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My CO Originals

locochoco#7652 locochoco Posts: 320 Arc User
edited August 2021 in Fan Base Alpha
It's a bird.
It's a plane.
It's a... Canadian flag with arms and legs? O.o


The Superfluously Stupendous Steelhead Man!


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Appearance:
Costume
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Mountie
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Civilian
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Name: Jason McRae

Alias: Northwatch

Press Moniker: The Steelhead Sentinel

Age: 36

Species: Human

Gender: Male

Birth: FS Steelhead, Canada, 1985

Death: Kigatilik, TBD,

Resides: Force Station Steelhead

Occupation: Constable - RCMP

Affiliations: RCMP/Operation Cold Front - FS Steelhead

Operation Cold Front: Steelhead's special anti-Kiga unit head up by the Armed Mounties, Captained by Northwatch.
  • Operational Supervisor: *Mark Derringer (pending due to IP complications. I have come to understand Mark is also a Player Character. So this is WIP status again)
  • Director of Operations: Sean Pentecost (Warmaster)
  • Team Leader: Northwatch (Jason McRae)
  • Member/Pyromancer/(Bigfoot Expert): Chinook (Little-Brave-Foot)
  • Member: TBD
  • Member: TBD
  • Member: TBD
  • Consultant: *Ravenspeaker (Billy Edenshaw)
  • Consultant/Kigatilik Expert: *Celestar (Lonnie Lawrence)
  • Standard Forces: *Steelhead Armed Mounties

Color Scheme: Red, White, Gold

Powers:
  • Super Strength: a superhuman capacity for feats of physical strength
  • Super Endurance: a superhuman capacity for feats of physical endurance and stamina
  • Super Speed: a superhuman capacity for feats of movement speed
  • Super Senses: a superhuman capacity for all five senses
  • Healing Factor: the ability to regenerate cells and repair wounds at an accelerated rate
  • Flight: the ability to maintain flight

Skills: Advanced law enforcement training, survival training, negotiation, problem solving, leadership, mediation, investigation

Equipment: Utility belt, comms device, visor

Allies: Mark Derringer, Chinook, Ravenspeaker, Celestar, StarForce, TBD

Enemies: Kigatilik, Blackwatch, Titanium Patriot, Hunter Patriots, WIP

Motives: Protect FS Steelhead, Canada and his family, use his gifts to help prevent Kigatilik's return

Personality: Jason is kind, honorable and humble, but can be confident and boisterous as Northwatch. He is a loyal, honest protector and provider. He skirts the line between lawful good and neutral good, usually willing to smack his foes into submission, but capable of distinguishing a lost soul from true evil. Jason is bound by the very same moral code that Akna has chosen him for.

Background: Jason was a husband, father, Mountie, and average human man stationed at FS Steelhead, where his mother was stationed when she gave birth to him. One blistering cold evening, he was investigating recent reports of Hunter Patriot party sightings when they ambushed him. Outnumbered and outgunned, they cut him down and left him for dead in the snow's icy embrace.

Akna, the Inuit Goddess of fertility and birth came to him in his final moments, offering him a deal. She would not only spare his life on this day, but bestow him with gifts of the ancient spirits. He would wield the strength and senses of every fallen Inuit warrior throughout time, but he must swear to Akna to use those gifts to protect Canada whilst helping others to prevent the return of an ancient evil determined to snuff the warmth and glow of all life on our precious planet... Kigatilik!

Upon returning to Steelhead, wounds miraculously healed, his first move is to inform his superiors of the encounter. Naturally, they dismiss him at first and standard protocol is carried out. It's only after his powers begin to emerge, giving him a chance to use them in Steelhead's defense, that command begins to take it all seriously. They make him a poster boy for Steelhead, working closely with Ravenspeaker to form a special anti-Kiga unit called Operation Cold Front.

Jason humbly maintains his post at Steelhead, protecting his nation and trying to figure out the sorted business of gods and demons.


Spouse: Elizabeth McRae

Offspring: Hailey Jade McRae (Northwatch II)


Themes:
Post edited by locochoco#7652 on

Comments

  • locochoco#7652 locochoco Posts: 320 Arc User
    edited March 2021
    I took some time to clean up Northwatch's costume over the last week.
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    I also created a special unit tac suit for his duties around FS Steelhead.
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  • locochoco#7652 locochoco Posts: 320 Arc User
    edited May 2021
    I've completed the profile of Northwatch [for now], and he's been upgraded to FreeForm.

    Northwatch 2.0 - Freeform (Hybrid)
    v3.44:36

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Recovery (Secondary)

    Talents
    Level 1: The Behemoth (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Mighty (Str: 8)
    Level 9: Enduring (Con: 8)
    Level 12: Tireless (Rec: 8)
    Level 15: Physical Conditioning (Str: 5, Con: 5)
    Level 18: Relentless (Str: 5, Rec: 5)
    Level 21: Quick Recovery (Con: 5, Rec: 5)

    Powers
    Level 1: Clobber
    Level 1: Defensive Combo (Rank 2, Pummel)
    Level 6: Mighty Leap
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Uppercut (Rank 2, Rank 3, Challenge!)
    Level 14: Enrage
    Level 17: Shockwave (Rank 2, Power Shift, Challenge!)
    Level 20: Resurgence (Rank 2)
    Level 23: Endorphin Rush (Rank 2, Rank 3)
    Level 26: Pulverizer
    Level 29: Parry (Rank 2, Rank 3)
    Level 32: Unleashed Rage (Rank 2, Rank 3, Commanding Presence)
    Level 35: Aggressor (Rank 2, Rank 3)
    Level 38: Rebirth
    Adv. Points: 36/36

    Travel Powers
    Level 6: Flight
    Level 35: Mach Speed

    Specializations
    Strength: Physical Peak (3/3)
    Strength: Aggression (2/2)
    Strength: Juggernaut (3/3)
    Strength: Overpower (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Elusive (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Protector: Fortified Gear (3/3)
    Protector: Bulwark (2/2)
    Protector: Debilitating Challenge (2/2)
    Protector: Defensive Expertise (3/3)
    Mastery: Warden Mastery (1/1)

    Devices


    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited July 2021
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    Nemesis Database:
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    Name: WIP

    Alias: Blackwatch

    Press Moniker: The Sinister Sentinel

    Age: N/A

    Species: Demonic Doppelganger

    Gender: Male

    Birth: Unknown

    Death: Dies when Jason McRae dies at the hand of Kigatilik, TBD

    Resides: Unknown

    Occupation: Nemesis

    Affiliations: Kigatilik's Army

    Color Scheme: Black, Cyan, Silver

    Powers:
    • Super Strength: a superhuman capacity for feats of physical strength
    • Super Endurance: a superhuman capacity for feats of physical endurance and stamina
    • Super Speed: a superhuman capacity for feats of movement speed
    • Super Senses: a superhuman capacity for all five senses
    • Healing Factor: the ability to regenerate cells and repair wounds at an accelerated rate
    • Flight: the ability to maintain flight
    • Mimicry: Blackwatch possesses the power to make himself look and sound like Jason McRae or Northwatch any time he desires

    Skills: WIP

    Equipment: WIP

    Allies: Kigatilik

    Enemies: Northwatch, Ravenspeaker, Sean Pentecost (Warmaster), FS Steelhead

    Motives: Bait out and destroy Northwatch for his master, Kigatilik

    Personality: WIP

    Background: Blackwatch is an evil doppelganger of Jason McRae created by Kigatilik to mock Akna's effort to hinder his plans, and destroy her human Champion, The Steelhead Sentinel.
    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited May 2021
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    Appearance:
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    Name: Tenaki Kobayashi

    Alias: Black Tempest, Deadwind

    Press Moniker: None

    Age: 69

    Species: Bio-enhanced Human (Undead)

    Gender: Male

    Birth: Vibora Bay, FL, 1952

    Death: TBD

    Resides: Vibora Bay, FL

    Occupation: Mercenary

    Affiliations: Viper - Lazarus Initiative, US Black Sector, US Army

    Color Scheme: Black, Gold

    Powers:
    • Enhanced Strength: an enhanced capacity for feats of physical strength
    • Enhanced Endurance: an enhanced capacity for feats of physical endurance and stamina
    • Enhanced Speed: an enhanced capacity for feats of movement speed
    • Enhanced Reflexes: an enhanced capacity for feats of reflex and reaction time
    • Age Immunity: a resistance toward aging and natural cell deterioration
    Skills: Elite weapons, hand-to-hand, stealth, tactical, recon and survival training

    Equipment: Twin blades, dual silenced pistols, force shield, tactical grenade charges, tranquilizer kit

    Allies: TBD

    Enemies: TBD

    Motives: TBD

    Personality: Tempest is rarely found in situations that could be considered overly social. As a result, he seldom speaks, and never shows his face. He is an introvert with an extremely high intellect some might say is wasted as a mercenary. He is cold, border-line sociopathic, and his chaotic neutral alignment makes him selfish in his motives and choices. He is a man of absolute conviction and willpower. Methodical, precise and organized; a modern day warrior.

    Background: WIP


  • locochoco#7652 locochoco Posts: 320 Arc User
    edited August 2021
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    Appearance:
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    Name: Kyle Reid

    Alias: Titanium Patriot

    Press Moniker: WIP

    Age: 36

    Species: Human

    Gender: Male

    Birth: Toronto, Canada, 1985

    Death: TBD

    Resides: Unknown

    Occupation: Nemesis, Constable - RCMP

    Affiliations: Hunter Patriots, RCMP - FS Steelhead

    Color Scheme: TBD

    Powers: None
    • Power Armor: Kyle's only powers are those provided by his power armor

    Skills: Advanced law enforcement training, survival training, para-military training, investigation, negotiation, problem solving, mediation

    Equipment: Power armor, wheelchair

    Allies: Hunter Patriots

    Enemies: Northwatch, FS Steelhead

    Motives: Kill Northwatch, destroy FS Steelhead, serve the Hunter Patriots

    Personality: WIP

    Background: Kyle Reid was a Constable stationed at FS Steelhead as well as the long-time partner and best friend of Jason McRae. One blistering cold evening, the pair were investigating recent reports of Hunter Patriot party sightings when they were ambushed. Kyle's vehicle is struck by an RPG as they patrol the snowy Canadian wilderness, severely injuring his legs and causing his vehicle to careen away from Jason's. Before Jason can reach him, he is baited into the fight and cut down.

    As Akna is striking a deal with Jason to spare his life and injuries, Hunter Patriots are recovering Kyle as their prisoner. He survives his injuries, but loses both legs. Bound to a wheelchair, he is tortured, interrogated, and manipulated. As the years pass by, the Patriots poison his mind against Northwatch and Steelhead, using his bitterness and anger to steer him further toward their extremist ideology.

    When they have begun to convert him to their motives and cause, and the time is just right, they give him a suit of power armor and direct him toward Force Station Steelhead, and Northwatch.
    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited August 2021
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    Appearance:
    Costume
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    Cadet
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    Training
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    Civilian
    WIP


    Name: Hailey Jade McRae

    Alias: Northwatch II

    Press Moniker: Steelhead's Sweetheart

    Age: 18

    Species: Human

    Gender: Female

    Birth: FS Steelhead, Canada, 2006

    Death: TBD

    Resides: Force Station Steelhead

    Occupation: Sanctioned Super Hero, college student, high school Student

    Affiliations: The Sentinels

    Color Scheme: Red, White, Gold

    Powers:
    • Super Strength: a superhuman capacity for feats of physical strength
    • Super Endurance: a superhuman capacity for feats of physical endurance and stamina
    • Super Speed: a superhuman capacity for feats of movement speed
    • Super Senses: a superhuman capacity for all five senses
    • Healing Factor: the ability to regenerate cells and repair wounds at an accelerated rate
    • Flight: the ability to maintain flight
    • Animal Magnetism: animals are innately drawn toward her, seeing and smelling her as one of their own

    Akna's Gifts: Jason's powers were gifts from the Inuit Goddess of fertility and child birth. Each Northwatch leaves a tiny part of themselves behind within her gifts in the form of a new power. Jason's love for animals resulted in the manifestation of animal magnetism.

    Skills: WIP|

    Equipment: Utility belt, comms device, visor

    Allies: TBD

    Enemies: WIP| Kigatilik,

    Motives: WIP| Protect FS Steelhead and Canada, use her gifts to help prevent Kigatilik's return

    Personality: WIP|

    Background: WIP|



    Through developing Northwatch I decided that when one of Akna's human champions dies, her gifts will be passed onto the next most deserving candidate to continue the duties of crusading against Kigatilik's return. That process led to me developing the concepts for future holders of the mantle and gifts.
    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    I took my costume in for a little detail work a few weeks ago, upgrading some of the accessories with a leather finish, as well as opening up the fingers of those gloves with a crafty recolor (as painful as that thumb joint looks).
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    And I also finally have the Mountie costume you deserve.
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  • locochoco#7652 locochoco Posts: 320 Arc User
    edited July 2021
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    Appearance:
    Costume Draft
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    Name: Jason Brave-foot

    Alias: Northwatch III

    Press Moniker: The New Steelhead Sentinel

    Age: 26

    Species: Human

    Gender: Male

    Birth: WIP, 2028

    Death: WIP|

    Resides: WIP|

    Occupation: WIP|

    Affiliations: The Sentinels, TBD

    Color Scheme: Red, White, Gold

    Powers:
    • Super Strength: a superhuman capacity for feats of physical strength
    • Super Endurance: a superhuman capacity for feats of physical endurance and stamina
    • Super Speed: a superhuman capacity for feats of movement speed
    • Super Senses: a superhuman capacity for all five senses
    • Healing Factor: the ability to regenerate cells and repair wounds at an accelerated rate
    • Flight: the ability to maintain flight
    • Animal Magnetism: animals are innately drawn toward him, seeing and smelling him as one of their own
    • WIP: Work in progress

    Akna's Gifts: Northwatch's powers are gifts from the Inuit Goddess of fertility and child birth. Each Northwatch leaves a tiny part of themselves behind within her gifts in the form of a new power. Jason's love for animals resulted in the manifestation of animal magnetism.

    Skills: WIP|

    Equipment: Comms device, visor

    Allies: TBD

    Enemies: WIP| Kigatilik,

    Motives: WIP| Use Akna's gifts to help prevent Kigatilik's return

    Personality: WIP|

    Background: WIP|



    Through developing Northwatch I decided that when one of Akna's human champions dies, her gifts will be passed onto the next most deserving candidate to continue the duties of crusading against Kigatilik's return. That process led to me developing the concepts for future holders of the mantle and gifts.
    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited August 2021
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    Appearance:
    Costume
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    Civilian
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    Name: Little-Brave-Foot

    Alias: Chinook

    Press Moniker: The Flaming Falcon of Steelhead

    Age: 28

    Species: Human

    Gender: Male

    Birth: Unknown, Canada, 1993

    Death: TBD

    Resides: Force Station Steelhead

    Occupation: Super Hero, folk hero

    Affiliations: Operation Cold Front - FS Steelhead

    Operation Cold Front: Steelhead's special anti-Kiga unit head up by the Armed Mounties, Captained by Northwatch.
    • Operational Supervisor: *Mark Derringer (pending due to IP complications. I have come to understand Mark is also a Player Character. So this is WIP status again)
    • Director of Operations: Sean Pentecost (Warmaster)
    • Team Leader: Northwatch (Jason McRae)
    • Member/Pyromancer/(Bigfoot Expert): Chinook (Little-Brave-foot)
    • Member: TBD
    • Member: TBD
    • Member: TBD
    • Consultant: *Ravenspeaker (Billy Edenshaw)
    • Consultant/Kigatilik Expert: *Celestar (Lonnie Lawrence)
    • Standard Forces: *Steelhead Armed Mounties

    Color Scheme: White, Red, Gold

    Powers:
    • Pyromancy: the ability to conjure and manipulate flame and fire
    • Flight: the ability to maintain flight

    Skills: Hunting, tracking, survival, meditation, sasquatch expertise

    Equipment: Ceremonial dagger

    Allies: WIP| Walks-On-Wind, Northwatch, Sean Pentecost, Snowdove, Ravenspeaker, Celestar, Mark Derringer TBD

    Enemies: Tilingkoot, [WIP Bigfoot Nemesis #1], [WIP Viper Nemesis #1], Kigatilik,

    Motives: Protect the sasquatch people of Canada, assist Operation Cold Front in putting a stop to Kigatilik,

    Personality: WIP| Brave-foot is a stern, disciplined young man. His core personality and mannerisms are more Sasquatch than human.

    Background: WIP| Chinook was lost as an infant deep within the Canadian Wilderness. Hunters from a tribe of sasquatch warriors find him, reluctantly raising him as one of their own. They name him Little-Foot for his tiny stature. But as he grows up, he begins to display courage and heart befitting a sasquatch. The tribe honors him with the name of Little-Brave-Foot.

    When he is fourteen years old, he and his best friend, Walks-On-Wind, returned to their village to find it in flames. A Viper detail had stumbled beyond the tundra's edge, destroying their home and setting it ablaze. Brave-Foot rushes into the Elder's hut, despite Walks-On-Wind warning him of his fate. He is consumed by the fires trying to rescue his Elder.

    The Great Land Spirit of North America saves his life, bestowing him with the gift of Pyromancy. Together, Walks-On-Wind and Brave-Foot travel the wilderness, seeking a new home. But they find that no sasquatch tribes will take in an adolescent human who believes he is sasquatch. In the best interest of Walks-On-Wind, Brave-Foot leaves his sasquatch friend, venturing out alone to find the only people who might take him in; Humans.

    Brave-Foot becomes Chinook, folk hero and phantom wanderer of the Canadian Wilderness. When Operation Cold Front is formed, Mark Derringer tracks down Chinook and recruits him as the teams Pyromancy specialist.

    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited July 2021
    Themes added for North, as the stories are coming very soon.

    Themes:
    I was also able to polish up his civilian outfit over the last week, piece by piece.

    Civilian
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    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited July 2021
    Chinook's outfits are polished and I got him up north to take some better shots for this great toon.

    Costume
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    Civilian
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  • locochoco#7652 locochoco Posts: 320 Arc User
    edited July 2021
    Information on Operation Cold Front members and roles has been added. More to be developed and added...or even recruited PCs (let me know).
    Operation Cold Front: Steelhead's special anti-Kiga unit head up by the Armed Mounties, Captained by Northwatch.
    • Operational Supervisor: *Mark Derringer (pending due to IP complications. I have come to understand Mark is also a Player Character. So this is WIP status again)
    • Director of Operations: Sean Pentecost (Warmaster)
    • Team Leader: Northwatch (Jason McRae)
    • Member/Pyromancer/(Bigfoot Expert): Chinook (Little Brave-foot)
    • Member: TBD
    • Member: TBD
    • Member: TBD
    • Consultant: *Ravenspeaker (Billy Edenshaw)
    • Consultant/Kigatilik Expert: *Celestar (Lonnie Lawrence)
    • Standard Forces: *Steelhead Armed Mounties
    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited July 2021
    (Title Logo in progress)



    Appearance:
    Costume
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    Name: WIP

    Alias: Northwatch (Golden Age)

    Press Moniker: WIP

    Age: 30 (68)

    Species: Human

    Gender: Male

    Birth: Sydney NS, 1916

    Death: Ottawa ONT, 1984

    Resides: Ottawa ONT

    Occupation: Infantryman, vigilante hero

    Affiliations: Royal Canadian Infantry

    Color Scheme: Red, White, Gold

    Powers: None

    Skills: Military, survival and command training, leadership, marksmanship, athletic

    Equipment: Pistols, SMG, AR, grenades, jetpack, goggles, knife

    Allies: Mark Derringer, TBD

    Enemies: 4th Reich (Richter Von Kaiser), WIP & WIP (Petra & Gisela Von Kaiser)

    Motives: Protect Canada from war and any manner of forgein threat, defeat 4th Reich and his followers (succeeded)

    Personality: WIP

    Background: WIP


    Themes:
    WIP
    Post edited by locochoco#7652 on
  • locochoco#7652 locochoco Posts: 320 Arc User
    North has gone official. He's been added to the PRIMUS database!! ^.^


    http://primusdatabase.com/index.php?title=Northwatch


    Not going to lie, this is pretty cool. Excited to have him officially registered.
  • locochoco#7652 locochoco Posts: 320 Arc User
    Outfits for North Jr. have been updated, with the exception of her civilians.

    Appearance:
    Costume
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    Cadet
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    Training
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    Chocobo and Thundrax hoodies, and more to come.
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited August 2021
    (Logo and imagery in progress)


    Appearance:
    Tribal Huntress
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    Name: Walks-On-Wind

    Alias: Windy (nickname)

    Press Moniker: None

    Age: 26

    Species: Sasquatch

    Gender: Female

    Birth: Unknown, Canada, 1995

    Death: TBD

    Resides: Chiyetanka Bluff

    Occupation: Huntress

    Affiliations: Chiyeteh Tribe

    Color Scheme: None

    Powers: None (WIP pending further research on innate abilities of sasquatch physiology)
    • (WIP...):

    Skills: Archery, fletching, hunting, tracking, survival, sasquatch expertise

    Equipment: Bow and quiver, ceremonial dagger

    Allies: WIP| Chiyeteh Tribe, Chinook, Ravenspeaker, TBD

    Enemies: Tilingkoot, Viper, [WIP Viper Nemesis #1], [WIP Bigfoot Nemesis #1],

    Motives: Protect Chiyetanka Bluff and the sasquatch people of Canada, reunite with Little-Brave-Foot...

    Personality: WIP|

    Background: WIP| Walks-On-Wind was born to an isolated sasquatch tribe deep within the Canadian Wilderness. Her father was among the hunters who found Little-Brave-Foot, reluctantly raising him as one of their own. Just over a year after Brave-Foot is rescued, Walks-On-Wind is born. She and Brave-Foot become close, learning to hunt, spar and play together. As she ages, she becomes proficient with a furless weapon known as a bow. She learns how to fletch her own bows and the arrows for them. This skill proves invaluable for hunting, and earns her the name of Walks-On-Wind.

    When she was twelve years old, she and Brave-Foot returned to their village to find it in flames. A Viper detail had stumbled beyond the tundra's edge, destroying their home and setting it ablaze. Brave-Foot rushes into the Elder's hut, despite Walks-On-Wind warning him of his fate. Brave-foot is consumed by the fires trying to rescue his Elder, but emerges from the ashes of the Elder's hut as Walks-On-Wind mourns the death of her entire tribe. Brave-foot is covered in ash and disoriented, but alive and seemingly well.

    Together, Walks-On-Wind and Brave-Foot travel the wilderness, seeking a new home. But they find that no sasquatch tribes will take in an adolescent human who believes he is sasquatch. In the best interest of Walks-On-Wind, Brave-Foot leaves his sasquatch friend, venturing out alone to find the only people who might take him in; Humans.

    Walks-On-Wind finds a home among the people of the Chiyeteh Tribe, raising her from the age of twelve onward. She never gives up her search for Brave-foot, continuously exploring beyond the warnings of her Elder.

    One day, whilst poking around a Viper compound, she and her hunting band are captured. The Viper scientists experiment on the sasquatch extensively, leaving a battery of permanent scars across her body. The hunting band is pushed to the brink of death before being freed by Northwatch.
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited August 2021
    My attempt to adapt Black Tempest to CO didn't really pan out into anything or go anywhere tangible. I also feel like, due to the nature a CO and the history of its lore, CO deserves unique, original, creative characters that truly belong to Champions in heart and design.

    As such I am replacing that entire concept with a new, Canadian Viper agent.


    Meet WIP Viper Nemesis #1.
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    Walks-On-Wind knows him very well, and would be ashamed to say she is afraid of him. Chinook will be crossing this viper's path on his way to vanquishing Tilingkoot and fulfilling the sasquatch prophecy.
  • locochoco#7652 locochoco Posts: 320 Arc User
    edited September 2021
    Champions roleplay has a new fan-made location in development north of the 49th parallel.

    Ravenhearst Village is a strange, mystical little burg just south of the Canadian Wilderness. It's a commune of humans with genetic mutations so invasive and severe, they are often deemed too extreme for conventional society. Not unlike its mysterious semi-Immortal mayor and English woman, Tessa Devereaux, it is a place slightly out of time. Although Ravenhearst has many of the technology and comforts modern life provides, access is minimal, and to visit the quaint village, one might think they stepped back into the Victorian era. It has stood in relative secrecy for over 200 hundred years, adopting and harboring mutants, giving them a home, purpose, and community free of judgment and hinderances based on their mutations.

    This is the home of Snowbird. She is a young woman from Quebec who was born with dove wings protruding from her back. This fantastic location and its vibrant citizens is still under development, but the first draft of the map has been competed.
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    Post edited by locochoco#7652 on
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