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Giant tank (for review)

ericrightshow82ericrightshow82 Posts: 591 Arc User
Just looking for another set of eyes on this build before I go forward. I've got a couple spots left, and not sure how best to fill them.

(Unnamed Build) - Freeform (Any / Multiple)
v3.45:38

Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)

Talents
Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Mighty (Str: 8)
Level 9: Enduring (Con: 8)
Level 12: Tireless (Rec: 8)
Level 15: Physical Conditioning (Str: 5, Con: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)

Powers
Level 1: Clobber
Level 1: Mighty Kick (Boot to the Head)
Level 6: Defiance (Rank 2, Rank 3)
Level 8: Enrage
Level 11: Pulverizer
Level 14: Retaliation (Rank 2, Rank 3)
Level 17: Mighty Leap (Nailed to the Ground)
Level 20: Tremor (Rank 2, Rank 3)
Level 23: Demolish (Below the Belt)
Level 26: Haymaker (Rank 2, Rank 3)
Level 29: Resurgence (Rank 2)
Level 32: Endorphin Rush (Rank 2, Rank 3)
Level 35:
Level 38:
Adv. Points: 28/36

Travel Powers
Level 6:
Level 35:

Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Resolute (3/3)
Mastery: Protector Mastery (1/1)

Devices

Comments

  • flowcytoflowcyto Posts: 12,859 Arc User
    edited June 2024
    Well, the overall powers can work fine, but the main thing the build is missing as a Tank are Challenge advs. You def want to add those in (at least one on your main AoE and one on a main single-target attack). You could also consider throwing in an Ult that has a 1-pt threat adv available (since that also stacks w/ Challenge advs), but those extra powers slots could be anything ya want, since the current powers already cover the basics. It can also be worthwhile to get Demolish to R2, if you have the spare points in the end (and you could also drop NttG on the lunge, if you want to free up more points).

    Also, not that this is needed for gameplay, but when you mentioned 'Giant tank' I thought you meant also getting something like Giant Growth on Enrage (you don't have to- just not sure if its exclusion was intended here).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • ericrightshow82ericrightshow82 Posts: 591 Arc User
    Yeah, I realized after I posted it I forgot the challenge points. I'm also using the size changing aura for the giant theming, so that's sorta the thought process for powers.

    Thank you for your help!
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