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Travel Powers need separate Reset

I saw this discussed as far back as 2018, yet no changes have ever been made. How is this not the default? We can separately reset specializations, primary attributes and talents, which typically never have need for a change once the character is made unless you were doing a complete respec anyway. But travel powers are often put up as prizes in annual events (case in point: all the "flag" travel powers now up for grabs as part of the Independence Day celebration) and as it is now would necessitate an entire character retcon just for the sake of the travel power. That makes no sense whatsoever. Please address this.
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Comments

  • jaazaniah1jaazaniah1 Posts: 5,424 Arc User
    Maybe they want players to have to buy Retcon tokens?
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  • zwipezantherzwipezanther Posts: 109 Arc User
    edited July 2022
    People usually take travel powers/advantage points last when retconning just for this very reason.

    Not the ideal approach from a design perspective, but saves money in the long run.
  • guyhumualguyhumual Posts: 2,386 Arc User
    It'd be nice if we didn't have to reset the entire character to change travel powers
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