Currently TRAVEL POWERS are intermixed with (COMBAT) POWERS, POWER Ranks, and POWER Advantages. Both TRAVEL POWERS can - and often are - buried beneath the aforementioned. It’s a hassle just to reach a TRAVEL POWER if a player desires to change either, esp. the initial. Having a separate column within the POWER MODULATOR just for TRAVEL POWERS would make a huge difference. Since most TRAVEL POWERS aren't offensive this wouldn't cause an imbalance. Users would be more prone to buy and/or use different TRAVEL POWERS if they were more accessible. Have the TRAVEL POWERS set apart, with a set five (5) Gold cost to alter. Possibly even make the second power slot a purchasable element (a 300 Gold cost); giving the player the option to either earn it via leveling OR outright just buy it; both parties win.