Hello! I need help with the "Wrecking Ball" themed build. Mainly: chains + Might or HW (dunno which is better). And, of course, the Foxbat Seismic Ball device:-)
Well, I guess you can make a normal Might_HW build, but using Iron Cyclone w/ Vortex for it's pull-in, Iron Chain for Demolish and Reckless, and maybe also a Lariat attack for the self-heal adv. For example:
For AoE, Iron Cyclone w/ adv can be your main attack, and you can also throw Brimstone in there as well. Brimstone is more optional here, but I figured that I'd add it in cause it pairs pretty well w/ Iron Cyclone's pull-in adv, and it has some special advs that could provide some utility (like the healing rune here, though it could be something else, or just R3 for more dmg). For single-targets, use Iron Chain to apply and refresh Reckless and Demolish, while Haymaker is your main attack. I took Vile Lariat only cause it has farther reach than the melee Lariats, but you could swap Iron Lariat w/ Work Up in there instead. Gears mostly for Str, w/ some Rec and Con.
Comments
(Unnamed Build) - Freeform (Any / Multiple)
v3.45:38
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Relentless (Str: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Clobber
Level 1: Iron Chain (Demolition, Rampant)
Level 6: Unstoppable (Rank 2, Rank 3)
Level 8: Enrage
Level 11: Pulverizer
Level 14: Iron Cyclone (Rank 2, Vortex Technique)
Level 17: Resurgence (Rank 2)
Level 20: Haymaker (Rank 2, Reckless Strikes)
Level 23: Brimstone (Rank 2, Burning Sun)
Level 26: Vile Lariat (Work Up)
Level 29: Endorphin Rush (Rank 2, Rank 3)
Level 32: Retaliation (Rank 2)
Level 35:
Level 38:
Adv. Points: 30/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
The last few powers can be w/e ya want.
For AoE, Iron Cyclone w/ adv can be your main attack, and you can also throw Brimstone in there as well. Brimstone is more optional here, but I figured that I'd add it in cause it pairs pretty well w/ Iron Cyclone's pull-in adv, and it has some special advs that could provide some utility (like the healing rune here, though it could be something else, or just R3 for more dmg). For single-targets, use Iron Chain to apply and refresh Reckless and Demolish, while Haymaker is your main attack. I took Vile Lariat only cause it has farther reach than the melee Lariats, but you could swap Iron Lariat w/ Work Up in there instead. Gears mostly for Str, w/ some Rec and Con.
- Be safe and have fun, champs - for science!