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More damage type threat boost mods

planetarygooplanetarygoo Posts: 8 Arc User
edited January 2021 in Suggestions Box
Title says it all, every damage type should have a threat boost mod, could be done in a quicker way including same dmg types in categories:
  • Slashing (Dual sword, single blade, fighting claws & bestial)
  • Paranormal (Telepathy, Telekinesis & Celestial)
  • Elemental (Electric)
  • Particle (Laser type powers from Power armor & Laser sword)
This might increase the interest from new and old players to start or tweak their tanking builds and skills.

Comments

  • jaazaniah1jaazaniah1 Posts: 5,544 Arc User
    And make them relatively easily available! I.e. so that you don't have to run 600+ missions to get 1 R7 mod.
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  • squirrelloidsquirrelloid Posts: 869 Arc User
    Title says it all, every damage type should have a threat boost mod, could be done in a quicker way including same dmg types in categories:
    • Slashing (Dual sword, single blade, fighting claws & bestial)
    • Paranormal (Telepathy, Telekinesis & Celestial)
    • Elemental (Electric)
    • Particle (Laser type powers from Power armor & Laser sword)
    This might increase the interest from new and old players to start or tweak their tanking builds and skills.

    Electric is actually grouped with particle damage, not elemental damage. I'm pretty sure it's classed as Energy damage, or something like that. (Electric, Particle, Sonic).

    Elemental is Fire, Cold, Toxic.

    And Paranormal is Magic, Ego, and Dimensional damage types (which would cover TP, TK, Celestial, Darkness, Sorcery, and probably some odds 'n ends elsewhere).
  • planetarygooplanetarygoo Posts: 8 Arc User
    Title says it all, every damage type should have a threat boost mod, could be done in a quicker way including same dmg types in categories:
    • Slashing (Dual sword, single blade, fighting claws & bestial)
    • Paranormal (Telepathy, Telekinesis & Celestial)
    • Elemental (Electric)
    • Particle (Laser type powers from Power armor & Laser sword)
    This might increase the interest from new and old players to start or tweak their tanking builds and skills.

    Electric is actually grouped with particle damage, not elemental damage. I'm pretty sure it's classed as Energy damage, or something like that. (Electric, Particle, Sonic).

    Elemental is Fire, Cold, Toxic.

    And Paranormal is Magic, Ego, and Dimensional damage types (which would cover TP, TK, Celestial, Darkness, Sorcery, and probably some odds 'n ends elsewhere).

    yeah im aware of that, im just proposing "new" categories in which same dmg type powersets can be, since we already have an cold, fire, darkness, sorcery, toxic and crushing dmg threat boost mods; so a slashing dmg can boost threat generation for those 4 powersets, like the ones we already have boost threat from different powersets.
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