Hello everyone,
I've made this Build:
https://aesica.net/co/herocreator.htm?v=38&n=&d=12170kLFaGAP1j30n3B000BH00BA03B800BN09BB01JA01OQ01ON01BJ00BL03BV03BQ00000000020000000010000000000&e=(Unnamed Build) - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Dexterity (Primary)
Level 10: Strength (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Accurate (Dex: 5, End: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Rain of Steel
Level 1: Strike Down
Level 6: Way of the Warrior (Rank 2, Rank 3)
Level 8: Form of the Tempest
Level 11: Eye of the Storm (Rank 2, Cut To Shreds)
Level 14: Intensity (Rank 2)
Level 17: Defiance (Rank 2)
Level 20: Rebirth (Rank 2)
Level 23: Resurgence (Rank 2)
Level 26: Steadfast
Level 29: Dragon's Wrath (Rank 2, Rank 3)
Level 32: Whirling Dragon Strike (Rank 2, Rank 3)
Level 35: Sword Cyclone
Level 38:
Adv. Points: 28/36
Travel Powers
Level 6: Retrowave (Rank 2, Rank 3)
Level 35: Energy Slide (Rank 2, Rank 3)
Specializations
Devices
What I'm not sure with is what to pick as a last power. I'm wondering if I should choose
Conviction or
BCR (definitely a heal though) AND I'm not sure what kind of advantages I should choose for the last power and for
Sword Cyclone.
Any suggestions?
Also, I can choose the Specs on my own, do you have any suggestions there?
Thanks in advance.
My username is Tasos-EG, but I can't change it
Comments
1) This is for endgame content.
2) What's a block replacer? And since I am going for endgame content, do I really need it?
3) I picked Defiance as I thought it fits well with the whole build. Is there a better option with this build?
4) I know that Rebirth is a weird option, but I just picked quickly when making the build. I'll pick the fire self-res instead.
Hard Hat 1 - Freeform (Melee Damage)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: The Wrecker (Str: 10, Dex: 8, Con: 10, Rec: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Boomerang Toss
Level 1: Blade Tempest (Rank 2, Rank 3)
Level 6: Form of the Tempest
Level 8: Steadfast
Level 11: Unstoppable (Rank 2, Rank 3)
Level 14: Resurgence (Rank 2)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 23: Sword Cyclone (Rank 2, Rank 3)
Level 26: Fiery Embrace
Level 29: Thunderclap (Collateral Damage, Dizzying Impact)
Level 32: Strike Down
Level 35: Guard (Rank 2, Rank 3)
Level 38: Bladed Fury (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Tunneling
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (3/3)
Warden: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Devices
2) It's the things that change your block, like Parry, Deflect, Guard, etc. Since you're planning an endgame build, you need it a whole lot more. Preferably Rank 3, but could get away with a Rank 2 depending on build.
3) Defiance is a tanking passive, not DPS - you can't even use it in DPS role. If you plan to make a dual-role build as a tank, pick it up and max it out, but otherwise, it's a waste of power and advantage points. If you want a tankier DPS passive, go with Unstoppable instead of Way of the Warrior.
Jaaz already has a pretty good build posted, but here's my take on it:
Hero Creator Link
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Agile (Dex: 8)
Level 9: Martial Focus (Str: 5, Dex: 5)
Level 12: Impresario (Dex: 5, Rec: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Accurate (Dex: 5, End: 5)
Powers
Level 1: Rain of Steel
Level 1: Blade Tempest (Rank 2, Crashing Crescendo)
Level 6: Form of the Tempest
Level 8: Unstoppable (Rank 2, Rank 3)
Level 11: Steadfast
Level 14: Resurgence (Rank 2, Unchained)
Level 17: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 20: Guard (Rank 2, Rank 3)
Level 23: Sword Cyclone (Rank 2, Rank 3)
Level 26: Strike Down (Nailed to the Ground)
Level 29: Blinding Light
Level 32: Thundering Return
Level 35: Lock N Load (Rank 2, Rank 3)
Level 38: Whirling Dragon Strike (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Teleportation
Specializations
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Vindicator Mastery (1/1)
As Jaaz's build, goes with Str primary with Dex stacking. Dragon's Wrath as main attack, Sword Cyclone for AoE, Blade Tempest to keep Shredded up. Blinding Light for a threat wipe, Thundering Return for a self-res; could swap either of those for a different TW/res. Unstoppable could be swapped to Way of the Warrior, depending on your preferences. Lock N Load as an AO for the additional crit rate, but you could change it to something else. Could drop Nailed to the Ground advantage if you want both travel powers to be Rank 3, and could also just drop Strike Down entirely as a lunge if you want to pick up a power to res others or something else entirely.
https://aesica.net/co/herocreator.htm?v=38&n=&d=11270kLFaGAP1j30n3B000BH00BA03B800BN098O01DF011L01ON01BJ00BL03BV03BQ0HK5033bCP3AsF2MGB10000000000&e=
(Unnamed Build) - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Accurate (Dex: 5, End: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Rain of Steel
Level 1: Strike Down
Level 6: Way of the Warrior (Rank 2, Rank 3)
Level 8: Form of the Tempest
Level 11: Eye of the Storm (Rank 2, Cut To Shreds)
Level 14: Lock N Load (Rank 2)
Level 17: Deflect (Rank 2)
Level 20: Thundering Return (Rank 2)
Level 23: Resurgence (Rank 2)
Level 26: Steadfast
Level 29: Dragon's Wrath (Rank 2, Rank 3)
Level 32: Whirling Dragon Strike (Rank 2, Rank 3)
Level 35: Sword Cyclone (Rank 2, Chaotic Movements)
Level 38: Conviction (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Retrowave (Rank 2, Rank 3)
Level 35: Energy Slide (Rank 2, Rank 3)
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (3/3)
Warden: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Devices
What do you think?
You'll prob be fine on energy in large-group content and when getting ally buffs, but if you're having energy issues otherwise then you can also add in a different Dragon attack that has the Dragon Rush adv on it for the extra energy boost that way (can replace the AO or the lunge for it, if need be); it's up to you if you want to make room for that sort of power, though. All that being said, it seems like you took some of the other advice to heart, since the build looks a bit more cleaned up from the original.
- Be safe and have fun, champs - for science!
With your guys' advince in mind, I've changed the build again to this:
https://aesica.net/co/herocreator.htm?v=38&n=&d=11270kLFaGAP1j10n1B000BH00BA03B800B1058O01DF031L00ON05BJ00BL05BV03BQ0HK5033bCP3AsF2MGB10000000000&e=
(Unnamed Build) - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Accurate (Dex: 5, End: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Rain of Steel
Level 1: Strike Down
Level 6: Way of the Warrior (Rank 2, Rank 3)
Level 8: Form of the Tempest
Level 11: Blade Tempest (Rank 2, Crashing Crescendo)
Level 14: Lock N Load (Rank 2)
Level 17: Deflect (Rank 2, Rank 3)
Level 20: Thundering Return
Level 23: Resurgence (Rank 2, Unchained)
Level 26: Steadfast
Level 29: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 32: Whirling Dragon Strike (Rank 2, Rank 3)
Level 35: Sword Cyclone (Rank 2, Chaotic Movements)
Level 38: Conviction (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Retrowave (Rank 2)
Level 35: Energy Slide (Rank 2)
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (3/3)
Warden: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Devices
Any last suggestions/anything else I should improve?
It's optional, but I suggest getting a threat wipe of sorts. There are some fights with threat wipe mechanics, and it's also generally useful if things go pear-shaped and the tank dies. You can live without it, though.
Also, not quite build related but if you haven't yet, I suggest joining some Cosmic Giant Monster runs, just so you can get a feel on how endgame is. It will also give you perspective if you really do need certain powers in your build or where you think you can make adjustments.
I've tried cosmics with a pretty similar build and with mediocre gear and the damage is good (I get top 10 easily). I thought about changing the orignal build though since it had 2-3 bad options.
- Be safe and have fun, champs - for science!
https://aesica.net/co/herocreator.htm?v=38&n=&d=11270kLFaGAP1j10n1B000B105B800EA00JB038O01DF031L00ON01BJ00BL05BV03BQ0HK5033bCP3AsF2MGB10000000000&e=
(Unnamed Build) - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Accurate (Dex: 5, End: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Rain of Steel
Level 1: Blade Tempest (Rank 2, Crashing Crescendo)
Level 6: Form of the Tempest
Level 8: Smoke Bomb
Level 11: Unstoppable (Rank 2, Rank 3)
Level 14: Lock N Load (Rank 2)
Level 17: Deflect (Rank 2, Rank 3)
Level 20: Thundering Return
Level 23: Resurgence (Rank 2)
Level 26: Steadfast
Level 29: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 32: Whirling Dragon Strike (Rank 2, Rank 3)
Level 35: Sword Cyclone (Rank 2, Chaotic Movements)
Level 38: Conviction (Rank 2, Rank 3)
Adv. Points: 34/36
Travel Powers
Level 6: Retrowave (Rank 2)
Level 35: Energy Slide (Rank 2)
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (3/3)
Warden: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Devices
Thank you everyone for your suggestions. They helped a lot!
- Be safe and have fun, champs - for science!
I have a tough time steering Energy Slide on melee characters. I usually run with an Athletics or Superspeed variant instead; but if you can handle the drift, more power to ya.
There's definitely several ways to cook Sword Cyclone. Butcher's Blades is another possibility: charge up a Cyclone as you run to a new mob, release when you get in range, then mop up with low-energy Blade Tempest. If you do opt for Butcher's Blades, you could switch to Form of the Tiger (wouldn't work with all your skills, but more reliable).
You could also look into getting an Ultimate Sword Cyclone power variant device. It would share a cooldown with Whirling Dragon Strike (and could free up that power slot), but they both have situational uses. WDS to debuff a boss, or USC to blend a mob.