I made one of Spinnytops warzone soloing builds but I'd like to see it tweaked a bit to help with cosmics and being a bit more survivable in mass-mob fights. Any suggestions are welcome, but I'd really like to keep the fiery aspect. Thanks!
(Unnamed Build) - Freeform (Melee Damage)
v3.44:36
Super Stats
Level 6:
Strength (Primary)
Level 10:
Dexterity (Secondary)
Level 15:
Recovery (Secondary)Talents
Level 1:
The Dragon (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6:
Martial Focus (Str: 5, Dex: 5)
Level 9:
Physical Conditioning (Str: 5, Con: 5)
Level 12:
Mighty (Str: 8)
Level 15:
Relentless (Str: 5, Rec: 5)
Level 18:
Impressive Physique (Str: 5, Pre: 5)
Level 21:
Body and Mind (Str: 5, Int: 5)Powers
Level 1:
Bludgeon
Level 1:
Cleave (Rank 2, Rank 3)
Level 6:
Enrage
Level 8:
Arc of Ruin
Level 11:
Pulverizer
Level 14:
Vicious Descent (Rank 2, Relentless)
Level 17:
Way of the Warrior (Rank 2, Rank 3)
Level 20:
Eruption (Rank 2, Magma Burst)
Level 23:
Annihilate (Rank 2, Scorching Blade)
Level 26:
Absorb Heat (Rank 2, Rank 3)
Level 29:
Fiery Embrace
Level 32:
Indestructible
Level 35:
Invulnerability (Rank 2, Rank 3)
Level 38:
Guard (Rank 2, Rank 3)
Adv. Points:
32/36Travel Powers
Level 6:
Acrobatics
Level 35:
Ninja LeavesSpecializations
Strength:
Swole (3/3)
Strength:
Physical Peak (2/3)
Strength:
Brutality (2/2)
Strength:
Overpower (3/3)
Warden:
Fortified Gear (3/3)
Warden:
Ruthless (2/2)
Warden:
Elusive (2/2)
Warden:
The Best Defense (3/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (3/3)
Vindicator:
Mass Destruction (2/3)
Mastery:
Strength Mastery (1/1)Devices
Comments
Hmmmm... what issues are you facing at cosmics? Low damage? You're dual role now, do you want this to be able to tank, or do you want to stay as full dps build with the defensive passive for QWZ farming?
(Unnamed Build) - Freeform (Any / Multiple)
v3.44:36
Super Stats
Level 6: Strength (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Amazing Stamina (Rec: 5, End: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Bludgeon
Level 1: Eruption (Magma Burst)
Level 6: Enrage
Level 8: Way of the Warrior (Rank 2, Rank 3)
Level 11: Pulverizer
Level 14: Arc of Ruin (No Quarter, Wildfire)
Level 17: Resurgence (Rank 2)
Level 20: Annihilate (Rank 2, Scorching Blade)
Level 23: Vicious Descent (Relentless, Work Up)
Level 26: Absorb Heat (Rank 2, Rank 3)
Level 29: Invulnerability (Rank 2, Rank 3)
Level 32: Guard (Rank 2, Rank 3)
Level 35: Fiery Embrace
Level 38: Brute Strike
Adv. Points: 32/36
Travel Powers
Level 6: Acrobatics
Level 35: Ninja Leaves
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Strength Mastery (1/1)
I added Brute Strike at the end, in case you wanted another CC option (since you have plenty of knocks as is, but no stuns; could be Might's TClap instead for an AoE version). That last slot could go to something else, though. I also decided to give you Resurgence as the AD. Although Indestructible still has its uses as a mitigation cd, Resurgence is quite strong w/ its added regen effect. I also changed the talents to match the change to SSs. Gears mostly for Str, w/ some Con and Rec.
Obv, the build will deal more dmg going back to Dex SS and maxed Overpower (and Upper Hand in Warden instead of Elusive), but it's up to you how much you want to trade dmg for survival. You already have a dual passive setup (and a R3 block), though, so you shouldn't be having that many issues surviving when you choose to use Invuln and the Hybrid role at least.
- Be safe and have fun, champs - for science!