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Pet idea strikes again!

areeeareee Posts: 828 Arc User
edited April 2021 in Suggestions Box
Read the really old pet guide. I am 100% sure crit severity doesn't transfer 1/2 over to the pets severity. Rather upset ideas churned in my head, mostly at out limited SS are for the actual pets of pet users.
So why not have SS give special bonuses to pets summoned. Just some general ideas as an example ahead.
So why not make an aura for pets that gives buffs to the pets dependant on which stat is the Super Stat

Special Support

Str: Pets do 20/40% more melee damage
Dex: Pets gain 5/10% crit chance 10/20% crit severity
Con: Pets gain 500/1000 health.
Int: Pets gain 20/40% ignore Resistance
Ego: Pets do 20/40% more ranged damage
Pres: Pets do 20/40% more healing
Rec: Pets gain 25/50% reduced energy Cost/Gain/Recovery cost to summoner
End: Pets generate 1/1.5 energy per 3s for player (Reduced energy gain 2+ pets summoned)

Like this.

Edit: Hell the bonuses could be different depending if the SS is Pri or Sec.
Edit2: Forgot Pre.
Edit3: Modified to Aura
Post edited by areee on

Comments

  • areeeareee Posts: 828 Arc User
    edited February 2021
    Could make it a Role. Beast Icon. The SS stats affecting player while also applying a buff to the pets summoned by the player. Then they can choose a passive for themselves without you having to make new ones with the passive "Aura" types only working on pets.
    Post edited by areee on
  • areeeareee Posts: 828 Arc User
    Gave it a Aura flex instead of Role. =P
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