test content
What is the Arc Client?
Install Arc

Combat Medic

raighnraighn Posts: 2,339 Arc User
edited August 2012 in Power Discussion
So last night i started working on a new character, the concept is a Combat Medic utilizing a combination of primarily Munitions and Gadgeteer Pistol skills for her combat portion and gadgety healing skills. I wanted some advice and assistance on my build however.


PowerHouse (Link to this build)

Name: Medic

Archetype: Freeform

Super Stats:
Level 6: Presence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: The Radiant
Level 6: Intimidating
Level 9: Agile
Level 12: Finesse
Level 15: Brilliant
Level 18: Coordinated
Level 21: Diplomatic

Powers:
Level 1: Steady Shot (Paint the Target)
Level 1: Holdout Shot (Stim Pack)
Level 6: Experimental Blaster (Death Ray)
Level 8: Medical Nanites (Rank 2, Rank 3)
Level 11: Bionic Shielding (Rank 2, Rank 3)
Level 14: Support Drones (Rank 2, Rank 3)
Level 17: Protection Field (Rank 2, Rank 3)
Level 20: Compassion/Inertial Dampening Field (Rank 2, Rank 3)
Level 23:
Level 26:
Level 29:
Level 32:
Level 35:
Level 38: Resurrection Serum (Rank 2, Rank 3)

Travel Powers:
Level 6: Hover Disk (Rank 2, Rank 3)
Level 35:

Specializations:
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Brilliance (3/3)
Presence: Moment of Glory (2/3)
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentinel: Rejuvenated (3/3)
Sentry: Precise (3/3)
Sentry: Sentry Aura (3/3)
Sentry: Fortify (2/2)
Sentry: Reinforce (2/2)
Mastery: Presence Mastery (1/1)


The build is a crit based healer, so far at lvl 14 it's proving very reliable in solo, havn't had a chance to test in group yet. Running in Support role and I see virtually no change in damage output from Hybrid and a huge increase in healing and energy management which is spectacular, honestly expected my damage to fall through the floor like with my other healers, was not expecting the damage to remain as high as it is.

A few notes:
Passive will not be changed, nor will first 3 skills. So to those wishing to assist me in finishing this build please do not touch those four skills.
Undecided on IDF R3 or Compassion R1 for Form, as this is a crit based build I feel I could reliably take IDF with no ill effects to my healing, and maintain a HPS rating up there with most Compassion form healers, though taking Compassion is not out of the question either, I do lean more towards trying to work IDF into this build though.

Please, please explain your choices on skills to add/change. Responses like "take Compassion since your a healer" are not explanations.

I look forward to seeing what ya'll can come up with and to seeing where this build goes.
^-^ cute, cuddly, @Pandabutt ^-^
jniKqKJ.png
Post edited by raighn on

Comments

  • williamkonywilliamkony Posts: 582 Arc User
    edited August 2012
    I'd go with Compassion instead of Inertial Dampening Field, for many reasons.

    1: Maintaining stacks should be easy given Medical Nanites and Sentinel Aura are healing you and your teammates constantly.

    2: The healing boost from Compassion should more than make up for the loss of linear damage reduction from Inertial Dampening Field.

    3: Compassion will also boost your damage output.

    4: Compassion over Inertial Dampening Field gives you four more Advantage Points to work with.

    5: Compassion not only affects your healing and damage, but your shield strength, as well. Protection Field will thus absorb a LOT more than with IDF.

    I can't really offer much more advice, sadly, as I don't have much experience with support characters. However, I've heard that many healers swear by Iniquity as the absolute best team-healing spell in the game.

    Additionally, you might consider Redemption with the Salvation advantage over Ressurecton Serum. You can't return allies to 100% HP with it, sadly, but the fact that you can revive multiple people AND have a 50-foot range on the revival more than makes up for it. You can stay well out of harm's way while reviving your allies, and there's no cooldown on it. Just toss a Protection Field on the revived ally as they're getting up, and you should hopefully be able to keep them alive long enough to heal them to full, especially if you use Iniquity on them.
    Dasher@Tool-box, donning his armor to prance into battle and blitz the enemy! No joke!
    Cupid@Tool-box, stunningly radiant stag ready to play matchmaker between villain and arrow!
    Vixon@Tool-box, frighteningly eager to summon despair for his adversaries!
    Jebin Zedalu@Tool-box, elementalist weaponmaster. ...One of these things is not like the others!
  • raighnraighn Posts: 2,339 Arc User
    edited August 2012
    I'd go with Compassion instead of Inertial Dampening Field, for many reasons.

    1: Maintaining stacks should be easy given Medical Nanites and Sentinel Aura are healing you and your teammates constantly.

    2: The healing boost from Compassion should more than make up for the loss of linear damage reduction from Inertial Dampening Field.

    3: Compassion will also boost your damage output.

    4: Compassion over Inertial Dampening Field gives you four more Advantage Points to work with.

    5: Compassion not only affects your healing and damage, but your shield strength, as well. Protection Field will thus absorb a LOT more than with IDF.

    I can't really offer much more advice, sadly, as I don't have much experience with support characters. However, I've heard that many healers swear by Iniquity as the absolute best team-healing spell in the game.

    Additionally, you might consider Redemption with the Salvation advantage over Ressurecton Serum. You can't return allies to 100% HP with it, sadly, but the fact that you can revive multiple people AND have a 50-foot range on the revival more than makes up for it. You can stay well out of harm's way while reviving your allies, and there's no cooldown on it. Just toss a Protection Field on the revived ally as they're getting up, and you should hopefully be able to keep them alive long enough to heal them to full, especially if you use Iniquity on them.

    Iniquity is indeed the best team heal available, however... it has some drawbacks that make it not viable for my build. First and foremost is it's reliance on Constitution. My build isn't a Con heavy build so Iniquity will be much less effective when used by me than it would for a healer with high con. This reliance on Con comes into play again with it's health cost to the caster, a low health pool means smaller heals and fewer heals.
    ^-^ cute, cuddly, @Pandabutt ^-^
    jniKqKJ.png
  • williamkonywilliamkony Posts: 582 Arc User
    edited August 2012
    Hm? From what I know, Constitution plays no part in the healing effectiveness of Iniquity.

    Smaller health pool is a bit of an issue, but with Medical Nanites, Sentinel Aura, and Support Drones all on you at once, I would expect the damage to be healed back very quickly.
    Dasher@Tool-box, donning his armor to prance into battle and blitz the enemy! No joke!
    Cupid@Tool-box, stunningly radiant stag ready to play matchmaker between villain and arrow!
    Vixon@Tool-box, frighteningly eager to summon despair for his adversaries!
    Jebin Zedalu@Tool-box, elementalist weaponmaster. ...One of these things is not like the others!
  • sagewithbubblessagewithbubbles Posts: 484 Arc User
    edited August 2012
    Hm? From what I know, Constitution plays no part in the healing effectiveness of Iniquity.

    Smaller health pool is a bit of an issue, but with Medical Nanites, Sentinel Aura, and Support Drones all on you at once, I would expect the damage to be healed back very quickly.

    This.

    Iniquity doesn't have any reliance on Con. He may be thinking of Imbue, but that was changed to scale off either Con or Pre.
    _______________________________
    [SIGPIC][/SIGPIC]
    _______________________________

    The user formerly known as Dr. Sage.
    _______________________________
  • raighnraighn Posts: 2,339 Arc User
    edited August 2012
    Hm? From what I know, Constitution plays no part in the healing effectiveness of Iniquity.

    Smaller health pool is a bit of an issue, but with Medical Nanites, Sentinel Aura, and Support Drones all on you at once, I would expect the damage to be healed back very quickly.

    The healing done by Iniquity is based off the amount of health sacrificed. While it can stand on it's own with high Pre, it's a more viable heal for a Con Heavy healer than for me.
    ^-^ cute, cuddly, @Pandabutt ^-^
    jniKqKJ.png
  • pugdaddypugdaddy Posts: 248 Arc User
    edited August 2012
    Smaller health pool is a bit of an issue, but with Medical Nanites, Sentinel Aura, and Support Drones all on you at once, I would expect the damage to be healed back very quickly.

    I get nervous with squishy builds. I would grab some Threat reducer like Smoke Grenade w/ Escape Artist advantage or Evasive Maneuvers with Sleight of Mind advantage. I'm sure the new Nighthawk powers might have a good Threat wipe too.
    A Hold powers of some kind might be handy as well. Entangling Mesh looks good.
    It might not hurt to have a way to handle melee mobs. Energy Wave or Chainsaw could work.
  • xamikaze01xamikaze01 Posts: 37 Arc User
    edited August 2012
    raighn wrote: »
    The healing done by Iniquity is based off the amount of health sacrificed. While it can stand on it's own with high Pre, it's a more viable heal for a Con Heavy healer than for me.

    Nope, Inequity healing power is affected by your PRE + Healing power stat (only) and the amount healed gets lower if your health is running low. So all CON will do for Inequity is increase the damage output you can take from that skill before it looses on effectiveness, nothing else.
  • raighnraighn Posts: 2,339 Arc User
    edited August 2012
    pugdaddy wrote: »
    I get nervous with squishy builds. I would grab some Threat reducer like Smoke Grenade w/ Escape Artist advantage or Evasive Maneuvers with Sleight of Mind advantage. I'm sure the new Nighthawk powers might have a good Threat wipe too.
    A Hold powers of some kind might be handy as well. Entangling Mesh looks good.
    It might not hurt to have a way to handle melee mobs. Energy Wave or Chainsaw could work.

    you'd be surprised by how dodgy my character is... though a threat wipe wouldn't be a bad idea...

    So far my issue in Solo is lack of an AoE attack, and in group... havn't decided on a primary heal... Bionic Shielding and Support drones only do so much... while I can keep people alive with them, I can't do so effectively...

    I tested in group for the first time today... it didn't go to well for that reason... plus an inexplicable loss of Crit ability between soloing last night and this morning...


    as for my Primary heal... I'm honestly not sure about using Iniquity on here still... I'll keep the option open, but I would honestly prefer a different option...
    ^-^ cute, cuddly, @Pandabutt ^-^
    jniKqKJ.png
  • aiqaaiqa Posts: 2,620 Arc User
    edited August 2012
    For this build I think I would not use iniquity. On my sorceress I like arcane vitality a lot, it got a nice buff in efficiency a few months back. And if you make it green I think it matches the look of the healing done by your drones nicely.
  • raighnraighn Posts: 2,339 Arc User
    edited August 2012
    Well still in need of a primary heal and some sort of reliable AoE skill that fits into my concept....

    I'm considering Celestial Conduit or Psionic Healing for my healing skill... both have proved to be very efficient heals for me with other characters, they feel a bit out of place with my techy concept though, but not much i can do there considering the lack of tech based healing skill.

    as for AoE, I'm considering either Orbital Cannon or Frag Grenade atm... probly orbital cannon... not really certain with either... Would like to keep the single pistol concept (yes I'm aware holdout shot is dual pistol, I thought it was single at one point...)

    May as well post a pic for those who find it easier to have a design concept to view. [clicky]
    ^-^ cute, cuddly, @Pandabutt ^-^
    jniKqKJ.png
Sign In or Register to comment.