So recently tried to make a character that uses guns and rifles, but also has
Max body mass and noticed that handguns
stop scaling at some point
I noticed that the
hand and hand length helps scaling the weapon size, but even when maxing
the Hand length and Hand sliders it still
doesn't look quite right at
Max Body mass
Would like it to be able to have an
exaggeratedly large character holding exaggeratedly large guns and such, as long as it cpuld be possible with the game engine.
Comments
This could be extended to other slots, such as chestwear and clothing, to allow adjustment of these items independently of body proportions.
They have a lot of issues with weapons, scaling, and character poses.