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The Fissile

sgtken60sgtken60 Posts: 254 Arc User
I have not posted in a while, I had some serious stuff going on at the home front.
But I was wondering if anyone has made a FF Fissile yet and would mind sharing the build?

Thanks

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  • flowcytoflowcyto Posts: 12,874 Arc User
    edited October 2024
    Since the PH Planner hasn't been updated to include the Gadgeteering revamp, I won't be providing a link to it and instead just use its layout for a custom build. Regardless, here's an example FF build for it:

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Glacier (Dex: 8, Con: 10, Int: 10, End: 10)
    Level 6: Negotiator (Int: 5, Rec: 5)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Energy Blaster
    Level 1: Particle Blaster (Rank 2, Disintegration Ray)
    Level 6: Concentration
    Level 8: Radiation Suit (Rank 2, Rank 3)
    Level 11: Unified Theory
    Level 14: Plasma Radiation (Rank 2, Rank 3)
    Level 17: Resurgence (Rank 2)
    Level 20: Pulse Beam Rifle (Rank 2, Finite Improbability Engine)
    Level 23: Electro Magnet (Rank 2, Reactor, Redirect Power)
    Level 26: Conviction (Rank 2, Rank 3)
    Level 29: Radiation Shield (Rank 2)
    Level 32: Chest Beam (Rank 2)
    Level 35:
    Level 38:
    Adv. Points: 31/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Preparation (2/2)
    Intelligence: Tactician (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)

    The last 2-3 powers can be w/e ya want.

    For single-targets, the build uses charges of Particle Blaster to apply/refresh Disintegrate, uses taps of Chest Beam to apply/refresh Burn Through (if keeping the power), and otherwise channels PBR as its main attack (can also potentially throw in Electro Magnet, esp if you need more energy via its Static Field effect). For AoE, Plasma Radiation can be your main attack, while you'll also want to throw in Electro Magnet for extra AoE dmg and to help keep enemies together. Gears mostly for Int, w/ some Dex and Con (can also gear for some End if you want more energy from Unified Theory).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • sgtken60sgtken60 Posts: 254 Arc User
    Thanks so much flowcyto
  • flowcytoflowcyto Posts: 12,874 Arc User
    np, have fun out there 8)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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