 3x to apply threat, then spamming shred until I get the stacks needed to rupture with massacre/get the enrage stacks to unleash. I'm not sure on a few things, though. Like, is howl excessive when I'm already fear stacking from void shift and shadow shroud? would replacing it with, for example, unbreakable be a better option? Also, I'm not sure what bionic shielding stacks with anymore. I use it a lot on int characters, but not sure if it'd be a good option for a non-int character. And since I've basically had to toss pre out the window in favor of end/rec, that kinda limits things. any con based heals, or general heals, that would be preferable? Would swapping howl for unbreakable and bionic for imbue be a good option? Imbued unleashed rage is rather tasty...
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • kaiserin#0958 kaiserin Posts: 3,183 Cryptic Developer
    edited September 2012
    http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=1132MA9GdPK6310P000P30JP105P503K80CPC01PB01PF05K404EI04P900PD007B00IL0310gA3SXU0rWq

    Massacre doesn't rupture.
    Shred is definitely worth taking over any other bleed applier, about as fast as you're going to get. Bite is junk.
    Howl is only good for keeping up enrage out of combat.
    You can swap out AotB for Enrage, it'll proc off of Massacre and give you a heal to boot.
    If you want survivability/more damage switch your con main ss with strength. Juggernaut is scary.
    Since you have Void Shift you may want to take the Fear Sense adv on Frenzy, but nothing can make that power good ;.;
    I've never used bionic so I can't comment, but there's always conviction/resurgence.
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    kaizerin wrote: »
    http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=1132MA9GdPK6310P000P30JP105P503K80CPC01PB01PF05K404EI04P900PD007B00IL0310gA3SXU0rWq

    Massacre doesn't rupture.
    Shred is definitely worth taking over any other bleed applier, about as fast as you're going to get. Bite is junk.
    Howl is only good for keeping up enrage out of combat.
    You can swap out AotB for Enrage, it'll proc off of Massacre and give you a heal to boot.
    If you want survivability/more damage switch your con main ss with strength. Juggernaut is scary.
    Since you have Void Shift you may want to take the Fear Sense adv on Frenzy, but nothing can make that power good ;.;
    I've never used bionic so I can't comment, but there's always conviction/resurgence.

    I'm noticing the str thing, while I can take a hit the dps is still lackluster even in balanced, and the con tree is... Shaky for regen. I'll look into all of this, sound advice. Thanks :D

    I'm curious, would conviction help much at all without any pre?

    I'm quickly coming to notice that regen loses any function whatsoever when in an alert. This is a bit worrisome, I've taken squishies in at 15 that survived better. I'll definitely have to look into str.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • kaiserin#0958 kaiserin Posts: 3,183 Cryptic Developer
    edited September 2012
    My main is regen and does just fine with the current game content, juggernaut and the dodge/avoid primaries help a lot.

    Conviction is fine without presence, you get a hefty heal bonus in guardian. You'll also be critting a lot so if you stack up your severity Conviction can heal for quite a bit.

    Bestial's single target damage output isn't terrible. It's not amazing in comparison with the newly revamped sets in place, but you can do well enough with it. For single target shred occasionally for bleeds/resistance debuff but primarily massacre spam.

    Oh, just notice you lack a block, you may want one for endgame stuff.
  • monsterdaddymonsterdaddy Posts: 793 Arc User
    edited September 2012
    Silverspar's build or my build (see build sections) are both viable Massacre based, Grav tankable bestial builds. We both use STR as PSS and take Juggernaut for added defense. CON is a must for SS and you load up on this as much as possible. The third SS is up to you, Silver chose REC, I chose DEX. Spec trees are Vindicator and Warden.

    I loaded up more on STR than Silver's build and I use the EB Adv for bleeds and Epidemic/Infernal Blast for DoTing, Silver has Shred and has more CON. Both use Enraged with Endorphin and Unleashed Rage. I chose Ebon Void, Silver has Parry with Elusive. Net effect is my build has more DPS and knock resistance, Silver is way more sturdy and tanky. She also uses CC but I don't -- I rely on damage alone.

    Silver is renown for tanking Gravitar when everyone else is dead and trying to rez. I never try and outtank her, as long as my build out tanks a non-tank I'm happy.

    Basic build structure is: STR and CON with REC, DEX, or even PRE or INT

    STR Juggernaut and Mastery, Vindicator, Warden

    Massacre
    Supernatural Power
    Regeneration
    Resurgence
    Masterful Dodge
    Aggressor
    Pounce
    Enraged
    Unleashed Rage (really optional but it's a good pick)
    Block

    And 4-6 Rank 5 CON mods. If you take REC use Garrison Bracers and Salvager's Eyepiece. If you take DEX, use Acrobatic Bracers/Eyepiece.

    Others are up to you as long as you have something for bleeds.

    EDIT: Forgot to mention that swapping to Hybrid mode for regular PvE content is very useful for killing things faster without a significant decrease to survivability.

    My build has solo'd Qwyjibo, Vikorin (Elite) and of course tanked Grav alone several times.
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    Hey, I didn't know silver posted her build. I'll check it out for ideas. Thanks! You all have been a lot of help, I have some good ideas now.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    Found yours, didn't see hers, so I just kinda took the idea and ran with it. The problem I keep coming to is an appropriate aoe. This set is HURTING for one, and nothing else I can find fits very well. I've gotten to Fault Line, since it almost works for theme, and it can apply cc. The only crap part? No aoe until level 20. But, hey, another enrage proc can't hurt.

    So, from the random ideas I've gotten from you guys, here's where I'm at so far. I worry if even items will stack dodge enough to actually make it worthwhile to use parry, though. I know this is gonna survive a lot better, in any event. I'm also curious, because a few of you suggested it, why str mastery over protector mastery? Seems like the "oh, you're hurt? Here, have a defensive clicky or 2" would be far better for a tank than 20 strength and a bit of offense. I know that's the case for a lot of my invuldodge toons, I'm just curious if it makes that big of a difference for this kind of concept.

    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Savage
    Level 6: Physical Conditioning
    Level 9: Relentless
    Level 12: Quick Recovery
    Level 15: Paramilitary Training
    Level 18: Enduring
    Level 21: Mighty

    Powers:
    Level 1: Bestial Fury
    Level 1: Shred (Rank 2, Penetrating Strikes)
    Level 6: Regeneration (Rank 2, Rank 3)
    Level 8: Pounce (Crippling Challenge, Nailed to the Ground)
    Level 11: Supernatural Power
    Level 14: Massacre (Rank 2, Blood Mess)
    Level 17: Enrage (Endorphin Rush, Giant Growth)
    Level 20: Fault Line (Rank 2, Challenging Strikes)
    Level 23: Resurgence (Rank 2, Rank 3)
    Level 26: Parry (The Elusive Monk)
    Level 29: Masterful Dodge
    Level 32: Ego Surge (Nimble Mind)
    Level 35: Bionic Shielding
    Level 38: Unleashed Rage (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Athletics (Rank 2)
    Level 35: Flight

    Specializations:
    Strength: Swole (3/3)
    Strength: Physical Peak (2/3)
    Strength: Balance (2/2)
    Strength: Juggernaut (3/3)
    Warden: Fortified Gear (2/3)
    Warden: Slaughter (3/3)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Protector: Fortified Gear (3/3)
    Protector: Unrelenting (2/2)
    Protector: Bulwark (2/2)
    Protector: Defensive Expertise (3/3)
    Mastery: Strength Mastery (1/1)

    I figure stacking dodge, con, and str primarily is probably the best option? I know for a fact this is incredibly energy efficient, and I'm not really concerned with having to energy build every once in a blue, so it seems like rec can suffer a bit as far as mods are concerned. I'm also curious... Would evasive maneuvers as a reverse lunge/slight dodge stack be a good idea? I figure that way I can fault line, lunge in, start ripping apart the highest health to get my enrage stacks up, then randomly lunge backward and repeat. Also seems like a quick oh **** button would be good to have when gravitar is doing her bubble thing.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • monsterdaddymonsterdaddy Posts: 793 Arc User
    edited September 2012
    Evasive is too risky to use when a yellow bubble appears due to lag. Blocking is safer followed by Resurgence if needed. Rank 2 in Parry won't hurt either.

    I like Regen with a Rank 3 block because there's almost no way you can get killed while healing up damage. Phone call? Hold down shift and gab away (just kidding, but you can almost do that.)

    I'd skip Bionic Shielding, costs too much energy and unnecessary.

    STR is good for Juggernaut and therefore Warden and Vindicator synergize well. Skip Protector, no synergies and you should have enough HP from CON mods.

    P.S. Silver's build is linked in her sig.
  • pugdaddypugdaddy Posts: 248 Arc User
    edited September 2012
    I don't know Bestial that well. Underworld werewolves use guns. Why not use Submachinegun Burst w/ Aggression Advantage for the main aoe and Bleed maker? It can take CS too.
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    Evasive is too risky to use when a yellow bubble appears due to lag. Blocking is safer followed by Resurgence if needed. Rank 2 in Parry won't hurt either.

    I have never blocked against her yellow bubble and not taken 14k or more. I'll skip evasive, though, because that's a great point.
    I like Regen with a Rank 3 block because there's almost no way you can get killed while healing up damage.

    Doesn't regen healing *seriously* drop off if you're blocking?
    I'd skip Bionic Shielding, costs too much energy and unnecessary.

    Overkill? Fair enough, I'll give it a shot, I have a respec in case I'm too squishy anyway.
    STR is good for Juggernaut and therefore Warden and Vindicator synergize well. Skip Protector, no synergies and you should have enough HP from CON mods.

    P.S. Silver's build is linked in her sig.

    I checked it out, and I think I agree.
    pugdaddy wrote: »
    I don't know Bestial that well. Underworld werewolves use guns. Why not use Submachinegun Burst w/ Aggression Advantage for the main aoe and Bleed maker? It can take CS too.

    Might work. Only applies 100% bleed out to 10 feet, tho. After that, 20% iirc. I heavily considered it, but I'm really trying to avoid muni. I'm gonna try that idea for a dps version of this, I think, because it could be very solid.


    Taking all of this into consideration, and taking a hint from silver's build on my superstats, I think I'm settled. This looks like the final build:
    http://powerhouse.nullware.com/powerhouse.html?v=5&n=&d=1137MAEPd316510P000P10KP503P80WP900PF05IG0CHF09PB01K707DL00EI04J600IL030t5H3T2u0CAT

    Thanks for the help, guys :D lmfao it's funny... I finally saw silver's build, and somehow all of the tanking bestial advice I've gotten, mixed with what I came up with? Led me to something very similar. I think that says something about bestial's potential for variety, if you don't wanna be using claws, swords, guns, and and force bubbles.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • kaiserin#0958 kaiserin Posts: 3,183 Cryptic Developer
    edited September 2012
    I figure stacking dodge, con, and str primarily is probably the best option? I know for a fact this is incredibly energy efficient, and I'm not really concerned with having to energy build every once in a blue, so it seems like rec can suffer a bit as far as mods are concerned. I'm also curious... Would evasive maneuvers as a reverse lunge/slight dodge stack be a good idea? I figure that way I can fault line, lunge in, start ripping apart the highest health to get my enrage stacks up, then randomly lunge backward and repeat. Also seems like a quick oh **** button would be good to have when gravitar is doing her bubble thing.

    I wouldn't use parry, you're far into DR if you take the Dodge/avoid primary.
    Retalliation if you want damage, Energy Shield/Ebon Void/Force Shield if you want more defense.
    Evasive Manuevers is a great power and will provide a nice chunk of dodge. It works very well to escape yellow bubbles (I use it on my main).
    Ranking up your block will allow you to block through yellow bubbles and still have hp to spare if you don't feel like evading (I prefer evading).
    If you're looking for a ae for the purposes of aggro pulling, try Vicious Cyclone+adv. Works with supernatural power and does the job well.
    I'd be wary about taking Imbue. It's incredibly bugged atm and will most likely have it's effect changed.
  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    kaizerin wrote: »
    I wouldn't use parry, you're far into DR if you take the Dodge/avoid primary.
    Swapped for r3+adv ebon void. lol come at me, grav.
    Evasive Manuevers is a great power and will provide a nice chunk of dodge. It works very well to escape yellow bubbles (I use it on my main).
    I'm kinda sketchy about it, tho. I've had the lag issue with it still making me take a full hit from yellow bubbles in the past, when I reverse lunged the SECOND the bubble popped up. Seems like it'd be useful in instances, tho, but that's really not a concern. Instances are cake to tank in the first place, hell I do it with my ranged dps shadow toon.
    If you're looking for a ae for the purposes of aggro pulling, try Vicious Cyclone+adv. Works with supernatural power and does the job well.
    It's a good idea. what's your opinion on that as compared to fault line? I feel like a ranged knock to stack enrage, and have an aoe cone, might serve me well? Plus, damn. I ran Demonflame last night with a pack of knockers, that one stack of knock resist right off the bat will save a LOT of chasing.
    I'd be wary about taking Imbue. It's incredibly bugged atm and will most likely have it's effect changed.
    Yeah, I'm specifically looking at it to imbue unleashed rage, or a charged massacre when rage is down. I know the exploits, and I'm specifically avoiding anything that would get fixed with a patch. But, I do figure that maybe between ego surge/adv and imbue, I could throw really respectable DPS as a tank. Considering that STR is my main, but I'm heavily stacking con. Seem legit?

    Good feedback. :D
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • kaiserin#0958 kaiserin Posts: 3,183 Cryptic Developer
    edited September 2012
    Use evasive before the yellow bubble pops up :p
    Yeah, Grav's a cinch to tank, I just like the way it looks to evasive maneuver out of a bubble >.>
    Stacking enrage is such a non issue, so I wouldn't take a power for that purpose.
    Vicious Cyclone + adv has knockto, which will put everything on knock immunity. I prefer it since it's easier to aim (and works with your energy return).
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited September 2012
    Okay, here's my build;


    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents:
    Level 1: The Savage
    Level 6: Mighty
    Level 9: Enduring
    Level 12: Tireless
    Level 15: Physical Conditioning
    Level 18: Relentless
    Level 21: Quick Recovery

    Powers:
    Level 1: Bestial Fury (Rip and Tear)
    Level 1: Shred (Penetrating Strikes, Crippling Challenge)
    Level 6: Frenzy (Rank 2, Fear Sense, Challenging Strikes)
    Level 8: Supernatural Power
    Level 11: Regeneration (Rank 2, Rank 3)
    Level 14: Aspect of the Bestial
    Level 17: Resurgence
    Level 20: Massacre (Rank 2, Blood Mess)
    Level 23: Howl (Rank 2)
    Level 26: Pounce (Nailed to the Ground)
    Level 29: Retaliation (Rank 2)
    Level 32: Unleashed Rage (Rank 2, Rank 3)
    Level 35: Masterful Dodge
    Level 38: Ego Surge (Nimble Mind)

    Travel Powers:
    Level 6: Athletics (Rank 2, Rank 3, Versatility)
    Level 35: Teleportation

    Specializations:
    Strength: Physical Peak (3/3)
    Strength: Aggression (2/2)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Modified Gear (2/2)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)


    Yea, I've been considering swapping frenzy for vicious for a while now cause Bestial just doesn't have that great of AE potential for tanking and cyclone with vortex technique is just awesome for threat building. For the most part I am waiting for bestial to get more powers that it definitely needs to flesh out the set.
    Champions Online player since September of 2008, forumite since February of 2008.
    Silverspar on PRIMUS
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  • chalupaoffurychalupaoffury Posts: 2,553 Arc User
    edited September 2012
    I took tremor as my ranged aoe threat builder, because the knock seems to help with threat. Also, it's hilarious to stand on top of a boss and stomp on his feet to get his attention. Just wanted to throw that out there.

    If you switch for cyclone, lemme know how that works out for you. It seems like a great option, I just haven't quite convinced myself to use weapons yet. At least a chain would be pretty fitting, thematically.
    In game, I am @EvilTaco. Happily killing purple gang members since May 2008.
    dbnzfo.png
    RIP Caine
  • championshewolfchampionshewolf Posts: 4,375 Arc User
    edited September 2012
    It can work, but just personally didn't feel right to me. Stickler for having my power set be a certain way I guess.
    Champions Online player since September of 2008, forumite since February of 2008.
    Silverspar on PRIMUS
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  • zrithkylzrithkyl Posts: 3 Arc User
    edited September 2012
    I've had good luck with Vicious. It has decent range which just lets me Pounce at something towards the middle of what I want to pull and let loose with it. Someone might pull one of the mobs if they're particularly damaging, but rarely is that an issue from what I've done with it (granted, mostly alerts).

    It also conveniently applies a poison, which works well with DE/Phlebotomist (though not as well as I'd like for single targets), and has a knock chance which makes building Enrage on groups relatively painless.

    Single target is usually a combo of DE and Massacre for damage and keeping Enrage up. DE is the big threat magnet, obviously, though Massacre is R3 as I have no good way to apply bleeds and therefore can't make use of the other advantage. Mostly R3 just to make soloing for quests a bit less painfully slow.
  • crashen17crashen17 Posts: 25 Arc User
    edited September 2012
    What about dipping into martial arts or might for an aoe, like havok stomp, shockwave, one-hundred hands, or maybe even inexorable tides? Those are all pretty unobtrusive and would fit a bestial killing machine fairly well. Well, one-hundred hands and inexorable tides might fit a vampire better than a werewolf, but whatever.
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