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[TECHNICAL] Is there a way to change the "Character Creation" background image?

podsixpodsix Posts: 53 Arc User
edited July 2012 in Costumes and Concepts
Since the "Design a Villain" contest, I've been toying around with using the Champs character creator as a sort of "doll designer". I've been having a lot of fun with it, sort of seeing what crazy designs I can make with the parts available. [1] [2] [3]

But I'm not making these costumes into characters.

So the only way I can really see them, is when I load them in the tailor, or in the character creator screen. so the "green screen" in the tailor's shop in the powerhouse, isn't an option.

I'd like to find a way to substitute a neutral background image, or something, into the character creator.. so I can more-easily clip out the snapshots of my costume designs in photoshop.

Does anyone have any idea on how this can be done?

PS.. I know this thread is kind of an odd fit in this section, but I figured, if anyone was going to know a trick how to do this, it would be the people in this subforum.
Post edited by podsix on

Comments

  • logandarklighterlogandarklighter Posts: 334 Arc User
    edited July 2012
    I don't know how to help with the background image thing. But just a question: Can't you just edit these costumes on an existing character visiting the powerhouse and then save the costume. And save the one you're currently in. Then walk over to the greenscreen room, take your snapshots, go back and swap that slot back to the earlier costume?

    Even if you don't buy extra costume slots, the ones you get in-game (and via supergroup) should be more than sufficient to use as swap-outs.

    Mind - it could get a bit expensive doing that. But that's what your lvl 40 alts with all the money are for, right? :D

    If you're silver and/or with only a couple of characters and neither of them are past lvl 10 of course, then ignore anything I just said.
  • stmothstmoth Posts: 284 Arc User
    edited July 2012
    Currently, no, there is no way to change the page in the create character.

    Maybe go make a suggestion in the suggestion thread?

  • steelshogunsteelshogun Posts: 5 Arc User
    edited July 2012
    I don't know how to help with the background image thing. But just a question: Can't you just edit these costumes on an existing character visiting the powerhouse and then save the costume. And save the one you're currently in. Then walk over to the greenscreen room, take your snapshots, go back and swap that slot back to the earlier costume?

    Even if you don't buy extra costume slots, the ones you get in-game (and via supergroup) should be more than sufficient to use as swap-outs.

    This is how I've done it. BTW OP, your costume designs are bad-a** :cool:
  • podsixpodsix Posts: 53 Arc User
    edited July 2012
    But just a question: Can't you just edit these costumes on an existing character visiting the powerhouse and then save the costume.

    Mind - it could get a bit expensive doing that.

    Even more expensive if you haven't unlocked every possible part from the C-Store.
    If you're silver

    I am.
  • nextnametakennextnametaken Posts: 2,212 Arc User
    edited July 2012
    It becomes expensive to do swaps of costumes.

    I would like to see a green screen option for the character select as well.

    I'd like to have a place to duel with green screen, but I guess that can somehow
    be done in the demo_record /demoplay features.
  • biffsmackwellbiffsmackwell Posts: 4,739 Arc User
    edited July 2012
    Can't you turn off all the background stuff when viewing a demorecord?

    Can you do demorecord during the character creator?
    biffsig.jpg
  • soundsriskysoundsrisky Posts: 59 Arc User
    edited July 2012
    Can you do demorecord during the character creator?

    Probably, if you can setup a keybind for it.

    Demorecord won't work at the tailor though, you'll only record the surrounding area and not whatever magical land you're sent to while altering a costume.
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited July 2012
    You can't change background in the costume creator, but you can change character costume in demo_record file.
    Your best bet is making demo record with your toon in the green room.
    Ideally this toon should be of this same gender and with same powers like toon in the costume file.
    Make demo in your ordinary costume, then change demo record to unowned outfit. :)

    After recording, open demo file with notepad and open costume file in notepad as well. Find a rather large block of entries for your character model and swap block in demo file with corresponding block from costume file.
    After replacing code in demo record file simply play your demo and make screenshots to your hear content.

    Beware though, it's a rather lengthy and tedious process, because this code will look like this:

    CostumeSlot <-will be more than one entry, you will se as many costume slots entries as you have
    {

    Costume Armor <-here will be costume name
    {
    Skeleton Female
    CostumeType Player
    BodyScale 19.761906, 33.333336
    ScaleValues Player_Cheek_Trans -4.920629
    ScaleValues Player_Nose_Width 12.962959
    ScaleValues Player_Nose_Trans -0.62963
    ScaleValues Player_Nose_Height -24.598930
    ScaleValues Player_Nose_Length 7.407402
    ScaleValues Player_Chin_Width -56.149734
    ScaleValues Player_Chin -61.904762
    ScaleValues Player_Ears -32.275131
    ScaleValues Player_Cheeks -27.272726
    ScaleValues Player_Head_Height -28.288771
    ScaleValues Player_Head_Width -1.164023
    ScaleValues Player_Head 6.818181
    ScaleValues Player_Eyes_Height -72.222221
    ScaleValues Player_Eyes_Trans -2.164021
    ScaleValues Player_Foot_Thickness -16.402115
    ScaleValues Player_Hand_Size -30.158730
    ScaleValues Player_Hand_Thick -31.216934
    ScaleValues Player_Leg_Thick -28.835979
    ScaleValues Player_Arm_Length -16.310162
    ScaleValues Player_Chest -24.867722
    ScaleValues Player_Upperleg 28.306877
    ScaleValues Player_Bicep 21.957672
    ScaleValues Player_Shoulders 18.103445
    ScaleValues Player_Arm_Thick -12.500000
    ScaleValues Player_Leg_Length -21.839081
    ScaleValues Player_Forearm 3.475933
    ScaleValues Player_Chest_Depth 10.052906
    ScaleValues Player_Waist 3.636363
    ScaleValues Player_Lowerleg 42.528740
    ScaleValues Player_Breasts -100.000000
    ScaleValues Player_Neck_Thickness 12.500000
    Muscle 50.114899
    Height 5.320106
    Stance Femaleheroic
    ColorSkin 246, 210, 170, 255
    RegionCategory F_Lowerbody F_Lower_Subligar
    RegionCategory F_Hands F_Hands
    RegionCategory F_Upperbody F_Upper_Armored
    RegionCategory F_Head F_Head_Face
    RegionCategory Weapons Weapons

    Part
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    Material F_Head_Face_Skin
    PatternTexture F_Head_Face_Makeup_01_Mm
    DetailTexture F_Head_Tight_Face_Basic_01_N
    DiffuseTexture F_Head_Face_Makeupenhanced_01_D
    Color_0 27, 16, 14, 255
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    ControlledRandomLocks Color0
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    ControlledRandomLocks 640
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    CustomColors
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    }

    Part
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    Bone F_Chestlayer
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    Part
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  • stmothstmoth Posts: 284 Arc User
    edited July 2012
    o.O good grief!
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