Was thinking of making a muntions/might build with maybe some infernal fire effects for fun. Having trouble with form and power unlock
not to mention viability
(Unnamed Build) - Freeform (Any / Multiple)
Link to this build:
https://aesica.net/co/herocreator.htm?v=36&n=&d=1123000KA9LG061020820085049A03870GJC00J80HJP0323298S03B800K503ON01JD03000010gA42iK1KVl10000000000&e=
v3.44:36
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1:
Level 6:
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Accurate (Dex: 5, End: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers
Level 1: Burst Shot
Level 1: Holdout Shot (Stim Pack)
Level 6: Invulnerability (Rank 2, Rank 3)
Level 8: Shotgun Blast (Armor Piercing)
Level 11: Pulverizer
Level 14: Roomsweeper (Rank 2, Demolishing Strikes)
Level 17: Haymaker (Rank 2, Rank 3)
Level 20: Fire Breath (Rank 2, Rank 3, Challenge!)
Level 23: Two-Gun Mojo (Rank 2, Rank 3)
Level 26: Form of the Tempest
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Resurgence (Rank 2)
Level 35: Retaliation (Rank 2, Rank 3)
Level 38:
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2)
Level 35: Superjump
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (1/3)
Mastery: Strength Mastery (1/1)
Devices
Comments
Gruff 6 - Freeform (Any / Multiple)
v3.44:36
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Protector (Str: 10, Dex: 10, Con: 10, Rec: 8)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Gunslinger
Level 1: Shotgun Blast (Breaching Round, Armor Piercing, Challenge!)
Level 6: Unleashed Rage (Rank 2, Commanding Presence)
Level 8: Enrage (Giant Growth)
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Bullet Ballet (Rank 2, Rank 3, Challenge!)
Level 17: Pulverizer
Level 20: Resurgence (Rank 2)
Level 23: Defiance (Rank 2, Rank 3)
Level 26: Antagonize (Rank 2, Rank 3)
Level 29: Iron Cyclone (Vortex Technique, Challenge!)
Level 32: Pistol Whip
Level 35: Roomsweeper (Concussive Blow, Demolishing Strikes)
Level 38: Fiery Embrace
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Earth Flight
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Warden Mastery (1/1)
Devices
(Unnamed Build) - Freeform (Tank)
v3.44:36
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Devastator (Str: 10, Con: 10, Rec: 10, End: 8)
Level 6: Relentless (Str: 5, Rec: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Amazing Stamina (Rec: 5, End: 5)
Level 18: Bodybuilder (Str: 5, End: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Burst Shot
Level 1: Beatdown (Rank 2, Reckless Endangerment, Challenge!)
Level 6: Invulnerability (Rank 2, Rank 3)
Level 8: Pulverizer
Level 11: Enrage
Level 14: Endorphin Rush (Rank 2, Rank 3)
Level 17: Pyre (Rank 2, Backdraft, Challenge!)
Level 20: Haymaker (Rank 2, Reckless Strikes)
Level 23: Resurgence (Rank 2)
Level 26: Retaliation (Rank 2, Rank 3)
Level 29: Shotgun Blast (Breaching Round, Armor Piercing)
Level 32: Holdout Shot (Stim Pack)
Level 35: Mighty Leap
Level 38: Fiery Embrace
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Earth Flight
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Uses Beatdown as its main melee filler attack, and throws in Haymakers when energy is higher for a bit more single-target dps. Beatdown and Pyre can be your main AoE attacks here, and I also kept in Shotgun for its ability to put up the AP debuff. Gears mostly for Con, w/ some Str and Rec.
For a Hybrid-dps version of this build, you can axe the Challenge advs, maybe get Overpower in Str PSS (vs. Juggernaut), stay in the Hyrbid role, and gear more for Str than for Con.
- Be safe and have fun, champs - for science!
In terms of tanking, I was thinking of more dps oriented with maybe 1 challenge power to offtank with.
I think I'll have to purchase an extra slot and try both builds. Now I have to think of a 2nd name
Thanks to you both!
Slightly sleep deprived here, and headed back to work:( Many thanks to you both, and I hope to try the builds Monday!
- Be safe and have fun, champs - for science!