Hello, need some feedback. How does these two HW builds look? They are a mix of HW and Fire as well as HW and electricity.
Amber HW Fire DPS - Freeform (Melee Damage)
v3.45:38
Super Stats
Level 6:
Strength (Primary)
Level 10:
Endurance (Secondary)
Level 15:
Constitution (Secondary)Talents
Level 1:
The Dragon (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6:
Martial Focus (Str: 5, Dex: 5)
Level 9:
Acrobat (Dex: 5, Con: 5)
Level 12:
Accurate (Dex: 5, End: 5)
Level 15:
Relentless (Str: 5, Rec: 5)
Level 18:
Quick Recovery (Con: 5, Rec: 5)
Level 21:
Physical Conditioning (Str: 5, Con: 5)Powers
Level 1:
Bludgeon
Level 1:
Eruption (Magma Burst)
Level 6:
Unstoppable (Rank 2, Rank 3)
Level 8:
Enrage
Level 11:
Thermal Reverberation
Level 14:
Arc of Ruin (No Quarter, Wildfire)
Level 17:
Resurgence (Rank 2)
Level 20:
Annihilate (Rank 2, Scorching Blade)
Level 23:
Vicious Descent (Relentless, Bold Entrance)
Level 26:
Endorphin Rush (Rank 2, Rank 3)
Level 29:
Skullcrusher (Rank 2, Falling Hammer)
Level 32:
Guard (Rank 2)
Level 35:
Fiery Embrace
Level 38:
Unleashed Rage (Rank 2, Rank 3)
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2, Rank 3)
Level 35:
Jet PackSpecializations
Strength:
Swole (2/3)
Strength:
Physical Peak (3/3)
Strength:
Brutality (2/2)
Strength:
Juggernaut (1/3)
Strength:
Overpower (2/3)
Brawler:
The Glory of Battle (1/3)
Brawler:
Penetrating Strikes (2/2)
Brawler:
Ruthless (2/2)
Brawler:
Finishing Blow (2/3)
Brawler:
Flanking (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Upper Hand (2/3)
Warden:
The Best Defense (3/3)
Mastery:
Strength Mastery (1/1)DevicesBravura Lightning HW - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6:
Strength (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Endurance (Secondary)Talents
Level 1:
The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6:
Martial Focus (Str: 5, Dex: 5)
Level 9:
Acrobat (Dex: 5, Con: 5)
Level 12:
Accurate (Dex: 5, End: 5)
Level 15:
Relentless (Str: 5, Rec: 5)
Level 18:
Quick Recovery (Con: 5, Rec: 5)
Level 21:
Amazing Stamina (Rec: 5, End: 5)Powers
Level 1:
Bludgeon
Level 1:
Guard (Rank 2, Rank 3)
Level 6:
Enrage
Level 8:
Night Warrior (Rank 2, Rank 3)
Level 11:
Eruption (Rank 2, Thunderbolt)
Level 14:
Arc of Ruin (Rank 2, No Quarter)
Level 17:
Annihilate (Rank 2, Rank 3)
Level 20:
Thunderstrike (Strike Down, Recharge)
Level 23:
Ionic Reverberation
Level 26:
Thundering Return
Level 29:
Resurgence (Rank 2)
Level 32:
Lock N Load
Level 35:
Gigabolt (Rank 2, Rank 3)
Level 38:
Unleashed Rage (Rank 2, Rank 3)
Adv. Points:
36/36Travel Powers
Level 6:
Athletics (Rank 2, Rank 3)
Level 35:
Electro FlightSpecializations
Strength:
Swole (2/3)
Strength:
Physical Peak (3/3)
Strength:
Brutality (2/2)
Strength:
Juggernaut (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Elusive (2/2)
Warden:
The Best Defense (3/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
The Rush of Battle (2/3)
Vindicator:
Focused Strikes (3/3)
Mastery:
Strength Mastery (1/1)Devices
"Reason can get you to probability, but only commitment can get you to certainty." - Timothy Keller
Archived CO Wiki site
Comments
(Unnamed Build) - Freeform (Melee Damage)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Rockstar (Str: 10, Con: 10, Rec: 8, End: 10)
Level 6: Amazing Stamina (Rec: 5, End: 5)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Bodybuilder (Str: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Physical Conditioning (Str: 5, Con: 5)
Powers
Level 1: Bludgeon
Level 1: Guard (Rank 2)
Level 6: Enrage
Level 8: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 11: Sparkstorm (Rank 2, Electric Personality)
Level 14: Ball Lightning (Triplicity)
Level 17: Ionic Reverberation
Level 20: Arc of Ruin (Rank 2, No Quarter)
Level 23: Annihilate (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Electrical Siphon (Rank 2, Rank 3)
Level 32: Vicious Descent (Relentless, Work Up)
Level 35: Thundering Return
Level 38: Unleashed Rage (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Electro Flight
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Keeps Ball Lit and Sparkstorm up while using charges of Annihilate for single-target and charges of Arc of Ruin for AoE (taps of Arc can also debuff for Annihilate). As long as you keep Ball Lit and Sparkstorm up you should have plenty of energy to do w/e ya want.
Other slotted dps passives that could work well here are Stormbringer, WotW, and Unstoppable.
- Be safe and have fun, champs - for science!
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Aura Star - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Cybernetic Warrior (Con: 10, Int: 10, Rec: 8, End: 10)
Level 6: Quick Recovery (Con: 5, Rec: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Negotiator (Int: 5, Rec: 5)
Level 15: Investigator (Int: 5, End: 5)
Level 18: Lasting Impression (Pre: 5, Rec: 5)
Level 21: Prodigy (Pre: 5, End: 5)
Powers
Level 1: Psi Lash
Level 1: Telepathic Reverberation
Level 6: Ego Blast (Rank 2, Mind Opener)
Level 8: Eldritch Shield (Rank 2)
Level 11: Compassion
Level 14: Resurgence (Rank 2)
Level 17: Arcane Vitality (Rank 2, Rank 3)
Level 20: Redemption (Salvation)
Level 23: Mental Storm (Rank 2, Rank 3)
Level 26: Thundering Return
Level 29: Aura of Arcane Clarity (Rank 2, Rank 3)
Level 32: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 35: Aura of Primal Majesty (Rank 2, Rank 3)
Level 38: Aura of Radiant Protection (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (3/3)
Presence: Vulnerability (2/2)
Sentry: Fortified Gear (3/3)
Sentry: Precise (2/3)
Sentry: Sentry Aura (3/3)
Sentry: Reinforce (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Wither (2/2)
Mastery: Presence Mastery (1/1)
Devices
Arcanis Storm - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Dexterity (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Midnight (Dex: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Coordinated (Dex: 5, Int: 5)
Level 9: Finesse (Dex: 5, Pre: 5)
Level 12: Diplomatic (Int: 5, Pre: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Negotiator (Int: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Psi Lash
Level 1: Telepathic Reverberation
Level 6: Ego Blast (Rank 2, Mind Opener)
Level 8: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 11: Shadow Manifestation
Level 14: Conviction (Reverence)
Level 17: Telekinetic Burst (Rank 2, Rank 3)
Level 20: Thundering Return
Level 23: Eldritch Shield (Rank 2)
Level 26: Air Elemental (Rank 2, Rank 3)
Level 29: Arctic Beast (Rank 2, Rank 3)
Level 32: Command Animals (Rank 2, Rank 3)
Level 35: Attack Toys (Rank 2, Rank 3)
Level 38: Ritual of Radiant Summoning (Unbound Ritual)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Genesis (2/2)
Commander: Evasive Action (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (3/3)
Mastery: Presence Mastery (1/1)
Devices
Archived CO Wiki site
The 2nd build could work as stated. If you still wanted to try to use Avalanche in the 2nd build, then you could change the basic powers to Ice and switch the stats a bit. For instance:
Arcanis Storm - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Midnight (Dex: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Amazing Stamina (Rec: 5, End: 5)
Level 9: Investigator (Int: 5, End: 5)
Level 12: Negotiator (Int: 5, Rec: 5)
Level 15: Lasting Impression (Pre: 5, Rec: 5)
Level 18: Diplomatic (Int: 5, Pre: 5)
Level 21: Prodigy (Pre: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Ice Blast (Rank 2, Rank 3)
Level 6: Icy Embrace
Level 8: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Conviction (Rank 2, Reverence)
Level 17: Eldritch Shield (Rank 2)
Level 20: Avalanche (Rank 2, Rank 3)
Level 23: Thundering Return
Level 26: Air Elemental (Rank 2)
Level 29: Arctic Beast (Rank 2)
Level 32: Command Animals (Rank 2, Rank 3)
Level 35: Attack Toys (Rank 2, Rank 3)
Level 38: Ritual of Radiant Summoning (Rank 2, Unbound Ritual)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Presence: Selfless Ally (2/2)
Presence: Grandeur (3/3)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Commander: Evasive Action (1/2)
Commander: Rapid Response (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (1/3)
Commander: Savage (1/3)
Mastery: Commander Mastery (1/1)
Gears mostly for Int, w/ some End and Pres. Cost discount on gear could also help, though having to energy build periodically for Avalanche isn't a big deal either, as long as it's not being done too frequently.
If you wanted to stick w/ a Pres-focused setup using Shadow Manifest, then you could also just switch to using Shadow Blast and SEmbrace as your main attacks (using SReverb and perhaps changing Int SS for Rec SS).
- Be safe and have fun, champs - for science!
Archived CO Wiki site
- Be safe and have fun, champs - for science!
As for the electric HW build, I decided to use Stormbreaker as passive. Made the first three powers electric so I could take the passive at fourth slot, rest of the build is following your specs.
Flow, could you take a look at these two SB builds? One is build around using maintaining ST, AoE and refreshing bleed and shredded. The other is build around setting up and consuming shredded and bleeds like Jack Fool. Would it be better to just get Reaper’s Embrace with No Mercy?
Autumn Splendor SB DPS Maintain - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Penitent (Str: 10, Dex: 10, Rec: 8, End: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Reaper's Touch
Level 1: Way of the Warrior (Rank 2, Rank 3)
Level 6: Steadfast
Level 8: Form of the Tempest
Level 11: Deflect (Rank 2, Rank 3)
Level 14: Resurgence (Rank 2)
Level 17: Bountiful Chi Resurgence (Resurgent Reiki)
Level 20: Thundering Return
Level 23: Relentless Pursuit (Rank 2, Rank 3)
Level 26: Crimson Bloom (Rank 2, Rank 3)
Level 29: Chained Kunai (Fang of the Dragon, Weak Points)
Level 32: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 35: Invulnerability (Rank 2, Rank 3)
Level 38: Intensity (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Focused Strikes (3/3)
Mastery: Strength Mastery (1/1)
Devices
Shadow Storm SB DPS Rupture - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Dexterity (Primary)
Level 10: Strength (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Penitent (Str: 10, Dex: 10, Rec: 8, End: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Reaper's Touch
Level 1: Night Warrior (Rank 2, Rank 3)
Level 6: Form of the Swordsman
Level 8: Steadfast
Level 11: Antagonize (Rank 2, Rank 3)
Level 14: Resurgence (Rank 2)
Level 17: Bountiful Chi Resurgence (Resurgent Reiki)
Level 20: Thundering Return
Level 23: Dragon Kick (Rank 2, Dragon Rush)
Level 26: Reaper's Embrace (Rank 2, Rank 3)
Level 29: Tiger's Bite (Rank 2, Rank 3)
Level 32: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 35: Intensity
Level 38: Invulnerability (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Focused Strikes (3/3)
Brawler: No Escape (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Setup (2/2)
Brawler: Flanking (3/3)
Mastery: Dexterity Mastery (1/1)
Devices
Archived CO Wiki site
Yea, the two good approaches to SB are either the normal Rupture build (like the 2nd build) or the newer one centered on Relentless Pursuit (like the 1st). The latter takes a ton of energy, though, so you prob want Dragon attack for a source of Rush in the 1st build. Consuming Shredded w/ TBite after using R3 REmbrace to consume Bleeds can be more dmg, but it does take a good deal of extra energy to use, so it will depend a bit on how smooth the rotation normally is (and TB is obv not an SB power, so it also has to be okay for the theme). I would also consider getting some points in Vind's Mass Destruction (instead of Rush of Battle)- esp for the 2nd build since the combo (RCaress) will be used more, and that counts as AoE. Also, although the Kunai can refresh both debuffs, it does have to be charged for it- a faster alternative is to get the same refresh advs on Scything Blade, which can work w/ just a tap.
A normal AO like Intensity can be dropped if you find that you want another power for utility or w/e (though you can also keep the AO if you don't want anything else). Also, Str as an SSS in the 2nd build isn't adding that much extra dmg (due to the reduced scaling on its innate melee bonus and the general dmg DR), so you could potentially replace it (if keeping Dex PSS). I may also use Unstoppable or WotW over NW for the dps passive, unless you also wanted to use NW's stealth.
- Be safe and have fun, champs - for science!
Autumn Splendor SB DPS Maintain - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Penitent (Str: 10, Dex: 10, Rec: 8, End: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Reaper's Touch
Level 1: Way of the Warrior (Rank 2, Rank 3)
Level 6: Steadfast
Level 8: Form of the Tempest
Level 11: Deflect (Rank 2, Rank 3)
Level 14: Resurgence (Rank 2)
Level 17: Bountiful Chi Resurgence (Resurgent Reiki)
Level 20: Thundering Return
Level 23: Relentless Pursuit (Rank 2, Rank 3)
Level 26: Dragon Kick (Rank 2, Dragon Rush)
Level 29: Scything Blade (Messy, Weak Points)
Level 32: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 35: Invulnerability (Rank 2, Rank 3)
Level 38: Intensity
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Devices
Shadow Storm SB DPS Rupture - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Void (Dex: 8, Con: 10, Rec: 10, End: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Reaper's Touch
Level 1: Way of the Warrior (Rank 2, Rank 3)
Level 6: Form of the Swordsman
Level 8: Steadfast
Level 11: Antagonize (Rank 2, Rank 3)
Level 14: Resurgence (Rank 2)
Level 17: Bountiful Chi Resurgence (Resurgent Reiki)
Level 20: Thundering Return
Level 23: Dragon Kick (Rank 2, Dragon Rush)
Level 26: Reaper's Embrace (Rank 2, Rank 3)
Level 29: Tiger's Bite (Rank 2, Rank 3)
Level 32: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 35: Intensity
Level 38: Invulnerability (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Brawler: No Escape (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Setup (2/2)
Brawler: Flanking (3/3)
Mastery: Dexterity Mastery (1/1)
Devices
Archived CO Wiki site
- Be safe and have fun, champs - for science!
PSS-Int
SSS-Con
SSS-End
Forcebolts
Kinetic Manipulation-R3
Impact Force
Force Control
Force shield-R3
Force Cascade-R2, Focus point
Redirected Force-R3, hold the line
Force Detonation-Recharge
Resurgence-R2
Thundering Return
Crushing Wave-R3, Disrupting Force
Force Blast-R3
Lock and Load
Int, Avenger, Vindicator Specs
Archived CO Wiki site
(Unnamed Build) - Freeform (Ranged Damage)
v3.45:38
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Worldly (Ego: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Daredevil (Ego: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Ascetic (Con: 5, Ego: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Force Bolts
Level 1: Force Blast (Rank 2, Demolishing Blast)
Level 6: Kinetic Manipulation (Rank 2, Rank 3)
Level 8: Chilled Form
Level 11: Crushing Wave (Rank 2, Disruptive Force, Barrier)
Level 14: Impact Force
Level 17: Resurgence (Rank 2)
Level 20: Singularity Bomb (Rank 2)
Level 23: Force Cascade (Rank 2, Focus Point)
Level 26: Force Shield (Rank 2)
Level 29: Conviction (Rank 2, Rank 3)
Level 32:
Level 35:
Level 38:
Adv. Points: 27/36
Travel Powers
Level 6:
Level 35:
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
The last few powers can be w/e ya want.
For single-targets, charges FBlast to apply/refresh Demolish, and otherwise uses charged FC as its main attack. For AoE, you can use Crushing Wave as your main attack, while Singularity Bomb can also help AoE and also group up enemies. Gears mostly for Ego, w/ some End and Con.
Other SS setups (including Int-based ones if you switch Chilled Form w/ Concentration, or End-based ones if you switch to Force Control) are also possible here.
--
For a Force(field) Support build, here's one you could try:
(Unnamed Build) - Freeform (Support)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Amazing Stamina (Rec: 5, End: 5)
Level 9: Prodigy (Pre: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Lasting Impression (Pre: 5, Rec: 5)
Level 21: Shrug It Off (Con: 5, Pre: 5)
Powers
Level 1: Force Bolts
Level 1: Force Blast (Demolishing Blast, Shield Generator)
Level 6: Inertial Dampening Field (Rank 2, Rank 3)
Level 8: Vital Shielding
Level 11: Crushing Wave (Rank 2, Entropy Field)
Level 14: Power Barrier
Level 17: Protection Field (Rank 2, Rank 3)
Level 20: Arcane Vitality (Rank 2, Rank 3)
Level 23: Force Eruption (Field Expulsion)
Level 26: Force Cascade (Focus Point, Field Inversion)
Level 29: Redemption (Rank 2, Salvation)
Level 32: Shield Restoration (Entropy Field)
Level 35:
Level 38: Fiery Embrace
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (1/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentinel: Genesis (1/2)
Sentry: Fortified Gear (2/3)
Sentry: Precise (3/3)
Sentry: Sentry Aura (3/3)
Sentry: Fortify (2/2)
Mastery: Presence Mastery (1/1)
The open power can be w/e.
You have strong single-target shielding w/ PField, and you can detonate a PF on yourself via charging Force Eruption to apply the shield in an AoE around you instead. You also have Shield Restoration and rezes to help allies with. For dps, you can alternate between charged FBlast and charged FC for single-targets and use Crushing Wave as your main AoE attack. I also kept a normal heal in there (here, Arcane Vit, but it could be any of them) just so you can still spot heal as needed, and in between all the shielding. Overseer spec could also work pretty well (prob in place of Sentry here). Gears mostly for End, w/ some Pres and Con.
- Be safe and have fun, champs - for science!
Archived CO Wiki site
Steam Victory Med Nanites Gadget Pet Build - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Intelligence (Primary)
Level 10: Presence (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Midnight (Dex: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Coordinated (Dex: 5, Int: 5)
Level 9: Finesse (Dex: 5, Pre: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Lasting Impression (Pre: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Particle Rifle
Level 1: Experimental Blaster (Rank 2, Rank 3)
Level 6: Experimental Burst Ray (Rank 2, Rank 3)
Level 8: Medical Nanites (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Molecular Self-Assembly
Level 17: Resurgence (Rank 2)
Level 20: Thundering Return
Level 23: Mini Mines (Stim Pack)
Level 26: Attack Toys (Rank 2, Rank 3)
Level 29: Munitions Bots (Rank 2, Rank 3)
Level 32: Support Drones (Rank 2, Rank 3)
Level 35: Mechanical Monstrosity (Rank 2, Rank 3)
Level 38: Taser Arrow (Electric Field)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Commander: Evasive Action (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Savage (3/3)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Wither (2/2)
Sentinel: Genesis (2/2)
Mastery: Intelligence Mastery (1/1)
Devices
Archived CO Wiki site
(Unnamed Build) - Freeform (Support)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Lasting Impression (Pre: 5, Rec: 5)
Level 9: Negotiator (Int: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Diplomatic (Int: 5, Pre: 5)
Level 18: Shrug It Off (Con: 5, Pre: 5)
Level 21: Healthy Mind (Con: 5, Int: 5)
Powers
Level 1: Particle Rifle
Level 1: Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6: Experimental Burst Ray (Rank 2, Rank 3)
Level 8: Medical Nanites (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Medical Arrow (Rank 2, Illuminate)
Level 17: Molecular Self-Assembly
Level 20: Resurgence (Rank 2)
Level 23: Attack Toys (Rank 2, Rank 3)
Level 26: Support Drones (Rank 2, Rank 3)
Level 29: Munitions Bots
Level 32: Binding Shot
Level 35: Thundering Return
Level 38: Mechanical Monstrosity (Rank 2, Rank 3)
Adv. Points: 33/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (2/3)
Presence: Force of Will (1/2)
Presence: Vulnerability (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Wither (2/2)
Sentinel: Genesis (2/2)
Commander: Evasive Action (1/2)
Commander: Rapid Response (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (1/3)
Commander: Savage (1/3)
Mastery: Sentinel Mastery (1/1)
Keep up Med Arrow for MSA, the healing rune, and Illum. Burst Ray can be your main AoE attack (don't charge it past 1.5 sec if you don't want to deal w/ its Overcharge mechanic), while taps of Exp Blaster can be your main single-target attack. Binding Shot can be used to put up debuffs on the target (Vuln, Wither, Sent Mastery), and you can keep your pets up otherwise (in content where they are fine). Gears mostly for Pres, w/ some Int and Con.
- Be safe and have fun, champs - for science!
I am focusing on pet builds at the moment, will be requesting a gedgeteering healer later.. Have another one below. This is an Ice AoED pet build with debuff. I also followed your specs for this build. I would have liked more crits for this build, made Pre PSS with moment of glory for that as it seem difficult to fit in Dex as a SS.
Arcanis Storm AoED Ice Pet Build - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Midnight (Dex: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Coordinated (Dex: 5, Int: 5)
Level 9: Finesse (Dex: 5, Pre: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Lasting Impression (Pre: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Icy Embrace
Level 6: Ice Blast (Rank 2, Rank 3)
Level 8: Aura of Ebon Destruction (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Resurgence (Rank 2)
Level 17: Command Animals (Rank 2, Rank 3)
Level 20: Avalanche (Rank 2, Serrated Shards)
Level 23: Arctic Beast (Rank 2, Rank 3)
Level 26: Air Elemental (Rank 2, Rank 3)
Level 29: Attack Toys (Rank 2, Rank 3)
Level 32: Aurora
Level 35: Conviction (Reverence)
Level 38: Ice Burst (Freeze, Dirtbag)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Flight
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (2/3)
Presence: Force of Will (1/2)
Presence: Vulnerability (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Wither (2/2)
Sentinel: Genesis (2/2)
Commander: Evasive Action (1/2)
Commander: Rapid Response (2/2)
Commander: Create An Opening (2/2)
Commander: Multitasker (3/3)
Commander: Durable (1/3)
Commander: Savage (1/3)
Mastery: Sentinel Mastery (1/1)
Devices
Archived CO Wiki site
Avalanche will indeed be expensive w/ the pets out, but it is also pretty high base dps and is just used for AoE, so it could still be okay if you like it enough (gear can also help, ofc). That build may also have issues procing Compassion, but I suppose using Conviction often enough in combat can work w/ it. If you have the ability to do so, you can also just run the build in the PH/PTS with the gear you want, and see how it could perform in practice before cementing it (also, assuming this build is mostly for solo and/or casual stuff w/ the Hybrid aura use and pets).
- Be safe and have fun, champs - for science!
Archived CO Wiki site
- Be safe and have fun, champs - for science!
AoRP Mentalist Pet Build
IDF Electricity Pet Build
Archived CO Wiki site
The 2nd build may not work well energy-wise since LArc and LStorm are kinda costly, LArc cannot proc the toggle/form and EU alone, and the way to proc them (Electrocute) isn't very efficient for that (w/ its long charge, no-low dmg, and cd). I prob wouldn't normally use IDF as a passive either, but I guess it's fine enough for a pet build, and if you want to try something new. Also, keep in mind that Power Source scales mostly w/ End.
Although technically all powersets can be shaped into a pet build (of some sort), some sets aren't going to be as good for it as others, and even then all pet builds run into issues of having fewer power slots to have leeway with (since pets are hogging many of them), more energy concerns, and pet AI issues that can make them ill-suited to more serious content. So although they can be fun to tinker around with a bit, I prob wouldn't devote much of one's full character roster to pet builds (they'd start to get kinda same-y anyways, since there's only so many pet powers).
- Be safe and have fun, champs - for science!
Archived CO Wiki site
https://www.arcgames.com/en/forums/championsonline/#/discussion/1219245/the-fissile
As for a healer based on the set, here's one example for it (not including a link, since the PH Planner hasn't been updated yet):
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Lasting Impression (Pre: 5, Rec: 5)
Level 9: Negotiator (Int: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Diplomatic (Int: 5, Pre: 5)
Level 18: Shrug It Off (Con: 5, Pre: 5)
Level 21: Healthy Mind (Con: 5, Int: 5)
Powers
Level 1: Particle Rifle
Level 1: Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Compassion
Level 11: Medical Arrow (Rank 2, Illuminate)
Level 14: Conjuring
Level 17: Experimental Burst Ray (Rank 2, Rank 3)
Level 20: Medical Beam (Rank 2, Field Medic)
Level 23: Bionic Shielding (Rank 2, Rank 3)
Level 26: Radiation Shield (Rank 2)
Level 29: Resurrection Serum (Rank 2, Mass Resurrection)
Level 32: Resurgence (Rank 2)
Level 35: Thundering Return
Level 38:
Adv. Points: -/36
Travel Powers
Level 6:
Level 35:
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Sentinel: Genesis (1/2)
Overseer: Administer (3/3)
Overseer: Ruthless (3/3)
Overseer: Impact (2/2)
Overseer: Honor (2/2)
Mastery: Presence Mastery (1/1)
Uses Medical Arrow in general for Conjuring, Illum, and the healing rune. Exp Blaster taps can be the main single-target attack, while Exp Burst Ray is the main AoE attack (ofc you can also opt to take different main attacks in the set; I just took some cheap/easy ones here). Medical Beam and Bionic Shielding can be your main healing tools, and i also gave you some rezes. Gears mostly for Pres, w/ some Int and Con.
- Be safe and have fun, champs - for science!
A couple of things I noticed with the new powers. The new form seem cumbersome to use. And there is more sonic powers. Could you also make me a sonic DPS build?
Archived CO Wiki site
Fortunately, I also somewhat recently made a full Sonic dps build w/ the new powers. It's the 1st build I gave in this thread:
https://www.arcgames.com/en/forums/championsonline/#/discussion/1219059/the-mad-scientist-turned-hero
(you can also take the Redirect Power adv on Electro Magnet to help w/ energy when using Sonic Boom Gen for AoE, if needed.)
- Be safe and have fun, champs - for science!