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Tech/Lightning Boxer.

Looking for a nice template/starting point for a themed build. My hero is a boxer with high tech power arms. I'd like to stay mostly melee with some lightning and/or techy powers to compliment it. Would like DPS with some survivability.

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  • flowcytoflowcyto Posts: 12,742 Arc User
    edited July 2021
    Well, Defense Combo prob has the best animation for a general boxer/brawler, imo. But since it's base dps is kinda low (per target), I assume you'd also want Haymaker for strong single-target dmg. I guess you could use the Sparkstorm toggle + Ball Lit combo for the Lightning/Tech part, and if so then here's an example of that:

    (Unnamed Build) - Freeform (Hybrid)
    v3.44:37

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 9: Relentless (Str: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Amazing Stamina (Rec: 5, End: 5)
    Level 18: Bodybuilder (Str: 5, End: 5)
    Level 21: Physical Conditioning (Str: 5, Con: 5)

    Powers
    Level 1: Clobber
    Level 1: Defensive Combo (Rank 2, Rank 3, Pummel)
    Level 6: Enrage
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Sparkstorm (Rank 2, Electric Personality)
    Level 14: Ionic Reverberation
    Level 17: Resurgence (Rank 2)
    Level 20: Ball Lightning (Rank 2, Triplicity)
    Level 23: Haymaker (Rank 2, Rank 3)
    Level 26: Demolish (Rank 2, Below the Belt)
    Level 29: Endorphin Rush (Rank 2, Rank 3)
    Level 32: Mighty Leap
    Level 35: Energy Shield (Rank 2)
    Level 38: Thundering Return
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Strength: Swole (2/3)
    Strength: Physical Peak (3/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Upper Hand (2/3)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Strength Mastery (1/1)

    Keeps Ball Lit and the Sparkstorm toggle up generally, while using Defense Combo as a basic AoE/cleave attack, and while Haymaker can be your main attack vs. bosses (and Demolish can debuff for it). Gears mostly for Str, w/ some Con and Rec/End.

    If you wanted more base dps, but w/ less defenses, then you could switch to the Melee dps role and use Night Warrior, WotW, Stormbringer, or Unstoppable as the slotted passive (instead of Invuln).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • Thank you oh great Build Lord.
  • flowcytoflowcyto Posts: 12,742 Arc User
    lol sure thing; have fun out there 8)
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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