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Help me with my character build

bloodandy21bloodandy21 Posts: 2 Arc User
edited September 2012 in Champions Online Discussion
The character very defensive with invur, more health but he gives out a support and self forces shield and healing, and some Infernal powers, I need your help to mix the build as Infernal/ supportive and defense of force/ healing. Please help me to build this. Thank you kindly! :D
Post edited by bloodandy21 on

Comments

  • mersenneprimemersenneprime Posts: 110 Arc User
    edited September 2012
    First off, you should be posting this in the Combat and Powers or Builds and Roles forums.

    Second, check out one of the build tools, like the Champion Builder, which is a stand alone tool (and is out of date IIRC, since the peeps doing that have retired from the game), or the Powerhouse, which is a web site and more up to date. Using one of those, you can post your full build in the above forums and get comments/criticism from peeps.

    In the game, I'm @Knickknacks.
  • braxzanabraxzana Posts: 215 Arc User
    edited September 2012
    I don't have a handy character-builder and I'm at work (Shhh!) but a starting point would be:


    For support/healing you will want PRE as a superstat.... for tons of hit points, CON... you will probably want INT or REC for some energy management, too.

    Infernal's powers are all great and there's not too much duplication of utility, then throw in some Force powers (or perhaps Telepathy's Mindful Reinforcement/Healing)...

    Invulnerability scales with whatever you choose for superstats, so no worries there. To get even TOUGHER you can stack Inertial Damping Field from Force onto it (unless you prefer a Form that gives you energy return)...

    Beyond that, we'd need a skeleton to critique :)
  • pugdaddypugdaddy Posts: 248 Arc User
    edited September 2012
    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Presence (Secondary)
    Level 15: Intelligence (Secondary)

    Talents:
    Level 1: The Invincible
    Level 6: Shrug It Off
    Level 9: Diplomatic
    Level 12: Healthy Mind
    Level 15: Survival Training
    Level 18: Covert Ops Training
    Level 21: Command Training

    Powers:
    Level 1: Infernal Bolts
    Level 1: Devour Essence (Rank 2, Rank 3)
    Level 6: Supernatural Power
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Epidemic (Rank 2, Outbreak)
    Level 14: Force Shield (Force Sheathe)
    Level 17: Grasping Shadows (Unyielding Agony)
    Level 20: Empathic Healing (Rank 2, Rank 3)
    Level 23: Compassion
    Level 26: Protection Field (Rank 2, Rank 3)
    Level 29: Divine Renewal (Rank 2)
    Level 32: Field Surge (Rank 2, Power Swell)
    Level 35: Rebirth (Grave Consequences)
    Level 38: Mindful Reinforcement (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Flight (Rank 2)
    Level 35:

    Specializations:
    Constitution: Unyielding (1/2)
    Constitution: Fuel My Fire (3/3)
    Constitution: Resilient (1/2)
    Constitution: Quick Healing (3/3)
    Constitution: Armored (2/2)
    Sentinel: Caregiver (3/3)
    Sentinel: Sentinel Aura (3/3)
    Sentinel: Wither (2/2)
    Sentinel: Genesis (2/2)
    Overseer: Administer (2/3)
    Overseer: Overseer Aura (3/3)
    Overseer: Trapped (3/3)
    Overseer: Enhanced Gear (2/3)
    Mastery: Constitution Mastery (1/1)
    Powerhouse Champ builder tool:
    http://powerhouse.nullware.com/
    Wither and Trapped from the specialization trees theoretically make Grasping Shadows really dangerous. The Spec trees also lower the cost of your heals/shields. Int helps lower your power cost too.
    Devour Essence is a great self-heal attack. You could trade something for Lifedrain from Darkness. Lifedrain has longer range than Devour Essence. Lifedrain also has Vampiric Sypathy advantage that heals teammates around you.
    The energy unlock, Supernatural Power, works great for Devour Essence and Epidemic.
    Compassion is a great Form for a healer.
    With Devour Essence and Invun, you should actually be able to tank a little bit if needed.
    I almost added a pet for the last power but added Mindful Reinforce instead. With int SS, a pet wouldn't be too hard on your energy. Support Drones from Gadgets and Ritual of Radiant Summoning from Radiant Sorcery are the healing pets. Radiant summoning is a circle pet that will disappear if you leave the circle unless you take the Unbound advantage.
    Divine Renewal lets you resurrect team-members but I'm not sure how useful that is. If you will do big end-game content, then you need it. Otherwise, it may not come in handy. Rebirth lets you rez yourself and it's Grave advantage brings some zombies with you. I never tried that but it sounds cool.
    Empathic Healing is a maintain healing. It's smart to slap a shield, like Protect Field or Mindful Reinforce, on the healee after getting their hit points back up.
    Field Surge is a self-shield but I don't know if it counts as a Shield to the Specialization Trees.
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