Bloodmoon
- Added Spooky Back costume as a possible drop from trick or treat bags.
- Added Sickle 2, Glaive and Crowbar weapons to the event store.
- New Mission: Complete Turakian Termination 5 times, grants the Tattered Cloak costume.
ZEN Store
For the next week the Demon key Pack will be available
- Cost: 900 ZEN
- 10x Cosmic keys of Power
- 1x Demon Wings Costume
Enemies
- Fixed an issue where certain Sovereign Sons enemies were not flagged as undead.
Therakiel's Temple
- Fixed an issue where Vladic Dracul would sometimes not use one of his abilities.
- Increased charge time of Shadow Eruption to match other charge abilities.
- Fixed an issue where Vladic Dracul's bats were unaffected by heal dubuffs.
UI
- Added a 5 second cooldown to the call for help button when defeated.
Tailor
- Added 3 additional low saturation color rows to the tailor.
- Added 1 hair color column to the tailor.
- Moved the black/white rows to columns.
- Added new lighting option.
- Moved 'Hide unowned costume parts' button to the unlocks tab.
Comments
This might be my favorite patch all year. Thanks!
What's even worst is it being bound to that toon only and not account wide. I wish I could just give it to a red themed toon. SMH.
Maybe in the next 30 years Fixer will open a store that make me trade it in for a blue version.
Please consider color trade in stores. Maybe with a added fee of a small amount of questionite??? Please consider-concidering things.
Also please do something to fix the issue with the tailor LAG if you have so many costumes unlocked, even on character select speed the lag is noticeable
U-MD Ghosthunter Phase Rifle continues winning after being fixed to trigger AoE specs and this
Nice, I like this Power Replacement WOW that's a huge Letdown, the Final piece for the set and perk is piss poor and tiny and it's locked behind bags RNG
what makes this look Spooky? This feels nothing more than an afterthought
Finally! a Proper Crowbar without knives and saws attached to it, we can make a Half-Life fancharacter now NOW THIS IS HOW YOU DO A CAPE that's a solid 10/10 costume
and Honestly... if you expanded the cloth on the Chest even more, this makes better Poncho than the fake poncho cape we got during High Noon
I heard from someone, in-game, that the Divine Mirrors in Therakiels Temple no longer maintain without holding the key down. I don't know if it does maintain IF you hold the key down.
-=-=-=-=-=-(CO in-game handle: @WarCan )-=-=-=-=-=-
"Okay, you're DEAD, what do you do NEXT?"
Suggestions:
Add Power House (main and theater) lighting options.
Include the zone specular settings (if you haven't already) in the light modes. (colors in metal texture look washed out in some zones and vivid in others because of those specular settings)
Also very nice having the optional lighting dropdown. STO has had this for some time with 'Earth Space Dock' and 'New Romulus' etc., and it's a nice thing to have to play with, as hues and textures look pretty different in some zones.
Speaking of textures, it's obvious at this point that the costume editor is a huge zoo of pieces and parts put in at various stages, and dont have all the textures they should have, or ideally should have.
For example, we have many hair pieces that don't actually have a hair texture attached to them, and it would be nice to get that cleaned up at some point when possible.
A little more of a personal peeve on my part, but it would be nice to have all pieces with a metal texture also have the brushed metal texture available...a lot of times the brushed look is downright pretty awesome on items, especially for things that are actually supposed to be metal armor pieces.
IIRC a dev sometime on Discord said that it would be much too difficult/time consuming to go back through all those old pieces and update them. So only new texturess and so on will be on new pieces (I guess each new set will also get a texture with its own name too?). This is a shame because there are a lot of "armor" pieces that I'd like to use but don't because on most of my characters I don't like the shiny armor look. Too bad they didn't think this all through better at the beginning.
[Edit: Removed image of a dragon with wings clearly not attached to his body. Huzzah, they fixed it!]
...Those aren't actually attached to anything.
Please consider updating SG Colors UI as well
It is a little inconvenient that this option has been moved. The reason is that, as others have mentioned, Tailor has performance issues and I want to keep operations to a minimum until I turn this option off.
Shouldn't items don't have be hidden by default in the first place?