I remastered Black Tempest using his old power set as a baseline and am happy to report that he is performing wonderfully. His DPS is up and he is still able to withstand some opposition in various skirmishes.
Although some may not agree with me, I finally have a Spec tree that is working very well with my build logic.
Black Tempest 2.0 - Freeform (Hybrid)
v3.44:36
Super Stats
Level 6:
Ego (Primary)
Level 10:
Constitution (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6:
Indomintable (Ego: 8)
Level 9:
Enduring (Con: 8)
Level 12:
Tireless (Rec: 8)
Level 15:
Ascetic (Con: 5, Ego: 5)
Level 18:
Worldly (Ego: 5, Rec: 5)
Level 21:
Quick Recovery (Con: 5, Rec: 5)Powers
Level 1:
Gunslinger
Level 1:
Shotgun Blast (Mind the Uniform, Challenge!)
Level 6:
Bullet Hail (Wall of Bullets, Boogeyman, Challenge!)
Level 8:
Invulnerability (Rank 2, Rank 3)
Level 11:
Concentration
Level 14:
Strike Down (Break Through, Challenge!)
Level 17:
Eye of the Storm (Rank 2, Blade Beyond the Veil)
Level 20:
Two-Gun Mojo (Rank 2)
Level 23:
Resurgence
Level 26:
Overdrive
Level 29:
Lock N Load (Rank 2, Rank 3)
Level 32:
Endorphin Rush
Level 35:
Level 38:
Adv. Points:
26/36Travel Powers
Level 6:
Acrobatics
Level 35:
Specializations
Ego:
Mental Endurance (1/3)
Ego:
Force of Will (2/2)
Ego:
Aggression (2/2)
Ego:
Sixth Sense (3/3)
Ego:
Mind over Matter (2/2)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Tenacious (2/2)
Warden:
The Best Defense (3/3)
Guardian:
Fortified Gear (3/3)
Guardian:
Locus (2/2)
Guardian:
Retribution (2/2)
Guardian:
The Best Defense (3/3)
Mastery:
Ego Mastery (1/1)Devices
EDIT: Fixed his Innate. I had drafted a version with Endurance as an SS.
Comments
You'll prob want to get TGM fully ranked up, and eventually rank up ERush, but I assume they're not just cause you're still in the process of leveling. The build does look pretty good overall so far, assuming it's still trying to do some pvp. You'll prob want to get the Armor Piercing adv on the Shotgun too, since it will boost the dmg of your Muni attacks (mainly for TGM). I'd prob also get a ranked block enhancer eventually, if you want to do more group-based pve stuff.
- Be safe and have fun, champs - for science!
He's currently lvl 30, so Endorphin Rush is my next planned power, and I'll be able to test it out. Spending all of my adv points before every power is properly addressed has been a problem of mine with the Hero Creator. So you'll notice I do not purchase ranks that only provide additional default stacks. Not ranking powers like Concentration saved a lot of points, but I'm still conserving points on the schematic so I don't create any pickles for myself.
And you could kinda do a mixed approach to conserving adv points where you save some for later, but spend all but 2-4 of them before the last power (assuming the last power is still up in the air, but you also may want to rank it), if you want.
- Be safe and have fun, champs - for science!
My 2nd TP is also a placeholder. Ideally it would be Jet Boots, but I don't have access to it at present.
Black Tempest 2.0 - Freeform (Hybrid)
v3.44:36
Super Stats
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Indomitable (Ego: 8)
Level 9: Enduring (Con: 8)
Level 12: Tireless (Rec: 8)
Level 15: Ascetic (Con: 5, Ego: 5)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Gunslinger
Level 1: Shotgun Blast (Rank 2, Mind the Uniform, Challenge!)
Level 6: Bullet Hail (Wall of Bullets, Boogeyman, Challenge!)
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Strike Down (Challenge!)
Level 17: Eye of the Storm (Rank 2, Blade Beyond the Veil)
Level 20: Two-Gun Mojo (Rank 2, Close the Gap)
Level 23: Resurgence
Level 26: Overdrive
Level 29: Lock N Load (Rank 2, Rank 3)
Level 32: Endorphin Rush (Rank 2)
Level 35: Frag Grenade (Rank 2, Cuts and Scrapes)
Level 38: Energy Shield (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2)
Level 35: Jet Boots
Specializations
Ego: Mental Endurance (1/3)
Ego: Force of Will (2/2)
Ego: Aggression (2/2)
Ego: Sixth Sense (3/3)
Ego: Mind over Matter (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Retribution (2/2)
Guardian: The Best Defense (3/3)
Mastery: Ego Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!
And I love Override. It fits my style of play to a T. I want energy the most when I'm draining it during my maintain powers.
I addressed my Crit severity once already with Ruthless in the Warden tree. As a non-crit build, I chose to stray away from too much severity when the % isn't there to begin with. One ruthless makes sure the crits I do roll count that bit more.
Resurge, on the other hand, is OP and more than enough to hold me down even at R1
Also, you can (and prob should) stack the spec severity bonuses; since they are a flat%, they aren't affected by severity rating's DR (which you'd usually find on gear). You can also get pretty good crit% from just having some crit rating on gear, and Ego PSS's 6th Sense also helps there (as would Guardian's Find the Mark). You don't necc need Dex to have decent overall crit% (and Dex and crit rating are on the same DR for crit%, so investing in some crit rating w/o Dex should give pretty good returns).
- Be safe and have fun, champs - for science!
Something really important to remember is that all those big numbers you see that give you a bonus on things, like AOs, (almost?) always are only a small fraction of that amount in reality. It's called Cryptic Math.
Determining final dmg in CO can get pretty complex, as there's multiple layers and DRs throughout the calculations. If one wants more info, they could look into some of these older sticky threads on the general topic (though some info may be outdated):
https://www.arcgames.com/en/forums/championsonline#/discussion/251612/damage-bonus-layers
https://www.arcgames.com/en/forums/championsonline#/discussion/250970/character-sheet-calculating-in-game-combat-values
- Be safe and have fun, champs - for science!
I'm torn between Targeting Computer and Quarry for Fair Game.
EDIT: Actually, I'm going to give composure a try.
Black Tempest 2.0 - Freeform (Hybrid)
v3.44:36
Super Stats
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Indomintable (Ego: 8)
Level 9: Enduring (Con: 8)
Level 12: Tireless (Rec: 8)
Level 15: Ascetic (Con: 5, Ego: 5)
Level 18: Worldly (Ego: 5, Rec: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Gunslinger
Level 1: Shotgun Blast (Rank 2, Mind the Uniform, Challenge!)
Level 6: Bullet Hail (Wall of Bullets, Boogeyman, Challenge!)
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Strike Down (Challenge!)
Level 17: Eye of the Storm (Rank 2, Blade Beyond the Veil)
Level 20: Two-Gun Mojo (Rank 2, Close the Gap)
Level 23: Resurgence
Level 26: Overdrive
Level 29: Lock N Load (Rank 2, Rank 3)
Level 32: Endorphin Rush (Rank 2)
Level 35: Energy Shield (Rank 2)
Level 38: Composure (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2)
Level 35: Superspeed
Specializations
Ego: Mental Endurance (1/3)
Ego: Force of Will (2/2)
Ego: Aggression (2/2)
Ego: Sixth Sense (3/3)
Ego: Mind over Matter (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Retribution (2/2)
Guardian: The Best Defense (3/3)
Mastery: Ego Mastery (1/1)
Devices
- Be safe and have fun, champs - for science!