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Help with an updated build for my fiery heavy weapons user please

I made one of Spinnytops warzone soloing builds but I'd like to see it tweaked a bit to help with cosmics and being a bit more survivable in mass-mob fights. Any suggestions are welcome, but I'd really like to keep the fiery aspect. Thanks!

(Unnamed Build) - Freeform (Melee Damage)
v3.44:36

Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)

Talents
Level 1: The Dragon (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Mighty (Str: 8)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Impressive Physique (Str: 5, Pre: 5)
Level 21: Body and Mind (Str: 5, Int: 5)

Powers
Level 1: Bludgeon
Level 1: Cleave (Rank 2, Rank 3)
Level 6: Enrage
Level 8: Arc of Ruin
Level 11: Pulverizer
Level 14: Vicious Descent (Rank 2, Relentless)
Level 17: Way of the Warrior (Rank 2, Rank 3)
Level 20: Eruption (Rank 2, Magma Burst)
Level 23: Annihilate (Rank 2, Scorching Blade)
Level 26: Absorb Heat (Rank 2, Rank 3)
Level 29: Fiery Embrace
Level 32: Indestructible
Level 35: Invulnerability (Rank 2, Rank 3)
Level 38: Guard (Rank 2, Rank 3)
Adv. Points: 32/36

Travel Powers
Level 6: Acrobatics
Level 35: Ninja Leaves

Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Overpower (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)

Devices

Comments

  • vonqballvonqball Posts: 923 Arc User
    edited February 2021
    There are a few obvious issues, like you haven't taken the "no quarter" adv on arc of ruin, and some powers (like cleave) are pretty much redundant.

    Hmmmm... what issues are you facing at cosmics? Low damage? You're dual role now, do you want this to be able to tank, or do you want to stay as full dps build with the defensive passive for QWZ farming?
  • flowcytoflowcyto Posts: 12,740 Arc User
    edited February 2021
    Well, if you want to make it more survivable, then I guess you could try Con SS and a point or two in Juggernaut. And yea, I also may skip out on Cleave and just stick to Eruption to put up CFlames, and then you'd also want the special adv on Arc of Ruin to put up No Quarter and refresh both debuffs on tap (it can also help AoE CC mobs w/ the other adv).

    (Unnamed Build) - Freeform (Any / Multiple)
    v3.44:36

    Super Stats
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
    Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
    Level 9: Relentless (Str: 5, Rec: 5)
    Level 12: Quick Recovery (Con: 5, Rec: 5)
    Level 15: Amazing Stamina (Rec: 5, End: 5)
    Level 18: Physical Conditioning (Str: 5, Con: 5)
    Level 21: Boundless Reserves (Con: 5, End: 5)

    Powers
    Level 1: Bludgeon
    Level 1: Eruption (Magma Burst)
    Level 6: Enrage
    Level 8: Way of the Warrior (Rank 2, Rank 3)
    Level 11: Pulverizer
    Level 14: Arc of Ruin (No Quarter, Wildfire)
    Level 17: Resurgence (Rank 2)
    Level 20: Annihilate (Rank 2, Scorching Blade)
    Level 23: Vicious Descent (Relentless, Work Up)
    Level 26: Absorb Heat (Rank 2, Rank 3)
    Level 29: Invulnerability (Rank 2, Rank 3)
    Level 32: Guard (Rank 2, Rank 3)
    Level 35: Fiery Embrace
    Level 38: Brute Strike
    Adv. Points: 32/36

    Travel Powers
    Level 6: Acrobatics
    Level 35: Ninja Leaves

    Specializations
    Strength: Swole (3/3)
    Strength: Physical Peak (2/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (1/3)
    Strength: Overpower (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (3/3)
    Vindicator: Mass Destruction (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Mastery: Strength Mastery (1/1)

    I added Brute Strike at the end, in case you wanted another CC option (since you have plenty of knocks as is, but no stuns; could be Might's TClap instead for an AoE version). That last slot could go to something else, though. I also decided to give you Resurgence as the AD. Although Indestructible still has its uses as a mitigation cd, Resurgence is quite strong w/ its added regen effect. I also changed the talents to match the change to SSs. Gears mostly for Str, w/ some Con and Rec.

    Obv, the build will deal more dmg going back to Dex SS and maxed Overpower (and Upper Hand in Warden instead of Elusive), but it's up to you how much you want to trade dmg for survival. You already have a dual passive setup (and a R3 block), though, so you shouldn't be having that many issues surviving when you choose to use Invuln and the Hybrid role at least.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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