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Psychic Vampire help (TP DPS)

I know Telepathy's damage is awful. This is just an idea I had strictly for theme. I was just looking for a little advice for how to optimize it. I've listed some of the ideas for powers below.

(Unnamed Build) - Freeform (Any / Multiple)
v3.44:36

Super Stats
Level 6:
Level 10:
Level 15:

Talents
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:

Powers
Level 1: Psi Lash
Level 1: Ego Blast (Rank 2, Mind Opener)
Level 6: Ego Sprites (Rank 2, Slave Mentality)
Level 8: Ego Form (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Mind Drain (Rank 2, Rank 3)
Level 17: Telepathic Reverberation
Level 20: Mind Break
Level 23:
Level 26:
Level 29:
Level 32:
Level 35:
Level 38:
Adv. Points: 16/36

Travel Powers
Level 6:
Level 35:

Specializations

Devices

Comments

  • flowcytoflowcyto Posts: 12,740 Arc User
    edited October 2020
    I wouldn't say TP's personal dps is 'awful', necessarily. If built right it's still serviceable- mostly due to the strength of ranked MStorm, stacking 2x Sprites and/or Ego Storm w/ adv in AoE, Mind Opener + TP Reverb, many TP powers procing Mental Precision (a ranged dps toggle that scales w/ Dex), and maybe using Nightmares for long-term extra dmg (assuming they don't get destroyed). The main benefit to TP 'dps' is the potential debuffs and CC or background healing you can do, and the boost to a group's performance can help compensate for your own dps being lower. Here's an example build:

    (Unnamed Build) - Freeform (Ranged Damage)
    v3.44:36

    Super Stats
    Level 6: Presence (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
    Level 6: Finesse (Dex: 5, Pre: 5)
    Level 9: Impresario (Dex: 5, Rec: 5)
    Level 12: Lasting Impression (Pre: 5, Rec: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Acrobat (Dex: 5, Con: 5)
    Level 21: Shrug It Off (Con: 5, Pre: 5)

    Powers
    Level 1: Psi Lash
    Level 1: Ego Blast (Rank 2, Mind Opener)
    Level 6: Ego Form (Rank 2, Rank 3)
    Level 8: Mental Leech (Rank 2, Rank 3)
    Level 11: Mental Precision
    Level 14: Telepathic Reverberation
    Level 17: Conviction
    Level 20: Mental Storm (Rank 2, Rank 3)
    Level 23: Resurgence (Rank 2)
    Level 26: Ego Sleep (Plagued by Nightmares)
    Level 29: Ego Sprites (Rank 2, Slave Mentality)
    Level 32: Eldritch Shield (Rank 2)
    Level 35: Summon Nightmare (Rank 2, Night Terror)
    Level 38:
    Adv. Points: 30/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Presence: Repurpose (3/3)
    Presence: Dominion (2/2)
    Presence: Moment of Glory (2/3)
    Presence: Force of Will (1/2)
    Presence: Vulnerability (2/2)
    Sentinel: Torment (2/2)
    Sentinel: Sentinel Aura (3/3)
    Sentinel: Moment of Need (2/3)
    Sentinel: Wither (2/2)
    Sentinel: Genesis (1/2)
    Overseer: Administer (3/3)
    Overseer: Ruthless (2/2)
    Overseer: Impact (2/2)
    Overseer: Trapped (3/3)
    Mastery: Sentinel Mastery (1/1)

    The last power can be w/e ya want.

    Uses Sleep and MStorm to roll the spec-related debuffs (charge them if you want to boost their AoE CC properties, or tap them if you want to focus more on dps) , and both of them + MLeech can help proc Mental Precision (ML can also provide some extra ally healing). The Sprites can be stacked 2x in AoE, Summon Nightmare can be used for added pet dmg in the background, and otherwise you can fill time w/ Ego Blast. Gears mostly for Dex, w/ some Con and Pres.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • ericrightshow82ericrightshow82 Posts: 582 Arc User
    This looks great, thank you!
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