2 weeks ago we had a bug on Kiga where dogs would despawn after a while when pulled and tanked
during the first phase, this was however fixed after one week, which by CO standard is a miracle.
And yet... we have bugs which has a huge impact on gameplay which has been around for years and
they are just outright ignored by devs . Kiga's way of suddenly facing the dps, Baby dino's RNG on threat
when it spawns, the tailor bugged showing colors on the wrong costume pieces, and profession being bugged.
I think it's nothing but poor standards when you have 1 positive bug getting fixed instantly and then having other bugs
outright ignored because they're too "complicated" . Or are we suppose to just "suck it up" while ignoring the issues
because Champions Online can't get programmers that are comfortable with the code, enough to delve into it and fix what is wrong?.
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And by that logic, we will never see any of the old bugs fixed... for a game that costs 250$ for a full game.