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High Noon
- Added Pitchfork and Endo legs costumes to the event store.
UI
- Player and Enemy Buffs/Debuffs can now be moved from their default placement.
- The description box will now update in real time.
Missions
- Fixed an issue where Vigilance was not displaying the completion count.
- Fixed an issue where it was looking for 5 completions instead of 3.
Costumes
- Fixed an issue where the Heraldy Hip Armor materials were not unlocking.
- Fix an issue where the Wheelie feet were not showing under "both."
Powers
Guard
- Weapon Cover: Fixed a bug where the shield on this power was capping out higher than intended. Previously it was capping out at a 5000 point shield, where the intended value was 1000.
- Players who owned this advantage have received a free respec.
Power Gauntlet
- Corrected the tooltip readout for how long targets are immune to interrupt effects.
Devices
- Fixed an issue where many of the temp pet devices were not expiring properly.
New Harmon Taser Device
- The hold effect on this device is now a Incapacitate.
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Comments
This is a big journey, so far if you're reading this, wish you a good day
RIP Guard. You were fun while you lasted.
Since High Noon's 2nd week began today.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Currently, the multiple disparate linewidths make it difficult to rely on anything other than a target_info bind for accurate editing and proofreading.
Scrollbar version:
Open your Powers tab, it probably should say there that you've got a respec.
Or go talk to Power House Trainer, it shows there what you got.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Holy crap, dude, we get it. You have 2,329 posts. 90% of them are complaining about something, and 90% of those complaints are about STE. You either don't like STE or you're a 7th-grader who REALLY DOES LIKE STE. Either way, you're on record. Exhaustively. I can only imagine that your life will improve as soon as you move on and never speak of it again.
My 2000th post was a tongue in cheek guide to "The Real Foxbat" which I released back in April of 2016, which was a couple of years before STE was ever added to the game. If 90% of my posts are me complaining about something, and 90% of those complaints are about STE, either I'm a time traveler or you're someone who's has a bit of an issue with telling the truth.
NVM, just found out there's a specific leg holster option taht allow you to slot the specific weapon as an aditional atachment, nice, thank you ^^