So. I've gotten as far as facing down my Nemesis in the Deathray Demolition mission. I've done this mission eleventy-two billion times now, so I know how the thing plays out.
There's a slight problem with the last five, six, seven times I've done this mission, however. When I face my Nemesis, he rushes toward me like he's going to start something, he reaches me... aaaaaand... just.. stands there. It takes my initial strike to provoke him to attack.
Then the weirdness starts. Sometime, randomly during the fight, he'll just, up and disappear. Just... poof! Gone! No target. Just gone. He does this... just about every time, and in different locations. Sometimes he'll do it in the Deathray room, sometimes he'll do it in the lava chamber.
Is there a fix around this? A patch on the way? Something? Anything? Please? I want to finish this nemesis up.
What type of nem was it?
Darkness and duel blades are bugged if it was them,They have a habit of just disappearing.If thats the problem try changing the nems powerset to something like single blade.
ALL the Nemeses are bugged now. Even the generic ones that show up in Dockside Dustup. Hope that gets fixed soon - I made a point of getting all my toons up to 25 so they could have Nemeses.
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
It's not just nemesis, other mission bosses likeValerian Scarlet are also vanishing during fights, making the mission uncompletable. My character is stuck in Vibora Bay Crisis because of this bug.
Comments
Darkness and duel blades are bugged if it was them,They have a habit of just disappearing.If thats the problem try changing the nems powerset to something like single blade.
Consolidate currency!
Munitions additions
Petition to take in game report spam function out
Why not to do surveys and free offers
(Darkness, and DB so far are confirmed triggers for this bug, swap them out and you should be good to go :biggrin:)
We need a sticky on this in the "bugs" section, and a [EMAIL="!@#$%"]!@#$%[/EMAIL] label on the building in game, so we can call it a day :eek:
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I killed one of them with energy builder and the others just moved closer...
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If you want to do Nemesis alerts .. better take Fire .. we already have enough of these
annoying generic Infernal Nemeses there :biggrin:
- David Brin, "Those Eyes"
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