test content
What is the Arc Client?
Install Arc

Trying to tweak my TK Ranged

omnius#0640 omnius Posts: 204 Arc User
edited October 2021 in Builds and Roles
I'm looking for 1 more tier of survivability and I have room for 1 more power and a couple adv points to spare. I'm kinda jealous of TK melee's shield advantage on EB Frenzy because they already take that power as part of the standard build and it's an AoE power on top of a scaling shield maintain, something like that in a ranged version would be perfect but I can't think of anything. Conviction is ok and pretty standard but I was hoping for something better. Ideas I've had so far are Life Drain, Shadow Embrace w/ Drain adv, Or just a straight up heal power like Empathic Healing. Looking for any suggestions because Siphoning Strikes and Resurgence alone aren't cutting it for me. I looked at Inner peace on Maelstrom but it's a pretty tiny heal but I'm also considering switching Maelstrom to Shards w/ inner peace just so I can apply it from range - then I can actually still slot another heal power in. Whichever option works best, if it crit heals, that's even better

TK ranged v2 - Freeform (Ranged Damage)
v3.44:37

Super Stats
Level 6: Dexterity (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)

Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)

Powers
Level 1: Kinetic Darts
Level 1: Telekinetic Strike (Stressed Out, Siphoning Strikes)
Level 6: Mental Precision
Level 8: Ego Form (Rank 2, Rank 3)
Level 11: Telekinetic Barrage (Rank 2, Dazzle)
Level 14: Telekinetic Lance (Rank 2, Rank 3)
Level 17: Telekinetic Reverberation
Level 20: Resurgence (Rank 2)
Level 23: Telekinetic Shield (Rank 2, Telekinetic Reinforcement)
Level 26: Mind Wipe
Level 29: Ego Surge (Nimble Mind)
Level 32: Telekinetic Maelstrom (Expansive Intellect)
Level 35: Mental Impact (Rank 2, Rank 3)
Level 38:
Adv. Points: 34/36

Travel Powers
Level 6: Tornado Flight (Rank 2, Rank 3)
Level 35: Athletics

Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Dexterity Mastery (1/1)

Devices


Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris

Comments

  • jaazaniah1jaazaniah1 Posts: 5,424 Arc User
    Endorphin Rush, or if you don't plant to move much while fighting one of the Runes like Expulse or Pillar of Poz? Some people will say that since most content is so easy that Resurgence and heal potions should do the trick.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited October 2021
    Yea, it seems kinda odd to me to ask for more healing on top of Siphoning Strikes, Resurgence, and heal packs (and having a threat wipe, and AoE stuns on TK Barrage and TK Maelstrom for CC). I wonder what sort of content is being run here, but I suppose you can just slot in Conviction or ERush and call it a day (if it's the last power slot and advs trained, then it can always be changed for something else pretty easily). If you need more free adv points for stuff like the heal(s), then you could drop the 3-pt linger adv on the block, and/or possibly the range adv on TK Maelstrom (if keeping that power).

    (oh, and Inner Peace on TK Maelstrom triggers on activation, so you don't necessarily have to hit anything w/ it for the heal to proc.)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • omnius#0640 omnius Posts: 204 Arc User
    heh I knew you guys would wonder why I want the extra survival layer, so the reason is basically... I suck! :p I have the twitch reflexes of a block of stone lol.

    Ok, Erush actually sounds like a good idea since I'm rec/con secondary and I like it on my str/rec/con HW and it's also pretty fire and forget. I'll throw it in last as you say, for when I get more cozy with the game. Thanks guys, problem solved
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited October 2021
    heh I knew you guys would wonder why I want the extra survival layer, so the reason is basically... I suck! :p I have the twitch reflexes of a block of stone lol.
    Eh, it's fine. It matters more that you get more practice and experience in the content that you run, as you'll naturally improve at it, and that can reduce the need for extra healing or defenses in it as well.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • omnius#0640 omnius Posts: 204 Arc User
    Thinking of doing some more tweaking. I just freshly minted a new level 40 sorcery DPS and this is just my feelings not based on any hard numbers but it appears to be shaming my slightly better geared TK in terms of damage already. The only difference is that my TK has 2/3 onslaught secondaries and the sorcery only has basic purple secondaries. All I have to go on right now is that my sorcery is clearing out solo stuff like the ladyhawke dailies (just an example) noticeably faster and have yet to compare their performance against real stuff like cosmics. So it could be it's just that environment making the difference and not actual hard numbers.

    I'm also wondering if the sorcery rotation just clears that kind of content faster due to only having to pop a Wisp and then use Soul Beam maintains being more efficient than doing the TK Strike X3 > TK Lance charge rotation. Just now I finished up the Graknash mission from ladyhawke and dropped him in 1 single SB maintain after Wisp + Toxic nanites and my eyes popped out. Or maybe there's nothing wrong to bother improving on my TK build and Wisp+SB with Detect vuln on sorcery is simply just that damn good? Or maybe it's just because SB just inherently builds Concentration stacks faster against a single target? Anyway, here's both of my characters,

    TK ranged v2 - Freeform (Ranged Damage)
    v3.44:37

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
    Level 6: Impresario (Dex: 5, Rec: 5)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Acrobat (Dex: 5, Con: 5)
    Level 18: Accurate (Dex: 5, End: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Kinetic Darts
    Level 1: Telekinetic Strike (Rank 2, Stressed Out)
    Level 6: Mental Precision
    Level 8: Ego Form (Rank 2, Rank 3)
    Level 11: Telekinetic Barrage (Rank 2, Dazzle)
    Level 14: Telekinetic Lance (Rank 2, Rank 3)
    Level 17: Telekinetic Reverberation
    Level 20: Resurgence (Rank 2)
    Level 23: Telekinetic Shield (Rank 2, Rank 3)
    Level 26: Mind Wipe
    Level 29: Telekinetic Maelstrom (Expansive Intellect, Inner Peace)
    Level 32: Ego Surge (Rank 2, Nimble Mind)
    Level 35: Mental Impact (Rank 2, Rank 3)
    Level 38: Fiery Embrace
    Adv. Points: 36/36

    Travel Powers
    Level 6: Tornado Flight (Rank 2, Rank 3)
    Level 35: Athletics

    Specializations
    Dexterity: Combat Training (2/3)
    Dexterity: Gear Utilization (3/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Dexterity Mastery (1/1)

    Devices


    and for comparison

    Sorcery DPS - Freeform (Ranged Damage)
    v3.44:37

    Super Stats
    Level 6: Intelligence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Specialist (Dex: 10, Con: 10, Int: 8, Rec: 10)
    Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
    Level 9: Negotiator (Int: 5, Rec: 5)
    Level 12: Impresario (Dex: 5, Rec: 5)
    Level 15: Coordinated (Dex: 5, Int: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Acrobat (Dex: 5, Con: 5)

    Powers
    Level 1: Eldritch Bolts
    Level 1: Enchanter (Rank 2, Rank 3)
    Level 6: Conjuring
    Level 8: Concentration
    Level 11: Star Barrage (Rank 2, Rank 3)
    Level 14: Conviction (Rank 2, Rank 3)
    Level 17: Will-o'-the-Wisp (Guide, Cursed)
    Level 20: Soul Beam (Rank 2, Rank 3)
    Level 23: Resurgence (Rank 2)
    Level 26: Entrancing
    Level 29: Eldritch Shield (Rank 2, Rank 3)
    Level 32: Fiery Embrace
    Level 35: Crashing Incantation (Rank 2, Rank 3)
    Level 38: Toxic Nanites (Rank 2, Rank 3)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Broomstick Flight
    Level 35: Athletics (Rank 2, Rank 3)

    Specializations
    Intelligence: Enlightened (3/3)
    Intelligence: Tactician (2/2)
    Intelligence: Detect Vulnerability (3/3)
    Intelligence: Expertise (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Intelligence Mastery (1/1)

    Devices

    All I can say is that my TK is a pretty standard accepted optimal way to do it from what I've been told. I'm just left to wonder how my sorcery is dropping a solo mission boss in 1 single Soul Beam whereas my TK would never match that with 1 single TK Lance with all other things being equal (like stacks, debuffs, etc). Maybe I should skip the suggested TK rotation on solo content and just blast 2 Lances instead of rotating TK Strike x3 after the first Lance?

    One final thing I'm wondering about is that there's nothing in TK ranged that provides a debuff to ego damage resist that I can see, but rather uses stress to apply a damage buff. maybe that's a factor too, I don't know.
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • spookyspectrespookyspectre Posts: 631 Arc User
    I my experience, ranged TK does take a little time to ramp up the Stressed debuff and Ego Leech while Wisp + Soul Beam is really fast to proc your debuff and do high/fast DPS. I'd probably start an encounter with Mental Impact and/or Telekinetic Barrage. TB should get Ego Leech stacking while stunning your target.

    If you're opening with Telekinetic Strike, that's going to be lower DPS and slower to proccing Ego Leech and Stress when not under the effect of Ego Infusion.

    Your Sorcery build also has Detect Vulnerability which probably helps right out of the gate against harder targets with its defense penetration.
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2021
    Yea, most of your single-target dmg from ranged TK comes via frequent use of charged TK Lance at 5x ELeech stacks and 3x Stress debuff stacks, but that takes a bit of time to build up, and TK Strike itself is pretty low dps (esp out of the gate). You can also speed up ELeech stacking by opening w/ taps of TK Maelstrom in AoE (including any objects that are around). Sorc can hit its peak dps much faster, but its optimal dps ceiling is prob going to be lower than ranged TK's over time.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • omnius#0640 omnius Posts: 204 Arc User
    ok so it's just a matter of ramp up time basically, good to know thanks
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • omnius#0640 omnius Posts: 204 Arc User
    Have a gear question this time. After asking some questions in-game I've decided that I'm very likely not going to work towards Justice gear so I need to plan my alternate gearing route. My question is which of these two setups would be better for this build:

    Distinguished Boots + Helm with Virtuous gloves of Piercing (2 piece set bonus of +20 superstats, +10 all non-superstats)

    or

    Virtuous gloves + boots with Distinguished helm (2 piece set bonus of +15 superstats and 10% damage resist)

    I'm thinking the first choice 2 piece set bonuses would be better for DPS
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • flowcytoflowcyto Posts: 12,740 Arc User
    Yea, higher total SS's will be better for dps, though not by a large amount there (then again, a 10% dmgRes bonus isn't that much either).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • spookyspectrespookyspectre Posts: 631 Arc User
    I'd probably go with option B, the 2 Virtuous pieces (Offense and Defense) and the Distinguished Utility piece. Besides the set bonuses, the Virtuous Defense gear (Fitness) gives +42 Defense while the Distinguished Defense gear gives +32 Defense. If you want to goose up your DPS, with the higher Defense values, you may be able to take points out of CON and put it into DEX.
  • omnius#0640 omnius Posts: 204 Arc User
    edited November 2021
    I'd probably go with option B, the 2 Virtuous pieces (Offense and Defense) and the Distinguished Utility piece. Besides the set bonuses, the Virtuous Defense gear (Fitness) gives +42 Defense while the Distinguished Defense gear gives +32 Defense. If you want to goose up your DPS, with the higher Defense values, you may be able to take points out of CON and put it into DEX.

    Where would I do that? Aside from my talents I don't have any CON at all slotted, and my mods are all DEX with just enough REC to be able to use Mental Impact as an opener (I think I have about 60 REC total from mods). Are you talking about changing my talents?

    EDIT: I think it was you I spoke to in-game just now about possibly switching to DEX/REC/EGO
    Post edited by omnius#0640 on
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • spookyspectrespookyspectre Posts: 631 Arc User
    Hahaha yeah that was me. Yep, if you're not using any CON mods, you'd have to respec to another stat. I usually go CON heavy while leveling and grinding gear. Then decide if I want to drop or lower CON once fully geared.
  • omnius#0640 omnius Posts: 204 Arc User
    Solved a mystery today! My TK, which has done worse the last couple of days vs cosmics than my other characters on the scoreboard actually scores the highest using the ACT parser. Which tells me... I suck at using my TK the most during cosmics! :p
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • spookyspectrespookyspectre Posts: 631 Arc User
    So I took the plunge yesterday and respecced my stats and talent points to Ego/Dex/Rec on my TK Lance build. Swapped the Impact Gems for Growth mods in the primary Defense gear.
  • omnius#0640 omnius Posts: 204 Arc User
    what's your HP sitting at now?
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • spookyspectrespookyspectre Posts: 631 Arc User
    7256 HP, 41% Defense with +10% from Virtuous gear and +21% from Ego Form. So far, I made it through Kiga and DRA ok with the lower Def and HP. Still testing in other content but seems do-able so far..
  • omnius#0640 omnius Posts: 204 Arc User
    ok thanks, I think what I'll do in that case is wait until I get 2x Virtuous and slot 2 Growth mods in the boots before I'm safe for HP to make that switch from CON to EGO. Sound about right? Because my first item is probably going to be the distinguished helm, that's going to drop my Heroic HP bonus so I need something to make up for that before I lower HP even further by dropping CON
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • spookyspectrespookyspectre Posts: 631 Arc User
    Onslaught secondary gear is nice too. If you're up for it, you might want to grind the OV missions for the secondary Defense and Utility gear. There's also a decent secondary Utility piece the GCR vendor sells (Bolstering Eyepiece of Determination) that has some +HP attached to it.
  • omnius#0640 omnius Posts: 204 Arc User
    yup thanks, I've already done the OV part of my gear on this toon :)
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • omnius#0640 omnius Posts: 204 Arc User
    @flowcyto in another thread a while back you said this to me when I asked about switching CON SS to EGO:
    Well, if I take a partial TK build on the PTS w/ ~630 Dex and the dmg bonuses from specs (Guardicator), talents, toggle/form (Mental Prec), and slotted passive (R3 Ego Form), then changing Con SS to Ego SS only boosted final tooltip dmg by about 3.8% at 1x toggle/form stack (would be less if I added full toggle/from stacks and/or added AoPM

    The part I'm curious about the most I put in bold italics. If I understand you correctly, are you saying that switching CON SS to EGO came to a 3.8% boost in DPS you saw in your testing with just one stack from my toggle stacks and that boost goes down even further as I gain stacks?

    How much less would that boost from EGO SS do you think it'd be with 8 toggle stacks and full stacks of leech (rough estimate)? The reason I'm asking is because right now I'm running Cosmics and in a perfect setting where I don't screw up and die due to myself, bad luck, or a so-so group, I'm sometimes able to hit the top 10 on the scoreboard just wearing heroics, OSV gear, and R5 mods. That can only improve as I start getting my recog gear, better mods, and MORE PRACTICE lol. So if your numbers are right I'd rather just keep my extra HP from CON SS and I'll be happy with that.
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2021
    The part I'm curious about the most I put in bold italics. If I understand you correctly, are you saying that switching CON SS to EGO came to a 3.8% boost in DPS you saw in your testing with just one stack from my toggle stacks and that boost goes down even further as I gain stacks?

    How much less would that boost from EGO SS do you think it'd be with 8 toggle stacks and full stacks of leech (rough estimate)? (...)

    Yes, the relative boost will go down more cause you're even further into DR when you have a fully-stacked toggle/form (esp if you are putting all or most of your gear itemization into that toggle/form's stat). I'm not sure that I can fully re-create that exact setup I had before, as I don't remember all of the specifics, but atm w/ a similar one at 618 Dex (also using R3 Ego Form and Guardicator as before) and 8x Mental Precision stacks.. I go from 4315 tooltip dmg on a R3 charged TK Lance w/ Con SS'd to 4379 tooltip dmg w/ Ego SS'd instead, or a ~1.5% dmg boost in that case (ie. full toggle/form stacks).

    (and I double-checked the numbers by retraining back, re-specing, and redoing the tests, and I got the same numbers on a 2nd round, so I think the results should be correct.)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • omnius#0640 omnius Posts: 204 Arc User
    That's quite eye-opening about DR, and how damage layers work, tyvm. CON stays then, thanks again for your awesome maths :)
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2021
    Eh, not really awesome maths, imo- just testing a few partial builds and checking tooltips w/ the correct parameters being controlled- not more than a few minutes each if you know what you're doing. But yea, it does show how impactful the DR can be when you start factoring in stuff like full toggle/form stacks and focused-stat gearing (the 1x toggle/form stack difference wasn't quite as much as 3.8% for this setup; think it was more like 3.4% when I quickly checked, but the conclusion is largely the same there).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • spookyspectrespookyspectre Posts: 631 Arc User
    edited November 2021
    If you were to look into dropping CON for EGO, I'd take a look at either making EGO your PSS while primarily stacking DEX or consider swapping out Mental Precision for Concentration/Chilled Form and keeping DEX as your PSS but stacking EGO.

    Both options will give nice boosts from their Specialization trees. EGO just as a secondary SS without being used by your toggle won't do much with it's native boosts. It's more about the specializations.

    Keeping DEX as the PSS will probably be a bit more DPS and less Defense vs using EGO as your PSS. It should shoot up your Crit Severity if stacking EGO. If you want Crit Severity at 100% or higher, this may be the way to go.

    Making EGO your PSS and stacking DEX should give you some really nice +Def and +Crit Chance with a bit of extra Crit Severity.

    For me, I'd probably go with EGO as the PSS while stacking DEX and taking the Specializations below.

    Specializations
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (3/3)
    Ego: Sixth Sense (2/3)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (2/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Ego Mastery (1/1)
    Post edited by spookyspectre on
  • omnius#0640 omnius Posts: 204 Arc User
    For me, I'd probably go with EGO as the PSS while stacking DEX and taking the Specializations below.

    Specializations
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (3/3)
    Ego: Sixth Sense (2/3)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (2/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (3/3)
    Guardian: The Best Defense (2/3)
    Mastery: Ego Mastery (1/1)

    I think this is the route I'm going to take. I took it into the PST with my Heroic Gear and OSV and put on the Virtuous gloves with a Gambler's and a severity core. I gained about 8% crit chance, but dropped about 2.5% severity. Once I get my 2 piece distinguished bonus to +20 superstats, that severity should get put back up again from the Follow Through bonus on Ego spec tree. The only thing I'm not sure about right now is how to redo my talents from the build in the OP for Ego/dex/rec
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2021
    Talents aren't really a huge deal, as long as you get the ones that generally match your three SSs. It can also be helpful to talent for some Rec if it's not SS'd to help w/ starter energy (but you have Rec SS'd here, so you already have that aspect covered anyways).

    Also, if stacking Dex and taking Ego PSS then you'll prob want 3/3 in 6th Sense.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • spookyspectrespookyspectre Posts: 631 Arc User
    Some options for talents:

    Talents
    Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
    Level 6: Shooter (Dex: 5, Ego: 5)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Worldly (Ego: 5, Rec: 5)
    Level 15: Amazing Stamina (Rec: 5, End: 5)
    Level 18: Martial Training (Str: 3, Dex: 3, Ego: 3, Rec: 3)
    Level 21: Accurate (Dex: 5, End: 5)
  • omnius#0640 omnius Posts: 204 Arc User
    T my current gear level with current build (in the OP) I'm at 38% crit chance and 109% severity. If I go EGO PSS and dex/con stacking dex, with my current gear I need to put 3/3 in Follow through instead of Sixth Sense or my severity goes down a lot, and that's even with me putting in some ego mods. Doubling up on severity cores doesn't change that much.

    So with ego/dex/rec I sit around 46% crit chance and 110% severity with 3/3 in Follow through. With 3/3 in sixth sense instead, I end up at 49-50% crit chance and 100% severity. So a pretty hefty drop in severity just for an extra 3-4% chance.

    All of the above is assuming Virtuous gloves with R5 gambler+severity core, heroic gloves/helm, and OSV secondary gears.

    So far in testing it looks like I need about 60 ego from mods to get 110% severity so I can't just stack dex mods everywhere.
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited November 2021
    Well, both spec bonuses are independent of DR, so the gear-based crit/severity doesn't really matter for comparison- I'm just referring to changing the 1 point in the spec itself. When I take a Dex-focused setup w/ Ego PSS (570 Dex, 113 Ego) to test, 1 pt in Follow Through is giving me only ~5.5% more severity (not 10%), while 1 pt in 6th Sense is a similar gain to what you had (~3.8% crit). I'm not sure of the discrepancy, but perhaps you just have too much Ego when you're in a Dex-focused setup? In that case, it's less efficient to gear for more Ego since it won't also scale up your toggle/form here anyways, and then you get more return maxing 6th Sense cause it scales up w/ Dex (while Follow Through doesn't). For optimal dps, it's not really about hitting arbitrary %ages as much as aligning as many scalars w/ your main stat as you can (foremost being the toggle/form, cause its bonus can be the highest when fully stacked), and then stacking that stat as much as possible.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • stratluverstratluver Posts: 311 Arc User
    You know you can buy all the gear you want to test on the PTS? Mix and match all you like until you find something that fits you.

    No need to guess.

  • omnius#0640 omnius Posts: 204 Arc User
    edited November 2021
    OK! big test day so here's what I got. Assume all R7 and R5 dexterity mods for all of them. I tested out mixing Virtuous gloves with Dist armor and helm and in all cases that bit of extra critical stuff on Virtuous did basically nada and ended up actually dropping my DPS compared to 3x Dist. gear. So also assume Dist x3 and OSV x3.

    First up is EGO/DEX/REC with 3/3 in 6th Sense

    Talents
    Level 1: The Psychokinetic (Dex: 10, Ego: 10, Rec: 10, End: 8)
    Level 6: Shooter (Dex: 5, Ego: 5)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Worldly (Ego: 5, Rec: 5)
    Level 15: Amazing Stamina (Rec: 5, End: 5)
    Level 18: Martial Training (Str: 3, Dex: 3, Ego: 3, Rec: 3)
    Level 21: Accurate (Dex: 5, End: 5)


    (numbers rounded)

    Offense 228
    Crit chance 50%
    Crit Severity 103%
    TK Lance tooltip dmg 3864
    R5 Severity Core x2 in gloves (because at these numbers I got higher severity gains per mod from those than Gambler's gave my in chance and on the live server R5 is all I'm going to be able to afford for now for those mods


    Second build is identical except this time I took 3/3 in Follow Through instead

    crit chance 46%
    crit severity 109%
    As you can see I only lost 4% crit chance but my severity gain was 6%. So smaller drop for bigger gain. IMO this should result in better total damage but I haven't parsed these yet, just looking at the paper numbers right now.

    Just for comparison sake I also looked at my current DEX/REC/CON build posted in the OP. As can be expected I traded more damage for about 1000 HP (7258 HP without CON SS)
    offense 248
    crit chance 40%
    crit severity 108%
    Lance tooltip dmg 3737 (so about 130 less)
    with 1x Gambler mod and 1x severity both R5

    So right now my impression is that before I take the leap to dropping CON for EGO, I want to have all 3 of my Dist gear pieces. As I said earlier, at this point in time I have no interest in Justice, and may or may not change my mind in the future.
    Post edited by omnius#0640 on
    Unholy Consult | Pantheon | Lazarus Frost | Sword Saint | Gammatron | Blackguard | Imperator | Sardaukar | Risen Osiris
Sign In or Register to comment.