Winter Event
- Added Tundra sidekick to the event mission store.
- Added Cryogenic Tights costume to the event mission store.
- Added Cryogenic Bracers costume to the event store.
- Added Frigid weapon auras to the event store.
- Starting on 12/26/2024 7am ST, there Festive Lance and Cryogenic Boots costumes will be available in the event store.
- Added Callous Cleaver, Glacial Rend, Ice Breaker and Frozen Spear power variant devices as possible drops from Clarence.
- Clarence has been spotted around Millennium City!
- Completing the The March of the Mecha Soldiers daily mission grants a Winter Wonderland Charm. This currency can be obtained once every 20 hours on your account.
Reprint Event
Alert Event
- For the next week completing Alerts will give bonus rewards.
Story Event
- Starting on 12/26/2024, for 1 week story missions will give bonus rewards.
ZEN Store
For the next 2 weeks there will be a 20% discount on the ZEN store.
The
Magnificent Keypack will be available for the next 2 weeks.
- Cost: 3000 ZEN
- 35x Cosmic Keys of Power
- 1x Regal Flight
The
Cryogenic Keypack will be available for the next 2 weeks.
- Cost: 900 ZEN
- 10x Cosmic Keys of Power
- 1x Cryogenic Tube Costume
Questionite
- Added Mineral material unlocks to the Questionite store.
- Added Melee Weapon Aura: Default to the Questionite store. This aura removes any material overrides on a weapon. Example: The Ice material override on the new Heavy Weapon power variant devices. This has no effect on weapons that inherently have a special material, like TK Blades.
SidekicksAgate
- Updated power visuals.
- Howl ability can now apply Hard Frost.
Tundra
- Frigid Bite: Deals Cold damage and has a 20% chance to apply Chill. Heals self 2.5% health.
- Frigid Maul: 10ft cone. Deals Cold damage in a cone in front of it and has a 20% chance to apply Chill. 50% chance to knock down targets. Heals self 2.5% health.
- Frigid Swipe: 10ft cone. Deals Cold damage in a cone in front of it and has a 20% chance to apply Chill. Heals self 2.5% health.
- Lunge: Lunges to target.
- Chilling Roar: 15ft pbaoe. Deals Cold damage to targets around it. Knocks up targets. Disorients targets. 20 second recharge.
- Polar Breath: 50ft range. Deals cold damage to targets in front of it. Applies Chill. 10 second recharge.
Open Missions
- Fixed an issue where the Jailbreak open mission was not granting the new rewards properly.
- Increased the health of the bosses.
Cosmics
- Fixed an issue where Teleiosaurus's ranged spit attack had lower damage and activation time than her melee bites.
Powers
Players who owned Ice Burst or Chilled Form have received a respec.
Ice Cages
- Updated visuals so shattered and expired ice cages vanish in time with the actual explosion effect.
Ice Column
Skullcrusher/Cleave/Eruption/Skewer
- Fixed an issue where various parts of the fx did not hue shift correctly.
Arc Of Ruin
- Fixed an issue with the ground swipe position.
Shatter
- Fixed an issue with how Cold Snap and Chill was being calculated in this power's damage. In its previous state, Cold Snap added very little damage despite what the tooltip stated, while Chill was adding too much.
- Cold Snap will now increase the total damage of Shatter by 30%, including any Chill bonus added onto it.
- The bonus damage for Chill has been corrected, and is about 12% less than before. The original tooltip values were much lower than the actual damage bonus.
Icy Embrace
- Now also triggers off of shattering Ice Structures.
Chilled Form
New Power: Frigid Determination
- Ice Framework
- Applies a stack of Focus anytime you apply or refresh Chill, or Shatter an ice Structure.
Power Variant DevicesCallous Cleaver
- Scales off of Cleave
- Deals Cold melee damage in cone around you.
- Chance to Chill targets.
- On the last hit, chance to apply Hard Frost to your primary target.
- Refreshes a portion of Chill based on rank of the power.
Glacial Rend
- Scales off of Eruption
- 15 second recharge
- Deals Cold melee damage in a cone in front of you.
- Stuns targets.
- Creates a Ice Column at your primary target.
- Places Eruption and Ice Burst on cooldown.
Ice Breaker
- Scales off of Skullcrusher
- Deals Cold melee damage in a 10ft sphere around your target.
- Knocks Down targets.
- Deals additional damage if a target is affected by your Chill, and additional damage if you are affected by Cold Snap. Expires all of your Chill stacks.
- Shatters any Ice Objects.
Frozen Lance
- Scales off of Skewer
- Deals cold melee damage to target.
- Deals damage to additional targets in a 5ft sphere around your target if you are affected by Cold Snap.
- Deals additional damage for each Chill on the target.
Comments
This event is over."
Do you mean Reprint Event?
🐻 🐻❄️ B E A R 🐻❄️ 🐻
[Imgur](
ELEMENTAL MELEE IS REAAAAAAAAAAAAAAAAAALLLLLLLL!
Cleave and Skullcrusher are GOOD now (as PVDS) THANK YOU VERY MUCH FOR THIS!
(Why the Melee weapon aura Space doesn't work on them thought?
Now... how will this work when using invisible weapons? 🤔
This is my cry for help
Not a biggie but the flight power is Regal Flight and not Magnificent Flight.
@Chimerafreek
1. Reprint vendors should have remained to allow folks to spend their vouchers, just like every other event. Removing them at the end of the event, vs 1 wk after is BS!
2. The Making Naughty Nice daily is the mission that grants Winter Wonderland charms, not March of the Mecha Soldiers.
jailbreak om bosses have increased durability
A Healing Toggle for Ice and Electricity would also be welcomed to mix and match, only Fire and Force have one
I'm using Smoldering as toggle (DEX primary, REC Stacking) on my Fire melee PVD build because I didn't want to change his Build into STR to use the Fire melee Toggle
The tooltip for it when Skewer is Rank 3 shows "45% - 100% chance to apply Chill to affected targets," but after testing the device, it had incredibly inconsistent application rate, seemingly more so once the target has 3 stacks of Chilled.
The bug appears to actually be with Chilled itself. New stacks of Chilled cannot be applied once there are 3 stacks of Chilled on a target. I'm aware they can only stack to 3, but stacking debuffs can be reapplied as 'new' stacks on a target with a separate timer, making it a sort of pseudo-refresh. Currently, Chilled no longer follows this rule, and at least 1 stack has to expire in order for a new stack to be able to be applied.
After this patch, Erbil sometimes refuses to spawn, causing the OM to instantly fail and go on CD
and WOOO BOY you seriously gave the OM bossses too much resistance!
This is supposed to be a lvl 8-15 OM, the resistance is WAY too much
I have a melee Rec primary character who is using Fear Consumption's Mental State proc. The half damage for melee and range is just as high as a damage focused form per stack, so I'm making the most of the Healing and Shielding benefit. I just want something damage focused for Rec melee that isn't power set specific.
I believe the premise in your second sentence is in error. As any "damage focused form" will give you twice what you are getting when stacking Rec, when you compare properly.
That said, I don't personally care about topping leaderboards. I do care about my dps being good enough for Dino dps checks and Eido runs. If they succeed at those, even using a non-dps focused form, I'm good to go. I always have plenty of optimized characters that it's fun to see what else can be fun.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"