Hi
So for some time now I've been putting off making a support character/build due to the lack of ideas, concept and overall reason to have a Support build, I have done maybe one or two in the past, but they never panned out, as they either was too flashy or too "space magic" related.
So after toying with a few ideas and tossing characters around, I think I've finally got a decent grasp at a build I'll like to try and that build is the Nanite Medic.
The idea for the build is all about the use of Nanobots/Nanites to do the healing and support, so the passive focus is Medical Nanites with small Power Armor powers for atleast some damage form protection for basic mobs, such as Power Gauntlet & Chest Beam. My main source of healing teammates will come from Warmth since I do like the DR it gives and while Iniquity is superior in every way, I want to try focus a build without it, rather then going for the standard "Press Iniquity to win" as I've seen many support players go quite well without it.
The rest of the build is the unseal setup for most of my builds AD/EU/Form etc, but to keep the theme of Nanites rolling I've grabbed Nanobot Swarm for the CD Reduction/w Adv & Toxic Nanites for the DoT/Adv.
The SS/Specs/Tels and all, should be fine for a support build as well, the last two powers I'm really not sure on what to get, so they are open to ideas.
Now the build wil be Support in mind regardless, however out of curiosity, What will the difference between useing the Support Role & Hybrid Role, besides the obvious be like?,
Other then that, this is the build
(Unnamed Build) - Freeform (Support)
v3.45:38
Super Stats
Level 6:
Intelligence (Primary)
Level 10:
Presence (Secondary)
Level 15:
Constitution (Secondary)Talents
Level 1:
The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6:
Diplomatic (Int: 5, Pre: 5)
Level 9:
Healthy Mind (Con: 5, Int: 5)
Level 12:
Shrug It Off (Con: 5, Pre: 5)
Level 15:
Negotiator (Int: 5, Rec: 5)
Level 18:
Quick Recovery (Con: 5, Rec: 5)
Level 21:
Lasting Impression (Pre: 5, Rec: 5)Powers
Level 1:
Power Bolts
Level 1:
Power Gauntlet (Rank 2, Downrange Disaster)
Level 6:
Energy Shield (Rank 2, Rank 3)
Level 8:
Medical Nanites (Rank 2, Rank 3)
Level 11:
Chest Beam (Rank 2, Point Blank Blast)
Level 14:
Level 17:
Level 20:
Warmth (Rank 2, Rank 3)
Level 23:
Nanobot Swarm (Rejuvinating Injectors)
Level 26:
Toxic Nanites (Rank 2, Nerve Damage)
Level 29:
Resurgence (Rank 2)
Level 32:
Molecular Self-Assembly
Level 35:
Compassion
Level 38:
Rise From the Ashes (Rank 2, Spreading Flames)
Adv. Points:
34/36Travel Powers
Level 6:
Stoic Flight (Rank 2, Rank 3)
Level 35:
Energy SlideSpecializations
Intelligence:
Enlightened (3/3)
Intelligence:
Tactician (2/2)
Intelligence:
Detect Vulnerability (3/3)
Intelligence:
Expertise (2/2)
Sentry:
Fortified Gear (3/3)
Sentry:
Sentry Aura (3/3)
Sentry:
Fortify (2/2)
Sentry:
Reinforce (2/2)
Sentinel:
Eternal Spring (2/2)
Sentinel:
Caregiver (3/3)
Sentinel:
Sentinel Aura (3/3)
Sentinel:
Genesis (2/2)
Mastery:
Intelligence Mastery (1/1)Devices
Edit: This is a alt version of the build that change the first set of Powers from Power Armor to Gadgeteering, either one should work well in the build at hand.
(Unnamed Build) - Freeform (Support)
v3.45:38
Powers
Level 1:
Sonic Blaster
Level 1:
Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6:
Medical Nanites (Rank 2, Rank 3)
Level 8:
Energy Shield (Rank 2, Rank 3)
Level 11:
Sonic Boom Generator (Rank 2, Rank 3)
Level 14:
Level 17:
Level 20:
Warmth (Rank 2, Rank 3)
Level 23:
Nanobot Swarm (Rejuvinating Injectors)
Level 26:
Toxic Nanites (Rank 2, Nerve Damage)
Level 29:
Resurgence (Rank 2)
Level 32:
Molecular Self-Assembly
Level 35:
Compassion
Level 38:
Rise From the Ashes (Rank 2, Spreading Flames)
Adv. Points:
35/36
Psi.
Comments
Not that it makes a large difference here, but if using Power Gauntlet, then I may get R3 on it, since you'll have to play closer-up to heal people w/ Warmth (and to be in range for Chest Beam). If sticking w/ MSA as the EU, then I'd prob get short-cd power in there. Medical Arrow is quite good for a cd power, since it can apply a healing rune and also put up Illum w/ its adv (and Illum can help proc Compassion via Mend). You may also want to get a self-res, depending on the content. I may also skip out on Nanobot Swarm, since it just offers a small amount of cd reduction here, and maybe put in Sonic Boom Gen as the normal AoE (since Chest Beam's AoE is very narrow). I'd also prob use Pres PSS, since this is a Support build. Here's an edit of the build, trying not to change too many of the powers:
(Unnamed Build) - Freeform (Support)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Diplomatic (Int: 5, Pre: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Shrug It Off (Con: 5, Pre: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Sonic Blaster
Level 1: *Experimental Blaster (Rank 2, Rank 3, Death Ray) (*or pick R3 Power Gauntlet)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Compassion
Level 11: Medical Arrow (Rank 2, Illuminate)
Level 14: Molecular Self-Assembly
Level 17: Sonic Boom Generator (Rank 2, Rank 3)
Level 20: Warmth (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Chest Beam (Rank 2)
Level 29: Toxic Nanites (Rank 2)
Level 32: Energy Shield (Rank 2)
Level 35: Rise From the Ashes (Rank 2, Spreading Flames)
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Stoic Flight (Rank 2, Rank 3)
Level 35: Mach Speed (Rank 2)
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (1/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (3/3)
Overseer: Impact (2/2)
Overseer: Honor (2/2)
Mastery: Presence Mastery (1/1)
(*if using Power Gauntlet instead of Exp Blaster, then take out a rank from the other TP and you can get a rank in another power, like R3 in Toxic Nanites or Energy Shield).
For single-targets, taps of Exp Blaster (or charges of Power Gauntlet) are your main attack, and you can tap Chest Beam to put up Burn Through for them, while charged Sonic Boom Gen can be your main AoE. You'll generally want to keep Medical Arrow up for MSA and its extra healing effects, regardless. Ofc, you also have rezes and heals to use, as needed. I made the other spec Overseer for the healing and dmg boosts, but you could go back to Sentry if you want to be a bit more defense-focused (though I'd prob also get Sentry's Precise, in that case). Gears mostly for Pres, w/ some Int and Con.
- Be safe and have fun, champs - for science!
Changed SS/Specs/Tels to what you suggested (Not sure why I had Int PSS lol) and decided to go with EP Blaster/w Sonic Boom setup here. Also put in Medical Arrow as you noted, forgot that existed. (Removed Chest Beam, due to its far too narrow)
Overall nothing is changed from your build, one power left so thinking to either add another CD power, such as Bionic Shielding or perhaps a force type shielding such as Shield Restoration/Protection. Or even just go back to Nanobot Sawrm.
(Unnamed Build) - Freeform (Support)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Diplomatic (Int: 5, Pre: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Shrug It Off (Con: 5, Pre: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Sonic Blaster
Level 1: Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Energy Shield (Rank 2, Rank 3)
Level 11: Sonic Boom Generator (Rank 2, Rank 3)
Level 14:
Level 17: Warmth (Rank 2, Rank 3)
Level 20: Medical Arrow (Rank 2, Illuminate)
Level 23: Rise From the Ashes (Spreading Flames)
Level 26: Toxic Nanites (Nerve Damage)
Level 29: Resurgence (Rank 2)
Level 32: Molecular Self-Assembly
Level 35: Compassion
Level 38: Rebirth
Adv. Points: 33/36
Travel Powers
Level 6: Stoic Flight (Rank 2, Rank 3)
Level 35: Mach Speed
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (1/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (3/3)
Overseer: Impact (2/2)
Overseer: Honor (2/2)
Mastery: Presence Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
Hm, I not knew that, I'll keep that in mind then and yes I may just do that
Thinking to yes
I ended up going for Singularity Bomb/w its Adv for the extra stun and small support of energy it gives, I may drop a R2 from Resruge to put it in to get more out of the energy but I don't think that is wise.
I also changed the specs to Sentry, I was gonna go with the Ult Redirected Force but wanted to settle with another attack/support power.
Let me know if there is any changes needed.
(Unnamed Build) - Freeform (Support)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Diplomatic (Int: 5, Pre: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Shrug It Off (Con: 5, Pre: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Sonic Blaster
Level 1: Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Energy Shield (Rank 2)
Level 11: Sonic Boom Generator (Rank 2, Rank 3)
Level 14: Singularity Bomb (Overwhelming Force, Accelerated Metabolism)
Level 17: Warmth (Rank 2, Rank 3)
Level 20: Medical Arrow (Rank 2, Illuminate)
Level 23: Redemption (Rank 2, Salvation)
Level 26: Toxic Nanites (Rank 2)
Level 29: Resurgence (Rank 2)
Level 32: Molecular Self-Assembly
Level 35: Compassion
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Power Skating (Rank 2, Rank 3)
Level 35: Stoic Flight
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentry: Precise (3/3)
Sentry: Sentry Aura (3/3)
Sentry: Fortify (2/2)
Sentry: Reinforce (2/2)
Mastery: Presence Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
I had a look at the Ult and it seems to make other AO/AD go onto Cooldown as well, so that's a problem
Edit: Ended up going with SD with it's Adv, as I tend to use Toxic Nanites and then use SBG to spread the effect into a AoE and the adv for SD, makes it deal more AoE Damage then single targets, so think that's worth it.
Powers
Level 1: Sonic Blaster
Level 1: Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Energy Shield (Rank 2)
Level 11: Sonic Boom Generator (Rank 2, Rank 3)
Level 14: Medical Arrow (Rank 2, Illuminate)
Level 17: Warmth (Rank 2, Rank 3)
Level 20: Redemption (Rank 2, Salvation)
Level 23: Sonic Device (Deafening Dissolution)
Level 26: Toxic Nanites (Rank 2)
Level 29: Resurgence (Rank 2)
Level 32: Molecular Self-Assembly
Level 35: Compassion
Level 38: Rebirth
Adv. Points: 35/36
- Be safe and have fun, champs - for science!
So now that the gods have graced us with a update to the Gadgeteering Framework, I can finally update this build!, so lets get started:
Only the powers have been swapped aorund or edited, the rest such as the SS/Specs and Tals has not been touched.
(Unnamed Build) - Freeform (Support)
v3.45:38
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Diplomatic (Int: 5, Pre: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Shrug It Off (Con: 5, Pre: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Particle Blaster
Level 1: Particle Beam (Rank 2, Rank 3)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Energy Shield OR Radiation Shield (Rank 2, Rank 3)
Level 11: Sonic Boom Generator (Rank 2, Rank 3)
Level 14:
Level 17: Medical Beam (Rank 2, Rank 3 (Or Advs)
Level 20:
Level 23:
Level 26: Redemption (Rank 2, Salvation)
Level 29: Resurgence (Rank 2)
Level 32: Molecular Self-Assembly
Level 35: Compassion or New Form?
Level 38: Rebirth
Adv. Points: 28/36
Travel Powers
Level 6: Power Skating (Rank 2, Rank 3)
Level 35: Stoic Flight
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentry: Precise (3/3)
Sentry: Sentry Aura (3/3)
Sentry: Fortify (2/2)
Sentry: Reinforce (2/2)
Mastery: Presence Mastery (1/1)
Devices
I have to slots left over for whatever I can think of adding, do keep in mind that this is a mock up. as the HC has not been updated yet.
(no Planner link for this one)
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Lasting Impression (Pre: 5, Rec: 5)
Level 9: Negotiator (Int: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Diplomatic (Int: 5, Pre: 5)
Level 18: Shrug It Off (Con: 5, Pre: 5)
Level 21: Healthy Mind (Con: 5, Int: 5)
Powers
Level 1: Energy Blaster
Level 1: Experimental Blaster (Rank 2, Rank 3, Death Ray)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Compassion
Level 11: Medical Arrow (Rank 2, Illuminate)
Level 14: Conjuring
Level 17: Medical Beam (Rank 2, Field Medic)
Level 20: Sonic Boom Generator (Rank 2, Rank 3)
Level 23: Bionic Shielding (Rank 2, Rank 3)
Level 26: Energy Shield (Rank 2) (*or take R2-3 Radiation Shield)
Level 29: Resurrection Serum (Rank 2, Mass Resurrection)
Level 32: Rebirth (*or take a different self-rez)
Level 35:
Level 38:
Adv. Points: -/36
Travel Powers
Level 6:
Level 35:
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (1/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Overseer: Administer (3/3)
Overseer: Ruthless (3/3)
Overseer: Impact (2/2)
Overseer: Honor (2/2)
Mastery: Presence Mastery (1/1)
The open power slots can be w/e ya want.
I added Medical Arrow cause it's tech-based, and it's still very useful to the build (helping to proc the EU and toggle/form, and giving a healing rune + Illum), so you'll want to keep it up in general here. Medical Beam can be your main ally heal. It can't heal you directly, but its AoE adv can heal you too, and you have Med Nanites, Sent Aura, and Bionic Shielding that can also help heal you. BShielding can be used mainly as an extra heal for tanks (to help supplement Medical Beam's healing). For the attacks, Exp Blaster can be your main single-target attack, while Sonic Boom Gen can be your main AoE (you can also change to the other basic attacks, if desired). Also gave you rezes to round out your support kit. Sentry spec could also be used instead of Overseer spec here. Gears mostly for Pres, w/ some Int and Con.
- Be safe and have fun, champs - for science!
Thanks, I'll look into it, tho say what do you think of the new Forms, are they wroth it for a Healer (there seems to be two, DPS or Healer) or shuold I stick with Compassion?
- Be safe and have fun, champs - for science!
Medical Arrow has been placed back in the build and I have swapped around the EB and my main attack and kept in Soinc Boom as my AoE, I got a Rez and Self-Rez, AD and swapped my EU with Conjuring but that still leaves two powers open.
I am thinking to add Hex of Suffering or WillOWisp for the extra poc on Conjuring and porb just go with a Threat Wipe, incase I am in a pickle OR as you noted to go for Bionic Shielding OR go for some sort of self-heal, so I can stay alive as medic
Super Stats
Level 6: Presence (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Diplomatic (Int: 5, Pre: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Shrug It Off (Con: 5, Pre: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Energy Blaster
Level 1: Particle Blaster (Rank 2, Rank 3)
Level 6: Medical Nanites (Rank 2, Rank 3)
Level 8: Radiation Shield (Rank 2, Rank 3)
Level 11: Sonic Boom Generator (Rank 2, Rank 3)
Level 14:
Level 17: Medical Beam (Rank 2, Field Medic)
Level 20: Medical Arrow (Rank 2, Illuminate)
Level 23:
Level 26: Redemption (Rank 2, Salvation)
Level 29: Resurgence (Rank 2)
Level 32: Conjuring
Level 35: Compassion
Level 38: Rebirth
Adv. Points: 28/36
Travel Powers
Level 6: Power Skating (Rank 2, Rank 3)
Level 35: Stoic Flight
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (3/3)
Presence: Force of Will (2/2)
Sentinel: Eternal Spring (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentry: Precise (3/3)
Sentry: Sentry Aura (3/3)
Sentry: Fortify (2/2)
Sentry: Reinforce (2/2)
Mastery: Presence Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
Thank you o7