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Farmer Grind

andondarkmoreandondarkmore Posts: 671 Arc User
I have a character I use when I am mindlessly farming Event and alerts (Vigilance).

I am using...

https://aesica.net/co/herocreator.htm?v=37&n=FARMER GRIND (*)&d=12370rNPW7351e10108000820485049903890H8C008S038U09JD038E008P0CER051L00ON010mUB3lcJ1KVl10000000000&e=

But I am willing to do a total rebuild and re-gear to be optimized for farming.

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    The build is okay for pistol Muni, but if I had to re-structure it, then here's how I may do that:

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.44:37

    Super Stats
    Level 6: Dexterity (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
    Level 6: Impresario (Dex: 5, Rec: 5)
    Level 9: Amazing Stamina (Rec: 5, End: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Acrobat (Dex: 5, Con: 5)
    Level 18: Accurate (Dex: 5, End: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Gunslinger
    Level 1: Bullet Hail (Rank 2, Wall of Bullets)
    Level 6: Killer Instinct
    Level 8: Targeting Computer (Rank 2, Rank 3)
    Level 11: Chilled Form
    Level 14: Frag Grenade (Cuts and Scrapes, Open Wound)
    Level 17: Resurgence (Rank 2)
    Level 20: Two-Gun Mojo (Rank 2, Rank 3)
    Level 23: Lead Tempest (Rank 2, Rank 3)
    Level 26: Conviction (Rank 2, Rank 3)
    Level 29: Mini Mines (Stim Pack)
    Level 32: Energy Shield (Rank 2)
    Level 35:
    Level 38:
    Adv. Points: 31/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Mastery: Dexterity Mastery (1/1)

    The open power slots can be w/e ya want.

    Frag Grenade can debuff and add extra DoT dmg, and Mini Mines can be used as an extra heal. Gears mostly for Dex, w/ some Con and Rec. An Ego focus could also work here, using EGO/Rec/Con instead (as could and Int focus w/ Concentration as the toggle/form instead and w/ INT/Dex/Con).
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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