TELEKINESIS (power)Through sheer willpower you are able to lift and maneuver objects and people.
EffectsTap
- Lifts a target helplessly into the air.
- Nearby objects are hurled at the target, dealing additional damage.
- IF no liftable objects nearby, this power will slam your target violently into the ground.
Alternatively: this power will rip chunks of rock from the ground (former TK Eruption FX) to hurl at the target.
- Automatically defeats low-ranking enemies if a Mass 7 object is thrown.
- Deals direct (base) Ego damage to high-ranking foes that cannot be lifted/slammed. Objects can still be thrown for additional damage.
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Disorients affected targets.
Stuns all targets if an object with high mass is thrown.
- Uses your Ego to determine what objects you can lift and the damage they deal.
- Additional ranks of this power increase the contribution of your Ego characteristic towards what objects you can lift and how much damage the power deals.
Advantages:
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Mass Levitation (2): Lifts up to 5 targets. Objects are hurled at the primary target.
Comments
My only concern would be this being an Incapacitate, it would rack up hold resistance stacks quickly on a target and break if they died before you finished casting (which could be frustrating.
However, there is an in game effect which suspends NPC's in mid air with no associated resistance stack...I wonder if that effect could be added to TK when cast on a target.
Sounds cool though!!
/Signed
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So like anything under 100 to your stay, you lift henchmen
100-200 you lift villain
200-300 you lift Master villain
300-400 you lift um...something
600+ legendary
(Not sure the Max you can rank a superstat, but I don’t think a cosmic should be possible me)
Yeah, I’d imagined something like Ego Hold for the floating helplessly effect, and derp, didn’t take Hold Resistance into account. No need for Incapacitate. Thanks for pointing it out!