So the final build
This time around I'm looking for mostly an strong DPS build that combos both Ice/Telekinesis, I've seen an DPS Ice build somewhere in the Forums but I'm not sure how strong it will be if adding Telekinesis to the mix. (On top of the DPS Build I posted about Non-Blade Tele)
Here is a ideal build that I've done: I've tired my best to combo both Ice Attacks and Telek that high in damage
(Unnamed Build) - Freeform (Ranged Damage)
v3.44:36
Super Stats
Level 6:
Ego (Primary)
Level 10:
Endurance (Secondary)
Level 15:
Dexterity (Secondary)Talents
Level 1:
The Squall (Dex: 8, Ego: 10, Rec: 10, End: 10)
Level 6:
Daredevil (Ego: 5, End: 5)
Level 9:
Amazing Stamina (Rec: 5, End: 5)
Level 12:
Worldly (Ego: 5, Rec: 5)
Level 15:
Impresario (Dex: 5, Rec: 5)
Level 18:
Shooter (Dex: 5, Ego: 5)
Level 21:
Accurate (Dex: 5, End: 5)Powers
Level 1:
Ice Shards
Level 1:
Telekinetic Strike (Rank 2, Stressed Out)
Level 6:
Wall of Ice (Rank 2, Rank 3)
Level 8:
Ice Form (Rank 2, Rank 3)
Level 11:
Ice Shield (Rank 2)
Level 14:
Telekinetic Shards (Impaled)
Level 17:
Icy Embrace
Level 20:
Icicle Spear (Rank 2, Rank 3)
Level 23:
Ice Sheath (Rank 2)
Level 26:
Telekinetic Eruption (Enhanced Form, Inner Peace)
Level 29:
Mental Precision
Level 32:
Ego Storm (Rank 2, Malevolent Manifestation)
Level 35:
Conviction (Rank 2, Rank 3)
Level 38:
Resurgence (Rank 2)
Adv. Points:
36/36Travel Powers
Level 6:
Cold Front
Level 35:
AcrobaticsSpecializations
Ego:
Force of Will (2/2)
Ego:
Insight (3/3)
Ego:
Follow Through (3/3)
Ego:
Sixth Sense (2/3)
Vindicator:
Aggressive Stance (2/2)
Vindicator:
Merciless (3/3)
Vindicator:
Focused Strikes (3/3)
Vindicator:
Mass Destruction (2/3)
Guardian:
Fortified Gear (3/3)
Guardian:
Ruthless (2/2)
Guardian:
Find the Mark (3/3)
Guardian:
The Best Defense (2/3)
Mastery:
Ego Mastery (1/1)Devices
The SS/Innate Passive and otherwise, are based from the DPS Ice build someone posted a while back.
Psi.
Comments
(Unnamed Build) - Freeform (Ranged Damage)
v3.44:36
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Worldly (Ego: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Daredevil (Ego: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Ascetic (Con: 5, Ego: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Kinetic Darts
Level 1: Ice Blast (Rank 2, Frost Bite)
Level 6: Chilled Form
Level 8: Night Warrior (Rank 2, Rank 3)
Level 11: Frost Breath (Rank 2, Frost Bite)
Level 14: Icy Embrace
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Telekinetic Lance (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Mental Storm (Rank 2)
Level 29: Telekinetic Shards (Inner Peace)
Level 32: Telekinetic Shield (Rank 2)
Level 35: Ice Sheath (Rank 2)
Level 38:
Adv. Points: 30/36
Travel Powers
Level 6:
Level 35:
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Ego Mastery (1/1)
The last power slot can be w/e ya want.
Alternates between Ice Blast and TK Lance for single-target dps (w/ most of the dmg coming from TK Lance), and using tapped MStorm (from TP) to stack Stress for TK Lance. AoE can be done w/ Frost Breath (or Avalanche), TK Shards, and MStorm. I kept TK Shards in for another AoE CC and self-heal option (and to get some TK theme when using AoE). Gears mostly for Ego, w/ some Con and End.
- Be safe and have fun, champs - for science!
Hummm alright then, I'll toy around with the build and might stick with a pure Ice build over an mix, atleast the core powers anyway.
I'll play around and see what I can do, btw you mention about an blast, whuold an DPS build work fine without an "blast" as I tend to find combo powers stronger then blasts, given that for example on a TK Build, your "blast" is always your DPS Single Target, less charge up powers.
Ofc you can make a ranged build w/o a blast; I'm just using one here as a means to help combine both sets.
- Be safe and have fun, champs - for science!
So with that being said, I've gone for more of a Pure Ice setup this time around, rather the trying to mix-match the two powers, Keep in mind this is ripped right from the DPS Ice Build that you made, just with small changes.
(Unnamed Build) - Freeform (Ranged Damage)
v3.44:36
Super Stats
Level 6: Ego (Primary)
Level 10: Endurance (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: The Squall (Dex: 8, Ego: 10, Rec: 10, End: 10)
Level 6: Daredevil (Ego: 5, End: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Shooter (Dex: 5, Ego: 5)
Level 21: Accurate (Dex: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Wall of Ice (Rank 2, Rank 3)
Level 6: Ice Form (Rank 2, Rank 3)
Level 8: Shatter (Rank 2, Rank 3)
Level 11: Ice Shield (Rank 2, Rank 3)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Resurgence (Rank 2)
Level 20: Icicle Spear (Rank 2, Rank 3)
Level 23: Icy Embrace
Level 26: Chilled Form
Level 29: Ice Sheath (Rank 2)
Level 32:
Level 35:
Level 38:
Adv. Points: 28/36
Travel Powers
Level 6: Cold Front
Level 35: Acrobatics
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Ego Mastery (1/1)
Devices
I've removed Whirlpool/Aurora/Ice Cage/Ice Blast & Avalanche (In favor for Ice Shatter/Ice Wall) and left 3 powers that are up to debate. I think I have the core powers and such for a purely DPS Ice Build here.
Let me kown how this build is
Brain Freeze 7 - Freeform (Any / Multiple)
v3.44:36
Super Stats
Level 6: Ego (Primary)
Level 10: Dexterity (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Gunslinger (Dex: 10, Con: 10, Ego: 8, Rec: 10)
Level 6: Worldly (Ego: 5, Rec: 5)
Level 9: Ascetic (Con: 5, Ego: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Frost Breath (Rank 2, Frost Bite)
Level 6: Ice Form (Rank 2, Rank 3)
Level 8: Ice Blast (Hard Frost, Frost Bite)
Level 11: Chilled Form
Level 14: Icicle Spear (Rank 2, Rank 3, Freezer Burn)
Level 17: Icy Embrace
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Ice Shield (Rank 2, Rank 3)
Level 29: Whirlpool
Level 32: Imbue
Level 35: Will-o'-the-Wisp (Ghost Fire)
Level 38: Rimefire Burst (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Cold Snap Speed (Rank 2)
Level 35: Jet Boots (Rank 2, Rank 3)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (1/3)
Ego: Aggression (2/2)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
Devices
Might try out Rimfire see how it plays out.
As for the blast, like flow said, they are weak base dps and myself I find that they require too much time to be really effective and I dislike having too meny charge up powers in a single build, as it fucks with the flow.One or two is fine, given they way they work, but anymore then that, I tend to shy away from
Wall of Ice isn't actually that important to an Ice dps build, since you already have many options to put up Chill as is. From a practical standpoint, I'd more likely take Wall of Ice for non-Ice builds that still wanted to use Ice Sheath as a an AO, since it can put up stacks of Chill on a target in the background, to boost the AO before you pop it. The Chill chance is still a bit random, though, and the combo does take extra power slots to work.
Jaaz's edit to the build is pretty good, though it's worth noting that Icy Embrace scales more w/ End than w/ Rec (I also assume that the build is mostly gearing for Ego), and I may pick Ice Sheath over Imbue here. You can use other SS setups too, depending on what else you want to focus on.
- Be safe and have fun, champs - for science!
Thanks then will see what I can Jaaz's edit build, tho I will stick to End, then Rec, due to Icey Emrbace and yes geared for Ego due to the range?, Dex and End as well, ofc.
My build I did was from here: https://www.arcgames.com/en/forums/championsonline/#/discussion/1215318/best-ice-dps-build
As for the Ice Wall, I'll see if I can edit it out for another power, but I mostly enjoy the looks and trapping mobs into place with it, but I'll see what I can do.
Edit: Would a focus on Dex be better then Ego?
Edit 2: Annoying thing is we don't have a ice combo power yet
(Unnamed Build) - Freeform (Ranged Damage)
v3.44:36
Super Stats
Level 6: Dexterity (Primary)
Level 10: Ego (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Daredevil (Ego: 5, End: 5)
Level 9: Accurate (Dex: 5, End: 5)
Level 12: Shooter (Dex: 5, Ego: 5)
Level 15: Acrobat (Dex: 5, Con: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Ascetic (Con: 5, Ego: 5)
Powers
Level 1: Ice Shards
Level 1: Frost Breath (Rank 2, Frost Bite)
Level 6: Shatter (Rank 2, Rank 3)
Level 8: Ice Form (Rank 2, Rank 3)
Level 11: Ice Shield (Rank 2)
Level 14: Icy Embrace
Level 17: Icicle Spear (Rank 2, Rank 3)
Level 20: Wall of Ice (Rank 2, Rank 3)
Level 23: Chilled Form
Level 26: Ice Sheath (Rank 2)
Level 29: Resurgence (Rank 2)
Level 32:
Level 35:
Level 38:
Adv. Points: 26/36
Travel Powers
Level 6: Cold Front
Level 35: Acrobatics
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (2/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Dexterity Mastery (1/1)
Devices
I've gone for more of a Dex focus here, over Ego to see how it is, I've replaced the blast with the Ice Breath as it seems the only reliable way to keep up chill. I did test Rirmfire but it's not something want to go for, however it this build don't work out as well, I may switch to a TK Focus build.
And again, I wouldn't suggest dropping the blast. You can play w/o it, ofc, but it's not going to be optimal to ignore Hard Frost. Also, Frost Breath isn't really a replacement due to it being a 50ft conal AoE vs. a single-target 100ft attack. It's not like you have to necc cut any of them anyways, as you can have all three of Frost Breath, Ice Blast, and Wall of Ice fit into one build just fine (assuming you're not setting up or using Rimefire, giving you more free power slots to work with).
- Be safe and have fun, champs - for science!
Humm why Dex/End/Con I wonder?, I MAY go for that, due to sounds quite alright, guess you can give the link to the SS/Tal and PSS stuff, saves me from scrolling in them.
As for the Ice Blast, I've painfully got around useing it, as you said I can use it for a quick-tap to apply the Debuffs, so I gotten used to that. My only worry is my most reliable way of getting Chill.
Ice Wall does it quite nicely but has a 10 sec cooldown, so I might nit some Int to make it shorter but 10 sec is nothing too terrible.I whuold pick Ice Breath but feels finicky to use and won't fit right for the OC'S Thame.
https://aesica.net/co/herocreator.htm?v=36&n=&d=15280iXLIGQN1h00405000510C5403570359015A005E0358005601ON0100000000000000000tgF2MGB3BIR50000000000&e=
Link to the build, ofc you can change the SS and such around.
Edit: Ice blast didn't have its advs, fixed that now
DEX/End/Con gives you more maxHP to work with, since it SS's Con, but it's not quite as ideal for dps. There's a number of different SS setups that could work here, though, so it'll somewhat just depend on what you want to focus on. Here's an example edit:
(Unnamed Build) - Freeform (Ranged Damage)
v3.44:36
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Ice Blast (Hard Frost, Frost Bite)
Level 6: Ice Form (Rank 2, Rank 3)
Level 8: Chilled Form
Level 11: Icy Embrace
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Icicle Spear (Rank 2, Rank 3)
Level 20: Avalanche (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Ice Sheath (Rank 2)
Level 29: Wall of Ice (Rank 2)
Level 32: Ice Shield (Rank 2)
Level 35:
Level 38:
Adv. Points: 28/36
Travel Powers
Level 6: Cold Front
Level 35: Acrobatics
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Dexterity Mastery (1/1)
You still have 2 power slots that you can do w/e ya want with here. Gears mostly for Dex, w/ some Con and End.
- Be safe and have fun, champs - for science!
Cheers then I'll look into it
I've placed in Snow Storm over Avalanche as it feels less chaotic and has a more higher % to add Chill. Just a shame it doesn't have the same adv as Ego Storm where it becomes it's own entity, but chragein it only half-ish way still allows it to longer somewhat.
(Unnamed Build) - Freeform (Ranged Damage)
v3.44:36
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Ice Blast (Hard Frost, Frost Bite)
Level 6: Ice Form (Rank 2, Rank 3)
Level 8: Ice Shield (Rank 2)
Level 11: Icy Embrace
Level 14: Snow Storm (Rank 2, Eye of the Storm)
Level 17: Icicle Spear (Rank 2, Rank 3)
Level 20: Wall of Ice (Rank 2)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Ice Sheath (Rank 2)
Level 29: Resurgence (Rank 2)
Level 32: Chilled Form
Level 35:
Level 38:
Adv. Points: 28/36
Travel Powers
Level 6: Cold Front
Level 35: Acrobatics
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Dexterity Mastery (1/1)
Devices
Last powers not too sure yet, but I may go for minor Telepathic powers to add to more of the DoT effects and extra bit of damage in there.
- Be safe and have fun, champs - for science!
Isn't Icicle Spear the single target damage?, as for TP might only for support that way then, otherwise will see what others powers I can fit in. As for Snow Storm, bit of a shame, will see If I can put back Avalanche back in
Epic Stronghold
Block timing explained
- Be safe and have fun, champs - for science!
(Unnamed Build) - Freeform (Ranged Damage)
v3.44:36
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
Level 6: Impresario (Dex: 5, Rec: 5)
Level 9: Amazing Stamina (Rec: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Acrobat (Dex: 5, Con: 5)
Level 21: Boundless Reserves (Con: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Ice Blast (Hard Frost, Frost Bite)
Level 6: Ice Form (Rank 2, Rank 3)
Level 8: Ice Shield (Rank 2)
Level 11: Icy Embrace
Level 14: Snow Storm (Rank 2, Eye of the Storm)
Level 17: Icicle Spear (Rank 2, Rank 3)
Level 20: Wall of Ice (Rank 2)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Ice Sheath (Rank 2)
Level 29: Resurgence (Rank 2)
Level 32: Chilled Form
Level 35: Flashfire (Rank 2, Sweltering Heat)
Level 38: Rimefire Burst (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Cold Front
Level 35: Acrobatics
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Mastery: Dexterity Mastery (1/1)
Devices
Gone for Snow-Storm for the chewing into low mobs and it procs Chill pretty often & trapping low mobs/high with Ice wall keeps them inside the storm, Ice blast with the Advs for re-fresh and the Spare for the Single Target Damage.
Flashfire for an 100% Flame Porc and Rimburst Fire for another Extra Single DPS (that does AoE, I think?). But combo of Fire and Ice, causes it to explode, so peppery fun to use.
But other then that, it looks decent.
I'll kill to have an Ice Staff tho, that shoots out Ice or an Combo Ice power.
Edit: With that being said, I MAY have an extra build to place down, depending on how it rolls, I'll post it soon, but hopefully it should be the last 1.
- Be safe and have fun, champs - for science!
Yeah I ended up changing my mind due to how well it works, gameplay wise that is, in OC wise eh not matters to much, as it can always be another type of power
and yes will take that adv