It does seem a little meagre, however, I am happy that some things got fixed :biggrin: Well done guys.
Would the "-Various stability improvements that should reduce client and game server crashes" also fix the random disconnects that players are reporting? I would think that would be the game server crashes but just making sure.
While I'm glad to see that the connectivity issues are being addressed, the content is still buggy as all get-out and is still a big source of frustration. It's a step in the right direction, to be sure, but I know I'd like to see more results.
=^..^= ~*~*~*~*~*~*~*~*~*~*~*~ =^..^=
Formerly known as kittyclawz.
While I'm glad to see that the connectivity issues are being addressed, the content is still buggy as all get-out and is still a big source of frustration. It's a step in the right direction, to be sure, but I know I'd like to see more results.
Just choosing this as the latest example, not picking on you in particular, but -
Seriously, people, it's like the official just fired the starting gun for the marathon, and you're all upset because nobody's crossed the finish line yet! I speak from severe experience when I tell you that it's not always immediately obvious what part of your most recent patch broke something completely unrelated in the existing software. And judging by what happened the first time the NA stuff was rolled out, y'all wouldn't be treating them any better if they'd just rolled back to a previous point again...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Just choosing this as the latest example, not picking on you in particular, but -
Seriously, people, it's like the official just fired the starting gun for the marathon, and you're all upset because nobody's crossed the finish line yet! I speak from severe experience when I tell you that it's not always immediately obvious what part of your most recent patch broke something completely unrelated in the existing software. And judging by what happened the first time the NA stuff was rolled out, y'all wouldn't be treating them any better if they'd just rolled back to a previous point again...
Just choosing this as the latest example, not picking on you in particular, but -
Seriously, people, it's like the official just fired the starting gun for the marathon, and you're all upset because nobody's crossed the finish line yet! I speak from severe experience when I tell you that it's not always immediately obvious what part of your most recent patch broke something completely unrelated in the existing software. And judging by what happened the first time the NA stuff was rolled out, y'all wouldn't be treating them any better if they'd just rolled back to a previous point again...
Perhaps it isn't -immediately- obvious. But the community has been pointing out the bugs in the patch for the past week since it's been released, and even beforehand on the PTS before it was released when it got pushed through anyway. I'm not trying to point fingers or get into an argument. I'm saying that I hope to see much more improvement.
=^..^= ~*~*~*~*~*~*~*~*~*~*~*~ =^..^=
Formerly known as kittyclawz.
Someone in Zone today said something to the effect that they should shut the server down for a day and fix everything.
As if there was one big cake and during the two hour downtown they stuck
their fingers in it and fluffed it up and filled in some missing spots with icing,
stacked candles on it and then served it up for thousands to devour.
Comments
Would the "-Various stability improvements that should reduce client and game server crashes" also fix the random disconnects that players are reporting? I would think that would be the game server crashes but just making sure.
Formerly known as kittyclawz.
In-game handle: @Miss.Kittyclawz
Seriously, people, it's like the official just fired the starting gun for the marathon, and you're all upset because nobody's crossed the finish line yet! I speak from severe experience when I tell you that it's not always immediately obvious what part of your most recent patch broke something completely unrelated in the existing software. And judging by what happened the first time the NA stuff was rolled out, y'all wouldn't be treating them any better if they'd just rolled back to a previous point again...
- David Brin, "Those Eyes"
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This is what I said.
I dont see any compliment in YOUR post good sir!
Perhaps it isn't -immediately- obvious. But the community has been pointing out the bugs in the patch for the past week since it's been released, and even beforehand on the PTS before it was released when it got pushed through anyway. I'm not trying to point fingers or get into an argument. I'm saying that I hope to see much more improvement.
Formerly known as kittyclawz.
In-game handle: @Miss.Kittyclawz
and watch a video {Storm Trooper in Tokyo To Song Dont say Lazy.. seems to fit
http://search.yahoo.com/r/_ylt=A0oG7khQqj9QNyIA0ChXNyoA;_ylu=X3oDMTE1am9kam84BHNlYwNzcgRwb3MDMgRjb2xvA2FjMgR2dGlkA01TWTAwN18xMjg-/SIG=120rvs9ok/EXP=1346378448/**http%3a//www.youtube.com/watch%3fv=13xO12Up2UQ
As if there was one big cake and during the two hour downtown they stuck
their fingers in it and fluffed it up and filled in some missing spots with icing,
stacked candles on it and then served it up for thousands to devour.
You all know about the cake.