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Wrecking Ball

lynxeyed86lynxeyed86 Posts: 43 Arc User
edited December 2022 in Builds and Roles
Hello! I need help with the "Wrecking Ball" themed build. Mainly: chains + Might or HW (dunno which is better). And, of course, the Foxbat Seismic Ball device:-)
Post edited by lynxeyed86 on

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    flowcytoflowcyto Posts: 12,742 Arc User
    Well, I guess you can make a normal Might_HW build, but using Iron Cyclone w/ Vortex for it's pull-in, Iron Chain for Demolish and Reckless, and maybe also a Lariat attack for the self-heal adv. For example:

    (Unnamed Build) - Freeform (Any / Multiple)
    v3.45:38

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Relentless (Str: 5, Rec: 5)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Bodybuilder (Str: 5, End: 5)
    Level 18: Physical Conditioning (Str: 5, Con: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Clobber
    Level 1: Iron Chain (Demolition, Rampant)
    Level 6: Unstoppable (Rank 2, Rank 3)
    Level 8: Enrage
    Level 11: Pulverizer
    Level 14: Iron Cyclone (Rank 2, Vortex Technique)
    Level 17: Resurgence (Rank 2)
    Level 20: Haymaker (Rank 2, Reckless Strikes)
    Level 23: Brimstone (Rank 2, Burning Sun)
    Level 26: Vile Lariat (Work Up)
    Level 29: Endorphin Rush (Rank 2, Rank 3)
    Level 32: Retaliation (Rank 2)
    Level 35:
    Level 38:
    Adv. Points: 30/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    The last few powers can be w/e ya want.

    For AoE, Iron Cyclone w/ adv can be your main attack, and you can also throw Brimstone in there as well. Brimstone is more optional here, but I figured that I'd add it in cause it pairs pretty well w/ Iron Cyclone's pull-in adv, and it has some special advs that could provide some utility (like the healing rune here, though it could be something else, or just R3 for more dmg). For single-targets, use Iron Chain to apply and refresh Reckless and Demolish, while Haymaker is your main attack. I took Vile Lariat only cause it has farther reach than the melee Lariats, but you could swap Iron Lariat w/ Work Up in there instead. Gears mostly for Str, w/ some Rec and Con.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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