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Anniversary Free Build

kijra411kijra411 Posts: 18 Arc User
I've been thinking with the Anniversary coming up in a few more months what do i do with the free character slot? Then it hit me, during most events there is always talk about the server hamster dying, not being feed or just plain being neglected. And so i thought why not make a "Server Hamster". Powers would be slow, paralyze, root and stun. Cuz Lag Kills. Anyway, its just an idea at the moment but if anyone has a build they wouldn't mind sharing, i'll have a place to start. But if not then i guess i'll have to wing it. Thanks in advance .
Never Give Up, Never Surrender.
A wise man has nothing to prove, he just is.

Comments

  • flowcytoflowcyto Posts: 12,851 Arc User
    edited April 30
    I assume this isn't meant to be some Cosmic CC build (which there's already a sticky thread for) and instead is using some extra CC for the concept. But then what else do you want the build to be: dps, tank, or support? Also, are there any powersets in particular you'd like to use for the basic attacks? You can make a decent semi-dps build w/ Telepathy and taking spec-related debuffs (like Wither or Trapped), but that's best used in group play, and assumes that you're fine using all_mostly TP powers.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • kijra411kijra411 Posts: 18 Arc User
    support most likely since its going to CC seems best
    Never Give Up, Never Surrender.
    A wise man has nothing to prove, he just is.
  • kijra411kijra411 Posts: 18 Arc User
    also i have access to all powers so i'm not limited. i mostly solo but being able to contribute to group play now and then would nice
    Never Give Up, Never Surrender.
    A wise man has nothing to prove, he just is.
  • flowcytoflowcyto Posts: 12,851 Arc User
    edited May 1
    Well, Support is prob the weakest role to play when solo, since it's mainly designed for group play and the role generally has low dps potential (and its usually better to just kill mobs faster than to CC them when solo). You can still have decent CC w/o being in Support role anyways, as long as you still take Manipulator as your toggle/form and you gear enough Pres_Int for it (ignoring knocks too, which are also an option).

    Plenty of powersets have AoEs that can stun, which you prob should go for since they can be good at disabling trash while dealing decent dmg (other types of CC can last longer than stuns, but also break early to inc dmg), and potentially healing you (and allies) via Sentinel Mastery at lvl 40. That's prob the route I'd take for a solo CC build, since you can still put out decent dmg while CC'ing trash and being a boon in group content (esp vs. trash, but spec-related debuffs can also help vs. bosses). Here's one of many possible examples of that type of build (using mostly Sorc, in this case):

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.45:38

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Negotiator (Int: 5, Rec: 5)
    Level 9: Coordinated (Dex: 5, Int: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Healthy Mind (Con: 5, Int: 5)
    Level 18: Impresario (Dex: 5, Rec: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Kinetic Darts
    Level 1: Ego Form (Rank 2, Rank 3)
    Level 6: Manipulator
    Level 8: Sonic Arrow (Rank 2, Nailed to the Ground)
    Level 11: Conjuring
    Level 14: Skarn's Bane (Rank 2, Trance)
    Level 17: Resurgence (Rank 2)
    Level 20: Hex of Suffering (Rune of Lethargy, Rune of Dismay)
    Level 23: Soul Beam (Rank 2, Rank 3)
    Level 26: Conviction (Rank 2, Rank 3)
    Level 29: Eldritch Shield (Rank 2)
    Level 32:
    Level 35:
    Level 38:
    Adv. Points: 28/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Intelligence: Enlightened (2/3)
    Intelligence: Battle of Wits (3/3)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Overseer: Ruthless (3/3)
    Overseer: Impact (2/2)
    Overseer: Trapped (3/3)
    Overseer: Conservation (2/2)
    Sentinel: Torment (2/2)
    Sentinel: Sentinel Aura (3/3)
    Sentinel: Moment of Need (3/3)
    Sentinel: Wither (2/2)
    Mastery: Sentinel Mastery (1/1)

    Not an early leveling build, ofc (can train in Eld Blast w/ Root adv early on and re-train out of it later, if needed). The extra power slots can be w/e ya want.

    For single-targets, use Hex on cd and occasionally tap Sonic Arrow to help proc Manip, while Soul Beam is your main filler attack otherwise. For AoE, again you can keep Hex on cd, while using Skarn's Bane as your main attack. Sonic Arrow was added mainly so you have another ability that you can tap to proc Manip while using Soul Beam, but it can also be used to AoE CC mobs from afar, if desired (and to ground flying enemies via NttG). Gears mostly for Int, w/ some Con and Dex.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • kijra411kijra411 Posts: 18 Arc User
    oh this looks promising, plus there's room to add some flavor. Nice.
    Never Give Up, Never Surrender.
    A wise man has nothing to prove, he just is.
  • flowcytoflowcyto Posts: 12,851 Arc User
    Yea, feel free to tinker around w/ adding other powers if you want to expand the concept a bit (keeping the core of the build: Manip + any AoE that stuns + Sentinel Mastery + Int or Pres focus). Hope you like it, regardless.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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