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Update of Pulsewave's Ms Infinity (kinda)

ventaniventani Posts: 109 Arc User
edited August 2012 in Builds and Roles
A desperate search to find a way to level a character I had in a fun and unique build was ended when I found this build. With the specializations this build is smooth for soloing and most alerts. Nemesis alerts you will be a trainwreck of pain for your party and groups won't like you very much except against KB immune mobs. But this build is truckloads of fun.

PowerHouse (Link to this build)

Archetype: Freeform

Super Stats:
Level 6: Intelligence (Primary)
Level 10: Strength (Secondary)
Level 15: Constitution (Secondary)

Talents:
Level 1: Superhuman
Level 6: Mighty
Level 9: Enduring
Level 12: Energetic
Level 15: Boundless Reserves
Level 18: Bodybuilder
Level 21: Physical Conditioning

Powers:
Level 1: Force Bolts
Level 1: Force Snap (Entropic Collapse)
Level 6: Force Shield (Rank 2, Rank 3, Force Sheathe)
Level 8: Roomsweeper (Rank 2, Rank 3, Challenging Strikes)
Level 11: Invulnerability (Rank 2, Rank 3)
Level 14: Conviction
Level 17: Molecular Self-Assembly
Level 20: Enrage (Endorphin Rush)
Level 23: Unbreakable (Better You Than Me)
Level 26: Imbue (Rank 2)
Level 29: Force Detonation (Rank 2)
Level 32: Defensive Combo (Rank 2, Crippling Challenge)
Level 35: Unleashed Rage (Rank 2, Rank 3)
Level 38: Void Shift (Emerging Nightmares)

Travel Powers:
Level 6: Flight (Rank 2, Rank 3)
Level 35: Teleportation

Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Revitalize (3/3)
Intelligence: Tinkering (2/2)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (3/3)
Protector: Resolute (2/3)
Warden: Fortified Gear (3/3)
Warden: Elusive (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Mastery: Protector Mastery (1/1)

Specializations are up to you really. Warden 'The Best Defense' is a big part as is Revitalize from the Intelligence Tree. The build above isn't optimized for leveling as folks tend to have their own comfort zone on what needs to go where. Roomsweeper is your enrage builder early. It also provides a good chunk of mitigation because of knock back. A favorite fun time activity is to Roomsweeper, Force Snap, Force Detonation for a nice ping pong ball effect. This also caps up their KB immunity so you can finish them off with an Imbue'd RS or FD. Energy is kinda at a premium on this build so Force Sheathe helps as well as providing additional mitigation. Defensive combo is thematic to the build, but it is a perfect tanking power. Warden mastery is also a potential choice if you'd prefer more damage resistance since it will build up with Defensive Combo. With all the cool downs this build has MSA is pretty much perma on and Revitalize is ticking off the cooldown of UR, Imbue and Unbreakable to the point where Imbue and Unbreakable feel like they are always up.

Thanks to Pulsewave for the inspiration & great base build!
________________________________________________

Formerly Aeolwind
Nothing witty, just angst.
Primus Database of Characters
40 Count = 6
Post edited by ventani on

Comments

  • sparkrockersparkrocker Posts: 53 Arc User
    edited July 2012
    Nice Build! I love mixing force and might. My thought is why not CON as your primary? You can use Fuel My Fire as an energy return. Also you could swap Invul for Defiance if energy is of concern.

    Also I toyed with STR as a PSS so i could use the spec that lets STR affect ranged Knocks. Good times in PVE.
  • ventaniventani Posts: 109 Arc User
    edited July 2012
    Nice Build! I love mixing force and might.
    My first time, I dig it!
    My thought is why not CON as your primary?
    Went with Int for Revitalize mainly & recharge reduction.
    You can use Fuel My Fire as an energy return.
    Easier to mix Force Sheathe with Int than replace Revitalize. Once MSA turns on, your energy becomes non-point.
    Also you could swap Invul for Defiance if energy is of concern.
    Personally, I can't stand Defiance.

    Also I toyed with STR as a PSS so i could use the spec that lets STR affect ranged Knocks. Good times in PVE.
    Like a Forrest Gump ping pong match where the other guy ends up in ICU.
    ________________________________________________

    Formerly Aeolwind
    Nothing witty, just angst.
    Primus Database of Characters
    40 Count = 6
  • oniganononiganon Posts: 155 Arc User
    edited July 2012
    FWIW I solved the knock problems by using Inexorable Tides. 3 taps of that and you can spam whatever knock powers you like afterward.
  • ventaniventani Posts: 109 Arc User
    edited July 2012
    Hmm, worth dropping Void Shift ya think? I can generally build it with force snap and just hang on with Def Combo and build enrage with BYTM.
    ________________________________________________

    Formerly Aeolwind
    Nothing witty, just angst.
    Primus Database of Characters
    40 Count = 6
  • amazingprotonamazingproton Posts: 146 Arc User
    edited August 2012
    Do you know what ever happened to pulsewave? he's not coming back or something?
    FORMERLY KNOWN AS NOT0FTHISWOR1D\\My Lightning Toon
  • rap9rap9 Posts: 40 Arc User
    edited August 2012
    Uppercut spammed three times works as well (all it does is knockdown basically on tap) to build the three stacks of Knock Immunity, but is single target (but at least is in Might).
  • c3rvand0c3rvand0 Posts: 405 Arc User
    edited August 2012
    oniganon wrote: »
    FWIW I solved the knock problems by using Inexorable Tides. 3 taps of that and you can spam whatever knock powers you like afterward.

    Knock problems, what knock problems? My force/might toon sends mobs flying beautifully! You can't imagine how excited my fellow team members get when I smash mobs over 100ft. :wink:
    _______________________________________________________________________[SIGPIC][/SIGPIC]
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