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The Impulse AT and the choices between DPS or Defence

Currently the Impulse AT has no energy unlock, and the toggle power doesn't give energy. I feel that the AT should have the choice between the current powers, or concentration as a toggle power, and pulverizer as an energy unlock. This would also push it as either a defence AT or a DPS AT given it's a hybrid. A choice between the current ones and my suggested ones I feel would make the AT much better.

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    pantagruel01pantagruel01 Posts: 7,091 Arc User
    The impulse should be split into two ATs, but it should likely also wait for a force rework.
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    metalheart#4270 metalheart Posts: 1,089 Arc User
    Good suggestion hybrid wise but still I'd say not really necessary. Impulse is decent for what it does. I think they'd prefer people to just buy freeform for more options.
    nJ54tmw.gifThis Is The Ghetto Gothix
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    nilowame#3494 nilowame Posts: 2 Arc User
    More choice is always better. From what I hear the Unleased AT didn't have a lunge until 2 years ago too. I feel this'd be in the same vein. Nothing would be removed, only added. That choice would give players more freedom to chose how to play the AT. Kinda like the Specialist. You can be quite defensive with that AT, or you could be very offensive if you wanted. The form toggle and an innate passive choice could really put the Impulse in the category of a DPS if a player wanted. Currently though I feel it's pushed into defensive even if a player doesn't want to be a defensive Impulse.
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