As the title says. I can't really find anything that fits what I'm looking for. I'm currently using the build below but it just doesn't feel good and I would really like to drop Lacerating Cyclone as it doesn't fit the theme of the character at all.
The character theme is a Snake like super that uses poisoned claws and Bite.
This is the current build which is only vaguely on theme and from like 2018 so probably not really up to date.
Freeform (Tank)
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Bodybuilder (Str: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Infernal Bolts
Level 1: Shred (Rank 2, Penetrating Strikes, Challenge!)
Level 6: Supernatural Power
Level 8: Aspect of the Bestial
Level 11: Regeneration (Rank 2, Rank 3)
Level 14: Lacerating Cyclone (Rank 2, Vortex Technique, Challenge!)
Level 17: Thrash (Rank 2, Rank 3, Challenge!)
Level 20: Planar Fracture (Rank 2, Double Vortex)
Level 23: Resurgence (Rank 2)
Level 26: Pounce (Furious Rush)
Level 29: Masterful Dodge
Level 32: Antagonize (Rank 2, Rank 3)
Level 35: Aggressor (Rank 2)
Level 38: Rebirth
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Defensive Expertise (3/3)
Mastery: Protector Mastery (1/1)
Please if there is any way to make this more poison focused and if I can drop Lacerating Cyclone all together that would be great!.
0
Comments
I don't need regen but without an actual healer it felt like a good option but I wont say no to other options
I do not have imaginary weapons no. I don't even know where I would get that.
Finally yes I was looking at Venomous breath as there are spitting cobras which fit the snake theme quite well.
It's pretty easy to replace Lacerating Cyclone w/ something like Venomous Breath or Frenzy w/ poison adv, but are there any other powers you'd rather replace? I'd prob pass on Planar Vortex, unless you really wanted it for the theme (seems to be kind of a weird pick here). Eviscerate would be nice if keeping Thrash, since Thrash can't proc AotB on its own, and taps of Evis w/ Messy adv can refresh both bleeds and Shredded. R1 Masterful Dodge also isn't worth taking here, since AD's share the same long cd now, and R1 MD doesn't put you past 100% dodge anymore. Maybe get Endorphin Rush instead, since it's a decent self-heal that can scale w/ Con (and Rec). Here's a simple example edit of it:
(Unnamed Build) - Freeform (Tank)
v3.44:37
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Infernal Bolts
Level 1: Shred (Rank 2, Penetrating Strikes, Challenge!)
Level 6: Aspect of the Bestial
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Supernatural Power
Level 14: Venomous Breath (Rank 2, Rank 3, Challenge!)
Level 17: Resurgence (Rank 2)
Level 20: Thrash (Rank 2, Rank 3, Challenge!)
Level 23: Eviscerate (Messy)
Level 26: Antagonize (Rank 2, Rank 3)
Level 29: Endorphin Rush (Rank 2, Rank 3)
Level 32:
Level 35:
Level 38:
Adv. Points: 31/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Resolute (3/3)
Mastery: Protector Mastery (1/1)
The last 3 powers can be w/e ya want, and you can get the stun adv on Venom Breath if you want (instead of R3), though that will lower its dmg a good bit.
- Be safe and have fun, champs - for science!
Honestly I'm open to trading out what ever at this point. I'm not very good at theory crafting in this game specially when it comes to tanks So I'm open to what ever suggestions the big brains have for me. The only thing I want is to stick to the theme. Also I forgot to replace infernal bolt with the Beastial energy builder in my first post but what ever.
Thanks For the help guys. You guys are the best!
- Be safe and have fun, champs - for science!
What you suggested feels LOADS better then what I had going on. Thanks again!
- Be safe and have fun, champs - for science!
(Unnamed Build) - Freeform (Tank)
v3.44:37
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Relentless (Str: 5, Rec: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Bestial Fury
Level 1: Shred (Rank 2, Penetrating Strikes, Challenge!)
Level 6: Aspect of the Bestial
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Supernatural Power
Level 14: Venomous Breath (Paralytic Bile, Challenge!)
Level 17: Resurgence (Rank 2)
Level 20: Thrash (Rank 2, Rank 3, Challenge!)
Level 23: Eviscerate (Messy)
Level 26: Antagonize (Rank 2, Rank 3)
Level 29: Frenzy (Rank 2, Rank 3, Challenge!)
Level 32: Unstoppable (Rank 2, Rank 3)
Level 35:
Level 38:
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Protector: Fortified Gear (3/3)
Protector: Unrelenting (1/2)
Protector: Bulwark (2/2)
Protector: Debilitating Challenge (2/2)
Protector: Resolute (2/3)
Sentinel: Torment (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Sentinel: Wither (2/2)
Mastery: Sentinel Mastery (1/1)
Devices
Against mobs, Venomous Breath to spread Challenge and Sentinel Mastery, then close in to use Frenzy for better damage and bleeds. Reapply Venomous Breath for Sentinel Mastery as needed. You could opt for the poison advantage on Frenzy for theme.
Against a boss, lead with Shred for the Shredded debuff and bleeds. Thrash as your main attack, with Eviscerate to keep up Shredded, bleeds, and your toggle form. Weave in a Venomous Breath tap for Sentinel Mastery, if you or your partner need a healing boost.
I added a dual-passive, as going full tank can feel like defensive overkill for a lot of content. You could run with an offensive passive in Hybrid role for extra damage and a Thrash healing bonus, then flip to a defensive passive if you're getting overwhelmed. Bulwark from the Protector tree helps maintain high threat in Hybrid role. I chose Invulnerability as the defensive passive in this setup, since there's Sentinel Mastery for extra healing. I'd stick with Regeneration if you're still leveling.
I always recommend a Rank 3 ground travel power, for convenience.
Last two powers are open. You could bring back the lunge or self-rez, if you liked those from your original build.
Hmm. This one is really nice too. I like the idea of duel passives. It's not like I'll need to be tanky all the time. I may move some of the powers around and make this a leveling build. Thank you sir