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Charisma

areeeareee Posts: 827 Arc User
edited March 2021 in Suggestions Box
Saw peeps talking in local and someone said to add a new stat, Charisma. When they were asked why they responded, "For fun?" However the seed took root in my old head and germinated.
(Edited Mastery)
Charisma: Boosts the effectiveness of allies. Summoned Pets, Sidekicks, and Allied NPCs (Like Resistance Fighters).
Effects: n% Damage to NPC/summoned allies, n% Healing Power to NPC/summoned allies.

Spec
Increased Awareness
+0.1, 0.2, 0.3 Stealth sight in the presence of allies

Tactical Maneuvers
5%, 10%, 15% resistance to Allied npcs/summons

Double time
Allied Npcs/Summons gain 3ft, 6ft, 9ft movement speed

Medic!
Summons/Npcs can selfheal once every 60s, 45s, 30s when health drops below 50%


Nanite Control
Every 3s allied npcs/Summons heal 2%, 3%, 4%, of their max health.

Duck and Cover
summons/npcs have a 20%, 40%, 60% chance to dodge aoe attacks.

Leeching tactics
Summons/npcs turn 5%, 10%, 15% of damage delt leeched as player heals.

Second Wind
Defeated summons/npcs instantly resummon once every 5m, 4m, 3m upon death.

Charisma Mastery

Every Allied summon/npc with 1 healthbar will gain a shield equal to 10% max health that regenerates every 5s.
Post edited by areee on

Comments

  • ansemthedarkansemthedark Posts: 663 Arc User
    edited March 2021
    Kinda like what Presence used to be with the Aura's I doubt a new start would be good with what we have already considering all them mods for them on top now. I rather have it integrated in Presence again in a way, maybe at best a new Support Role for it instead, "Buffer" or so, not focusing on healing but instead boosting Morals of teammates and pets.
  • areeeareee Posts: 827 Arc User
    That's one of the types of ideas I have shared before but nothing came of it. So I keep trying.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    Presence is the stat you're looking for.
  • areeeareee Posts: 827 Arc User
    Presence is the stat you're looking for.

    No, it's not. Presence and a Passive aura. However there is no passive aura that increases healing power for those around people. Nor does it have the spec to support allies just bolster player healing mostly.
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